Are there any known issues with Twinmotion and its sync plugin ??? Each time I reload the models after saving, i have to retexture in Twinmotion.
Posts
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RE: [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16
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RE: Wrap-R for SketchUp
Hi, I tried to contact the WrapR support 2 times, but there is no reply.. Did i miss somthing or are the Site/company down ???
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RE: Animation lost when exiting Animation tool
Nope, not yet... Current conclusion is my computer is "Haunted" and filled with Gremlins.. Ha ha ha ha ha
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RE: Animation lost when exiting Animation tool
Autosave and confirm Temp exit both checked. Will send you a PM later on..
Thank you
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RE: Animation lost when exiting Animation tool
Hope I`v done it right now Same result as before
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RE: Animation lost when exiting Animation tool
Good Morning Fredo..
Nope, the undo menu does not have any save data to undo Attaced a screendump, and it is the same allwaays, no mather what I do..
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RE: Animation lost when exiting Animation tool
Hope i have done it right, added a GIF for observation
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RE: Animation lost when exiting Animation tool
Good morning Fredo..
I
v made a new anim test... Ruby Console was running the whole time (and nothing showed up there) . I
v saved a copy as at 3 different stages.. After the transition is created and tested but before exiting tool, then after exiting tool, and one last after reopening the tool.
Also added the .Animation files. All in a .rar file attached.I save the file on my windows desktop..
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RE: Animation lost when exiting Animation tool
Hi Fredo..
Started Sketchup, saved file, made animation, saved and exited tool and here it is Thank you for your time looking in to this issue.
Edit. The ".animator" file was not allowed for uppload
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RE: Animation lost when exiting Animation tool
@fredo6 said:
Seems like there is a bug somewhere.
Could you turn on the Ruby Console and see if there are errors showing up.
Thanks
Fredo
Seems to be runing smooth as..!??!.. Well somthing
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RE: Animation lost when exiting Animation tool
Good morning Fredo6
Well, the installation theory i had, seemed to not be correct.. I uninstalled both Animator and FredoLib and reinstalled them both with latest version..
So i start SU, save the model as i.e Animator test. I make a cube, turn it in to a group, then start Animator. After completing the animation, and when i want to go edit it, it is all gone. Like I did not save it or something. I`v added a Gif video to show the process
When using animator at home on a laptop, it works just fine
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RE: Animation lost when exiting Animation tool
This only happens on my workstation at work. I
v tried it at home and here it works just fine.. I recon this may be an installation issue of som sort.. I
ll try uninstall and reinstall the plugin and the LibFredo library to see if this sorts out the issue.. -
Animation lost when exiting Animation tool
Hi..
Been testing Fredo`s Animator plugin and find it very cool and useful.. Have one major issue tho.
I`v seen the tutorials and are trying to make an animation. Editing groups and components, saving start with the position saver, and entering the "Clip editor".
I make one movement, run the clip, looks nice Ease the movement and are happy.. Save the data (with the plugin save button) and exit tool.
When i go back and want to edit the clip it is all gone.. It is as I
ve never made the movement :smile: The saved position is there but not the movement I
v madeAny suggestion on what I`m doing wrong ??
I have SU 2018 with the latest Animator and Fredo lib
Thank you..
Edit:
The Animator (.animator) file is looking good It has a lot of text in it (opend with notepad to have a look )
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Materials changes names.
Hi..
May not be the right place to post this but I`ll try anyway..
So i have this model assembly put together of several sub-assembly`s using either X-ref tools or/and the Cross reference Organizer plugin.
Here is the thing:
In one of the sub-models i paint it using Thru-paint with custom names on the materials I make ie. "structural wall_001" and then I paint the walls.
When I save the model everything is ok and dandy
But after I ref this model in to the main model things start to change.. If i have the main model open, and open one of the sub-models`s, the materials change names to "mat001, mat002, mat003 and so on.
If i close everything and reopen the one of the sub-models everything is ok again.. why is this ???
Can SU not handle the names of the materials if i have 2 SU windows running at the same time ???
So, anyone know why this happens ???
Thank you
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RE: Wrap-R for SketchUp
Quick question.. Will there be support for UDIM in WrapR ??
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RE: BuGgSPLatt.... with autosave enabled
I knoooooow that is the way, but i allways forget Why does it not work ?? whyyyyy, WHYYYYY ?????
Someone please write a "fix autosave.rb" ha ha ha ha ha.... Ok, I`ll remember to save instead
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BuGgSPLatt.... with autosave enabled
May be the wrong place to ask, but it seems to be a lot of smart people here......
Why does SU crash with auto save enabled ??? If i have auto save on, I have 1-3 crashes an hour.. And I can see that it is when SU tries to save ( I see in the folder that a new *.tmp file is generated ) but SU just hangs and hangs forever until i try to click on something.. Then it is "SU not responding" and eventually it crashes..
Auto save disabled there`s almost no crashes.
FUSTRATED ! ! ! !
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RE: Wrap-R for SketchUp
This is superb Are there any user manual available at this moment ?? or soon to come ??
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RE: [Preview] Wrap-R Video #2
Second that, beta testing would be nice