@tig said:
Also look for the Proximity ruby ...
From what I saw of MatrixProximity (http://www.crai.archi.fr/RubyLibraryDepot/Ruby/MatrixProximityGuide.pdf), you provide a set of components (say, "tree+", "tree~" and "tree-") which range in level of detail, then the script places them according to distance from the scene.
Do you know of any method or script that would assist you in making those components? In other words how to simplify (or remove details from) a component? Say you have a highly detailed Dorian column, and one setting would return a cylinder, while a stronger setting would return a cube (similar to a bounding box).
Thanks