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    Anaglyph 3d?

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    • K Offline
      kilgo
      last edited by

      Have red/blue 3d glasses? have a look at this make (position red over right eye for this one).

      Would really like to try an animation (with turns). Anyone have success converting stereoscopic animations? Plug-in? Mac software-cheap-free?


      red-blue anaglyph image

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      • R Offline
        Roger
        last edited by

        Interesting, this week end I had a meetup with a fellow former combat cameraman that is in town and working as a DP (Director of Photography) on a feature film called "Dead in Five Heartbeats." He is also an equipment designer/innovator developing his own line of 3D camera accessory systems. Over lunch we discussed a whole range of perceptual cues that go into 3D perception. It is not as simple as most people assume. In fact, 2D perception is more complicated than most of us realize. The nice thing with virtual models is you can go back to any previous model and add another camera and start playing with the possibilities.

        An interocular distance of 1:10 is a good starting camera separation. Compare that to the separation between the distance between your eyes and the length of your arm. It is also very close to 1:10. Then ask yourself at what distance 3D vision would have been important in a million years of human evolution. Until very recently the length of your arm was the distance at which humans interacted with their physical surroundings so you did not need or could not use stronger interocular separation.

        Hopefully I will get my home sold and my move completed so I can play with some of these 3D models.

        http://www.azcreative.com

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        • iichiversiiI Offline
          iichiversii
          last edited by

          http://forums.sketchucation.com/viewtopic.php?f=15&t=34252

          U may want to view this trend, it is possible but very time consuming, I know this because I created an animation in 3D but I dare not do it again as the time and effort that had to go into it just to get a 30sec clip was crazy, if there were a plugin designed to speed up the process it would prove a very useful tool πŸ˜„

          Bring on the Rain...

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          • pbacotP Offline
            pbacot
            last edited by

            @roger said:

            An interocular distance of 1:10 is a good starting camera separation. Compare that to the separation between the distance between your eyes and the length of your arm. It is also very close to 1:10. Then ask yourself at what distance 3D vision would have been important in a million years of human evolution. Until very recently the length of your arm was the distance at which humans interacted with their physical surroundings so you did not need or could not use stronger interocular separation.

            I think there is something related to tree dwelling and swinging between branches πŸ˜† No really don't we share much of our visual development with the other primates? Then there was a long period of bipedal evolution. We also have better long distance vision in general than many animals, some of whom seem to depend on movement to really see something in the landscape beyond their (very acute) noses. Thanks for the observations.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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