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    • RE: Pool Dance Of Light

      Chedda this image is gorgeous!! have you tried generating a fog pass to add volumetrics? and if you multiply the fog layer with some blurred lines for the light streaks
      http://sketchucation.com/forums/viewtopic.php?f=333&t=41281
      honestly I would love to watch a mini-tutorial of your water shader
      best
      V

      posted in Gallery
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    • RE: Maxwell for Sketchup - architectural work

      hi frv! I agree with chedda, it is looking great...
      are lighting using physical sky or image based???
      best
      V

      p.s. sometimes I add some slight noise in postwork

      posted in Gallery
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    • RE: Maxwell and reference files, a whole new way of rendering

      this is fantastic work francois!!! congrats... myself I've started working with mxs references for vegetation since I got the license and it works great...
      best
      V

      posted in Extensions & Applications Discussions
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    • RE: Has Maxwell render SU plugin evolved (Proxies?)

      I agree, you should use msx references instead of proxies... and take a look to frv (Francois) fantastic work...
      best
      V

      posted in Extensions & Applications Discussions
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    • RE: Retro microphone

      beautiful images Cotty, for some reason I like more the wire-clay render but it doesn't mean that the other image isn't good... 😄

      posted in Gallery
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    • RE: Antique style jewelry box

      great work ginchius! every single time I see a nice Thea render I feel up to give Thea a try... one of these days

      posted in Gallery
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    • RE: Exterior HDRI illuminated

      peter_shaw, thanks!
      the 3D Artist magazine, I'm not sure if it is monthly issued, but it comes with a CD, and the #52 is dedicated to the arch vis...
      about the grass, when you asked about the cut-outs, do you mean the grass on the turfstone pavers??? if yes, it is just a density map, I posted a detail in this thread:
      http://sketchucation.com/forums/viewtopic.php?f=333&t=50891&p=460238#p460238
      yes I used 2 grass groups with density maps and lenght map, I'm still working in this one and added a third grass group 😄
      the arbaro hedges I took one of trees included and modified it, in general terms:
      scale = 1.3 (height of the plant)
      levels = 3 (trunk + 2 levels of branches)
      I could e.mail you the arbaro file, so you can study it and compare...
      and yes, the image needs higher SL, this one is just rendered at about 16-17 SL 😳

      Chedda, much appreciated!!! I have to check the design connected models included in the CD!!
      I have not registered yet to the Maxwell competition, but I have been reading all the info and looking for some inspiration, I must admit I have not ever used the Maxwell Render suite, not sure if I can achieve a decent image, I suppose you are in, are you????

      Cotty, thanks for your comment!!!

      thanks guys, best
      V

      posted in Gallery
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    • RE: [WIP] turfstone pavers

      hi again!

      omiKron, thanks for your comment!!

      tom72, thanks a lot, yes, grass is made with the maxwell's grass feature...
      about DOF in vray: you have to create a z depth pass, then in photoshop use that pass to give the depth to your render using the lens blur filter...
      the following tutorial is for 3D max but it should work similar with SU + vray
      http://www.onnovanbraam.com/index.php?tutorials/depth_of_field/

      Carloh, much appreciated! I used SSS (single sided) material for grass, and a texture for the blades shared by Peter Guthrie in this tutorial:
      http://www.peterguthrie.net/blog/2009/04/vray-grass-tutorial-part-2/

      thanks again, best
      V

      posted in WIP
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    • RE: Theme Park NPR Digital Watercolour

      Hi Allan! great NPR work as usual!!! yes that dot is the sun as rendered in Maxwell, if you feel up to experiment, give maxwell's simulens a try: scattering, diffraction and frequency could give some nice effects...
      best
      V

      posted in Gallery
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    • RE: Detroit Office Building and Hotel

      this is looking good! like the first interior...
      best
      V

      posted in Gallery
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    • RE: Jean Prouvé - Compass table

      thanks elmer for sharing!!
      best
      V

      posted in Gallery
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    • RE: Dummy

      great work Cotty, your transparent plastic shader is amazing... love the interactive presentation!!!
      best
      V

      posted in Gallery
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    • Exterior HDRI illuminated

      Hi forum!
      this is villa Å, a residential project we are currently doing at the office, this one is HDRI illuminated...

      Sketchup
      Maxwell Render standalone plugin for SU
      Adobe Lightroom
      grass: Maxwell's grass feature
      trees and hedges: Arbaro
      SU plugins: trees & hedges scattered with Compo Spray by Didier Bur; turfstone pavers slightly rotated & scaled with Scale & Rotate Multiple by Chris Fullmer
      HDRI: Peter Guthrie's '1928 Dusk Sun' (included on the cover disc of 3D Artist magazine)

      c&c welcome

      130321-cam12-2.jpg

      posted in Gallery
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    • RE: Jean Prouvé - chaise métopole n° 305

      hi elmer, thanks for sharing...

      posted in Gallery
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    • RE: Take 2 and call me in the morning.

      Impresive work solo, it would take me the same 2hs to turn on my computer and find SU's icon... 😄
      Fantastic image as usual
      Best
      V

      posted in Gallery
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    • RE: Images in Maxwell's webpage gallery

      😄 much appreciated my friend!!!
      best
      V

      posted in Gallery
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    • RE: How to use emitters in Maxwell Standalone for Sketchup

      good to hear that it's solved!!! 😄
      interesting the issue with 'link to application' and 'texture' will give it a try myself
      best
      V

      posted in Extensions & Applications Discussions
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    • Images in Maxwell's webpage gallery

      hi Guys!
      It is really nice that 2 of my images have been selected to be featured in Maxwell render image gallery...
      both were done with Sketchup + Maxwell Render standalone plugin for SU
      big thanks!!!
      best
      V

      http://www.maxwellrender.com/index.php/gallery/images/10/1/412
      http://www.maxwellrender.com/index.php/gallery/images/1/1/411

      turfstone pavers + grass

      villa Skanör, garden view at night

      posted in Gallery
      novenaN
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    • RE: How to use emitters in Maxwell Standalone for Sketchup

      Sketchfield, check units and scale of the objects in your 3d model, make sure that you are working with real scale and the size of objects correspond with units used...
      best
      V

      posted in Extensions & Applications Discussions
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    • RE: Maxwell material issue

      hi Idranon10, seems to be a texture scale problem... take a look to Jason Maranto'sexplanations about texture scaling in these threads

      http://sketchucation.com/forums/viewtopic.php?f=80&t=49002

      http://sketchucation.com/forums/viewtopic.php?f=80&t=50169

      hope it can help to solve your problem
      best
      V

      posted in Extensions & Applications Discussions
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