wonderful set of images!!!
congrats
v
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Posts
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RE: Stupid problem with xfrog trees
Carloh,
seems that xfrog trees in 3d max format come as one single object with a multi sub-object material applied by material ID, I don´t know if that is compatible with Maxwell render...
probably one solution is to separate every part of the tree by material ID in different objects and then assign single materials to those objects, then export to .3ds format...
but as thomthom suggest, better contact them to see if possible to change the libraries for the .3ds version...best
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RE: My Back Patio
Bryan it is looking very nice, specially with those trees... as you describe them and for your location they remind me mesquite plants, do you know what kind are they???
best
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RE: Modern house
hi neshxy!
I think the reason why your file is heavy is that it has a lot of geometry, specially all that vegetation, how many different plants and trees does your model has??? you should check out if vray for sketchup supports vrayproxies, at least that way you can store all your highpoly elements out of your SU file and use them only when rendering... with the use of proxies I would even dare to use geometry for the grass...as a suggestion to improve the image I would light up the scene with an HDRI
best
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RE: WIP: House
hi, nice final result!
you can find some free-cut-out trees here:
http://www.cgtextures.com/
under: textures / nature / treesbest
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RE: [WIP] villa Skanör, Sweden
Pieterv
thanks for taking the time to watch and comment!!!
you can watch the finished images at the gallery thread:
http://sketchucation.com/forums/viewtopic.php?f=81&t=48954best
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RE: Another Remake
straight SU output???? wow I feel myself like this
& like this
,
best
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RE: WIP: House
hi! you can also use normal bump or displacement, but of course it depends if it is compatible with your rendering software... your background plate is looking strange to me, will you change it for a higher resolution in post???
best
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RE: Villa Skanör, Sweden
ATLAStudio, thanks for your comments!
I agree about the walls but the exterior white walls actually have very subtle imperfections which are more noticeable in the WIP thread images http://sketchucation.com/forums/viewtopic.php?f=333&t=48884, weather here in southern Sweden must be not so different to yours in Scotland
the pendant light was modeled by me, it is agnes chandelier designed by Lindsey Adelman http://lindseyadelman.com/lighting.php?item=214Bryan, thanks man for your kind comment!
Adorno, much appreciated for your suggestion...
I just read this comment from Jason Maranto in another thread:
"I've seen plenty of nice interiors using just Physical Sky or HDR only, and it will be just fine, but add a emitter to the interior and you are asking for noise that may not resolve until very high SL."
my mistake is having a sun light + physical sky + 10 emitters + 2 IES...thanks guys
best
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RE: Another Remake
hi Bryan!
I must agree that the grass is not helping your image, if the make-fur plugin is not working probably you could try to make it in photoshop (use a grass shaped brush and paint it in a new layer) here comes a link for a tutorial:
http://www.peachpit.com/articles/article.aspx?p=30882
may I ask what software are you using to render??
best
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RE: Apartment/Rowhouse Project *UPDATED 2/14/13
hi Jason! it is looking nice, good job... my only critic is the exterior shots have no perspective correction
best
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RE: Villa Skanör, Sweden
hi everyone, after a long pause with this project I finally finished an interior view
best
Vp.s. got my self as christmas present a license of Maxwell plugin for Sketchup, this is my first image with the paid version...
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RE: Maxwell material collection
hi, you can also grab mxm files from here:
http://resources.maxwellrender.com/news_scripts.php?t=1
p.s. avoid using materials with displacement within Maxwell for Sketchup
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RE: Render line styles?
@solo said:
@novena said:
interesting solo... can it be used for example as bump or displacement map??? vray has something similar at least within 3D max
best
VHmmm,dunno, never thought of trying, I will give it a go when i get a chance, got a link to the Vray thing you mentioned?
hi,
Peter Guthrie's blog:
http://www.peterguthrie.net/blog/2009/03/vray-edge-fillet-tutorial/
it also works fine to simulate for example tiles if applied to the displacement channel -
RE: Render line styles?
interesting solo... can it be used for example as bump or displacement map??? vray has something similar at least within 3D max
best
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RE: [WIP] villa Skanör, Sweden
a little update, I'm feeling this view almost finished...
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RE: [WIP] villa Skanör, Sweden
hi guys! after a pause with this project, I'm back on the track with some interior views, here comes a little progress...
best
V