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    • RE: Unreal 4 Engine

      @pilou said:

      ...I am registered - loading it etc...
      But when I launch it I am not accepted by their server!

      It's free. I have been using it and didn't need to pay anything. Look on the forum's, not in the wiki.
      Your connection problem has been reported before:
      https://forums.unrealengine.com/showthread.php?75206-Error!-Connection-to-server-failed

      posted in Extensions & Applications Discussions
      K
      kaas
    • RE: Project Video Scanner

      @jql said:

      @kaas said:

      Take a video and export every 10th frame as a picture worked fine as well.

      What software did you use to do that?

      I think I used Blender

      posted in Freeware
      K
      kaas
    • RE: 123D Scanning for Architecture

      @jql said:

      Has anyone had any success in usin Autodesks's 123D for Architectural purposes?

      I'm in need of something that can, with more or less effort, 3D scan buildings:

      • Facades;
      • Interiors;
      • Staircases and complex interior rooms.

      I tried it a while ago. See http://sketchucation.com/forums/viewtopic.php?f=169%26amp;t=62602%26amp;hilit=+123d#p573897

      Personally, the results aren't good enough yet to use them for my projects. For now it's just for fun and personal research.

      Exteriors might go ok. There are a few examples on youtube.

      Interiors could fail if the individual photo's don't have enough unique markers to match them. Rooms with large white walls and a polished concrete floor most likely fail.
      Reflective surfaces most likely fail

      I would expect some trouble with staircases if there aren't enough unique markers on them. Complex interior rooms could go either way.

      Maybe someone else did some more testing and had some better results?!

      Max

      posted in SketchUp Discussions
      K
      kaas
    • Where did the users of PushPullBar go?

      Several years ago the PushPullBar forum was alive and kicking. It was hacked if I'm not mistaken. Some people here on SketchUcation were members on PPB too. I wonder, where did the majority of it's users go to for discussions about architecture and related stuff??

      posted in Corner Bar
      K
      kaas
    • RE: Blender help

      No clue but maybe this helps? https://guildofwriters.org/wiki/Importing_Blender_Objects_To_Max

      You could also try exporting as DAE or OBJ to 3dsMax?

      posted in Corner Bar
      K
      kaas
    • RE: How upgrade my system?

      @joelm3dm said:

      ..The biggest problem is slowing down to a crawl when models get large. It drives me nuts! Please give me some tips for the most effective things I can do...

      WINDOWS 10 PRO
      AMD FX 6350 SIX CORE PROCESSOR 3.9 GHz
      8 GB RAM
      64-bit OS
      NVIDIA GEFORCE GTX 650 - 1024 Mb

      Define 'large' models? Without a bit more information or a reference file of an earlier large model, it's difficult to find the actual problem.

      In general though:

      • I'm not sure how the amd cpu speed relates to intel. At the moment, you dont't gain much in SketchUp with the six cores of your cpu. A recent dual or quad core, higher clocked, cpu might be better if your primary focus is Sketchup.
      • If you're using a lot of high-res textures maybe it could be the texture memory of the gtx650? Have a look at the new gtx900 series. They should give a nice boost as well.
      • If you have the money, you could increase the ram, that's always fine.
      • Also, having a fast SSD helps a lot for you system as well.

      Normally my advice would also be: maybe have another look at your modelling strategy, hierarchy and styles. By temporary switching off high poly objects and/or with a more simple style, SketchUp might pick up speed again. Maybe you could share a screendump of a large model, with the model statistics and layers?

      Finally, do a search on this forum for 'hardware' topics. This question has been asked before and you might pick some great advice.

      Max

      posted in SketchUp Discussions
      K
      kaas
    • RE: SU 2015 and styles problem

      @frederik said:

      This is definitely a bug and it has been reported to Trimble...

      I’ve found out that if you untick "Use maximum texture size" and then apply some of the Sketchy Edges styles, they will appear as expected...

      Well, in the R15 maintenance releases it apparently hasn't been fixed because I just ran into the same problem (and solution).
      So, just a bump to get it noticed and hopefully fixed in the next release.

      posted in SketchUp Bug Reporting
      K
      kaas
    • RE: Dimension Lines - Text disappears

      Box is right I think. I also see some inconsistencies in your layer management.
      I would suggest:

      1. always put the dimensions on layer 0 (as you would do with geometry)
      2. group them with the geometry and only change the layers of the groups
      3. update your scenes
      posted in Newbie Forum
      K
      kaas
    • RE: Need Help Using SketchUV for UV Mapping

      there are some nice video tutorials by the maker of the SketchUV plugin. They should get you started. https://www.youtube.com/user/Wh447/videos

      Blender uv mapping has lots more options though, so learning Blender (or at least those sections about uv mapping in Blender) could be a smart move at some point.

      posted in Extensions & Applications Discussions
      K
      kaas
    • RE: Web Dialogs: cancelling at onclose

      Maybe detect closing of the webdialog in javascript instead?
      <body onUnload = call_ruby('quit');>

      Another option could be: instead of closing the webdialog, you could minimize it so it just show the title bar, and a maximize icon. This way, the tool is still active and the user gets some screen space back until he/she has to make another choice in the webdialog and can maximize it again.

      posted in Developers' Forum
      K
      kaas
    • RE: Dynamic Component Instances and File Size?

      Ok, in this file there are 243 component definitions and they all contain the same 4 sub-components. Is it possible for your workflow to use a group as a top-container instead of a component? If I do that, the file is only 106kb.

      posted in Developers' Forum
      K
      kaas
    • RE: Dynamic Component Instances and File Size?

      could you post the skp of one component so people could test with the actual thing?

      I just tested copying a 100kb component 1000 times -> file size went up from 100kb to 242kb.
      Copied those 1000 components again 30 times so in total 30.000 components -> file size was 4Mb.
      Applied a random rotation and scale to every component -> file size was the same as before.

      Maybe it's some attributes or dynamic component behavior that's causing this? Posting a sample component file would help determining the problem.

      posted in Developers' Forum
      K
      kaas
    • RE: Exporting as a 2D graphic

      No idea whats causing this. Maybe try opening the pdf in Inkscape (open source) and re-save again into some vector format? Nothing to loose.

      posted in SketchUp Discussions
      K
      kaas
    • RE: Faster Autosave!

      did you try disable-ing <window> - <model-info> - <file> - <redefine thumbnail on save> ?
      For normal saves, that can save up to half a minute for my files (< 50Mb). I never do auto-saves so don't know if this would help.

      posted in SketchUp Feature Requests
      K
      kaas
    • RE: Layout: Love it or Loathe it?

      too bad Trimble doesn't talk in public about the next release. Also, too bad they don't have more update cycles to squash bugs. As a pro user who uses SU & LO every day, I sometime feel a bit let down having to wait 4-6 months before maybe something is fixed (or not). Keeping fingers crossed for next release!

      posted in LayOut Discussions
      K
      kaas
    • RE: All my 2-D components are z-fighting!

      maybe try changing your window-style-face settings to 'nicer' instead of 'faster'. That can improve quality of transparent objects.

      posted in Newbie Forum
      K
      kaas
    • RE: Load UVs from Obj

      SketchUv might be what you're looking for:
      http://sketchucation.com/forums/viewtopic.php?t=44501

      posted in SketchUp Discussions
      K
      kaas
    • RE: Edit group by ruby-code instead of a right mouse click

      @tig said:

      You could simulate the 'edit group' command - set a shortcut e.g. ' Shift+Ctrl+Alt+G' to the 'edit group' menu item and then use ' win32ole.so' to run the key-stroke(s) to make that group active..

      I'd like to dig up this old thread because I'm looking for a way (a tool started by a keypress) to drill down many nested groups up to the group with the face I picked, and have that group opened to start pushpulling / modifying etc.

      Normally I use the outliner to get to the right group but sometimes it's not clear and I have to double click a few times on the target face to drill down the hierarchy. I'd like to skip that double clicking by firing a tool and just pick the face.

      I tried making this into a small tool. With the pickhelper I can select the picked face but the group itself isn't opened.

      I also tried TIG's suggestion above in a tool but I can't find the 'edit group' command in the shortcuts so can't bind it to a keypress.

      Any suggestions??

      edit: turns out the shortcut list is generated dynamically. If I select a group and then open the shortcut preferences, I do get the option to assign a key.

      posted in Developers' Forum
      K
      kaas
    • RE: Context menu selector filter and smartmodelling
      1. maybe its ThomThom's selection toys?
      2. I never used the SmartModelling tool so I have no idea
      posted in Plugins
      K
      kaas
    • RE: Basecamp London 2015

      Thanks Jan for having us get a glimpse of the fun!

      posted in Corner Bar
      K
      kaas
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