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    Recent Best Controversial
    • Sketchup License... Do me a favour!

      Anybody else having the same issues as me? Here's what I've just emailed google...

      @unknownuser said:

      This is the second email I've sent now, having not recieved any reply to my first.

      We currently have a server based 5 seat License in our office and due to it being a floating license most people in the office have Sketchup Pro installed so that they can use the various import/export functions.

      Being a large office we sometimes hit our max number of licenses; something that NEVER used to be an issue as Sketchup would simply revert back to the free version.

      Currently when someone opens up a copy of Sketchup Pro and the license limit is exceeded, both the person that just opened it AND the last person(s) get kicked out. Why on earth is it kicking out people that already have the application open? Why does it not just tell the new user that the license limit has been reached and let them use the free version?

      This brings me onto my next point; you cannot have both sketchup pro and sketchup free installed on the same computer, meaning that when the license limit has been hit you have to uninstall sketchup pro to get any use out of it! It's absolutely, completely and utterly ludicrous!

      Considering this is my second email I am fully expecting a response. This problem has been happening for too long now and is absolutely unacceptable for a product that we have paid a lot of money for.

      posted in SketchUp Discussions sketchup
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      Macker
    • RE: WIP - Portfolio Work

      Vray for 3ds max, but you could achieve an identical floor with just about any decent render engine. It's an Arroway concrete texture that I've tweaked to suit my purposes (adjusted specular map & used procedural noise as a bump, rather than the .jpg provided by arroway)

      Hope to get a little more done on it tonight. Fingers crossed.

      posted in WIP
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    • WIP - Portfolio Work

      This is a personal project that I'm working on in between actual live projects, so I appologise in advance if I'm slow to produce updates to the work; you know how it is with deadlines & such!

      It's a loose interpretation (i.e. I'm going to change things to suit my own purposes) of John Robert Nilsons "Villa Overby", which I think is a pretty stunning example of Minimal architecture, and is somewhat reminiscent of Mies Van Der Rohe's Barcelona Pavillion.


      Render 02.jpg


      Render 04.jpg


      Render 05.jpg

      posted in WIP
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    • RE: Can you make such renders with SU+vray+PS

      The last image is Sketchup & Vray (for max). It's by Peter Guthrie http://www.peterguthrie.net/blog/

      posted in Gallery
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    • RE: Residential development

      Thanks for the feedback people πŸ˜„

      posted in Gallery
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    • RE: Residential development

      @srx said:

      Location if not a sicret? Is the design also yours?

      It's going to be built in Jersey, overlooking the bay/sea. And the design is by one of the architects at the firm I work for; http://www.robertslimbrick.com

      posted in Gallery
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      Macker
    • RE: Offices/mixed use

      Yes, all the trees, plants & grass are 3d. I modelled a couple of bespoke trees in Onyxtree to suit my needs.

      posted in Gallery
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    • RE: Offices/mixed use

      They are all pretty much raw renders, photoshop was used for colour corrections & vignetting. I do have a set of the images with people photoshopped in, but I'm never a fan of photoshopped people if I'm honest, it's definitely an area I need to work on a bit more I think.

      posted in Gallery
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    • RE: Residential development

      Thanks πŸ˜„

      posted in Gallery
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    • RE: Offices/mixed use

      Give/take some items, yeah pretty much. Just playing to the softwares differing strengths.

      posted in Gallery
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    • Residential development

      Building modelled in sketchup, site modelled in 3ds max. Rendered in VRay.

      Comments welcome πŸ˜„


      Camera 07.jpg


      view 01.jpg


      view 04.jpg


      view 05.jpg


      view 09.jpg


      Shower Scene.jpg


      Vid 01.jpg


      Vid 02.jpg

      posted in Gallery
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      Macker
    • Offices/mixed use

      Development I worked on a little while back... All buildings modelled in sketchup, site modelled in 3Ds Max.


      Camera 01 Rev A.jpg


      Camera 02 Rev A.jpg


      Camera 03.jpg


      Camera 05 Rev C.jpg


      Camera 07 Rev A.jpg


      Camera 10.jpg


      Camera 11 Rev A.jpg

      posted in Gallery
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      Macker
    • RE: A few of my latest works...

      Thanks for the comments guys! πŸ˜„

      posted in Gallery
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    • A few of my latest works...

      The ones with the car were just for a bit of fun/practice. The washroom interiors were for an interior fit-out for the client to decide on materials/colours.

      Building(s) modelled in sketchup, rendered in VRay for 3DS Max.


      Camera 03.jpg


      Camera 07 [edit].jpg


      Test 2.jpg


      test.jpg

      posted in Gallery
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      Macker
    • RE: Haven School - late 19th Century Chicago

      Nice, but there appear to be an awful lot of normals facing the wrong way.

      posted in Gallery
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    • RE: Small housing scheme

      Sorry, should've included that in the original post... It's all modelled in sketchup (except foliage & car) and rendered in Vray for 3DS Max.

      Lighting on the daytime one is VRay sun & sky, lighting on the dusk one is HDRI + IES lights on the exterior & Vray Spherical lights internally.

      posted in Gallery
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    • Small housing scheme

      Just something that was put together quite quickly, would've liked to have had another half a day to put it together and add more details such as furnishings internally and perhaps some more foreground interest - but you know how it is with timescales!


      Render 01 [Final].jpg


      Render 02 [Final].jpg

      posted in Gallery
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    • RE: :Restaurant:

      I absolutely love these images. Really very very nice design too!

      posted in Gallery
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    • RE: Sound Studio

      Lookin' good!

      posted in Gallery
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    • RE: Coroners Court

      Thanks for the comments & critiques people, it's very much appreciated.

      Ken, the whole model was textured in sketchup - because 3ds max reads the UV coordinates once I bring it in and start setting materials up. Though in hindsight there are things that I should have textured in max such as those wooden boards on the underside of the roof canopy...

      I spent absolutely ages moving the texture on each board (they're all individually modelled) around to prevent tiling and also to give me the chance to apply different amounts of hue/saturation/reflectivity to each one in max. However I've since learned a far quicker way of doing this winthin max. I did the same thing with the "sleeper" fence around the car park too.

      The only non sketchup elements are the foliage, cars & people.

      posted in Gallery
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