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    • RE: [Plugin][$] FredoScale - v3.6a - 01 Apr 24

      When using the "Stretch to target tool" I get "invalid origin" no matter where i try to start from.. Is this a bug in the software or in the user ?? (read: Me)


      SketchUp_SPotEtRnFk.png

      posted in Plugins
      J
      jonorman
    • RE: Extension store: how do you delete bundles?

      Yes yes yes πŸ˜„ Please delete my bundles πŸ˜„ Thank you.

      posted in Extensions & Applications Discussions
      J
      jonorman
    • Material change names

      So i guess there is some logical explination for this happening. I used to have all my materials named my own way, but now it seems that SU (or som plugin that i have installed, I dont konw what)wants it differently.. And replace all my material names with mat001-002-003 and so on.. Does Anyone know whats going on here ??

      Edit: This seems to be a "recovery" issue. If SU fails and cough up a Bugsplat, i restart skethcup and open the recoverd file, all my materials are gone..
      Noone else have seen this issue ??


      Nice and orderly, but I dont want it like this :-)

      posted in Plugins
      J
      jonorman
    • RE: [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

      Ok, a bit short explanation πŸ˜„

      Example.

      I model a pipe, steel pipe. Create a material in SU and load a albedo image. Then i use Fredos Thru paint (latest version) and i texture it using Quadmesh UV mapping. The texture adds nicely in SU and I`m all happy to send it to TM using the sync tool (No merging, keeping all objects)
      When the model shows up in TM, i load the rest of the textures, roughness, metallic and bump.
      The model looks good in TM.
      Now I save the model in SU and TM and shut down for the day.

      Next day: Open SU model, open Twinmotion model.. Maybe I add somthing in SU, maybe a second pipe, using the same workflow as described above, and syncing with TM The material i added on the first pipe the day before are gone and replaced with the one from SU.
      I have to reload all the other maps. Rough, metallic and bump..

      This happens every time. I found another comment on this issue in the TM forums, saying it had to do with our favorite mapping tools, Thrupaint.. πŸ˜• (I don't belivee it πŸ˜„)

      Hope this makes sense πŸ˜„

      posted in Plugins
      J
      jonorman
    • RE: [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

      Are there any known issues with Twinmotion and its sync plugin ??? Each time I reload the models after saving, i have to retexture in Twinmotion.

      posted in Plugins
      J
      jonorman
    • RE: Wrap-R for SketchUp

      Hi, I tried to contact the WrapR support 2 times, but there is no reply.. Did i miss somthing or are the Site/company down ???

      posted in Extensions & Applications Discussions
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      Nope, not yet... Current conclusion is my computer is "Haunted" and filled with Gremlins.. Ha ha ha ha ha πŸ˜„

      posted in Animator Beta
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      Autosave and confirm Temp exit both checked. Will send you a PM later on..

      Thank you πŸ˜„

      posted in Animator Beta
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      Hope I`v done it right now πŸ˜„ Same result as before πŸ˜•


      Undo menu 02.JPG

      posted in Animator Beta
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      Good Morning Fredo..

      Nope, the undo menu does not have any save data to undo πŸ˜„ Attaced a screendump, and it is the same allwaays, no mather what I do..


      Undo menu 01.JPG

      posted in Animator Beta
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      Hope i have done it right, added a GIF for observation πŸ˜„


      2018-02-20_13-29-48.gif

      posted in Animator Beta
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      Good morning Fredo..

      Iv made a new anim test... Ruby Console was running the whole time (and nothing showed up there) . Iv saved a copy as at 3 different stages.. After the transition is created and tested but before exiting tool, then after exiting tool, and one last after reopening the tool.
      Also added the .Animation files. All in a .rar file attached.

      I save the file on my windows desktop.. πŸ˜„


      Animation saves .rar

      posted in Animator Beta
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      Hi Fredo..

      Started Sketchup, saved file, made animation, saved and exited tool and here it is πŸ˜„ Thank you for your time looking in to this issue.

      Edit. The ".animator" file was not allowed for uppload


      Animator test 001.skp

      posted in Animator Beta
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      @fredo6 said:

      @jonorman

      Seems like there is a bug somewhere.

      Could you turn on the Ruby Console and see if there are errors showing up.

      Thanks

      Fredo

      Seems to be runing smooth as..!??!.. Well somthing πŸ˜„


      2018-02-12_08-56-19.gif

      posted in Animator Beta
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      Good morning Fredo6 πŸ˜„

      Well, the installation theory i had, seemed to not be correct.. I uninstalled both Animator and FredoLib and reinstalled them both with latest version..

      So i start SU, save the model as i.e Animator test. I make a cube, turn it in to a group, then start Animator. After completing the animation, and when i want to go edit it, it is all gone. Like I did not save it or something. I`v added a Gif video to show the process πŸ˜„

      When using animator at home on a laptop, it works just fine πŸ˜„


      2018-02-08_09-39-35.gif

      posted in Animator Beta
      J
      jonorman
    • RE: Animation lost when exiting Animation tool

      This only happens on my workstation at work. Iv tried it at home and here it works just fine.. I recon this may be an installation issue of som sort.. Ill try uninstall and reinstall the plugin and the LibFredo library to see if this sorts out the issue..

      posted in Animator Beta
      J
      jonorman
    • Animation lost when exiting Animation tool

      Hi..

      Been testing Fredo`s Animator plugin and find it very cool and useful.. Have one major issue tho.

      I`v seen the tutorials and are trying to make an animation. Editing groups and components, saving start with the position saver, and entering the "Clip editor".

      I make one movement, run the clip, looks nice Ease the movement and are happy.. Save the data (with the plugin save button) and exit tool.

      When i go back and want to edit the clip it is all gone.. It is as Ive never made the movement :smile: The saved position is there but not the movement Iv made πŸ˜•

      Any suggestion on what I`m doing wrong ??

      I have SU 2018 with the latest Animator and Fredo lib πŸ˜„

      Thank you..

      Edit:

      The Animator (.animator) file is looking good It has a lot of text in it (opend with notepad to have a look πŸ˜„ )

      posted in Animator Beta render plugins extensions
      J
      jonorman
    • Materials changes names.

      Hi..

      May not be the right place to post this but I`ll try anyway..

      So i have this model assembly put together of several sub-assembly`s using either X-ref tools or/and the Cross reference Organizer plugin.

      Here is the thing:

      In one of the sub-models i paint it using Thru-paint with custom names on the materials I make ie. "structural wall_001" and then I paint the walls.

      When I save the model everything is ok and dandy πŸ˜„

      But after I ref this model in to the main model things start to change.. If i have the main model open, and open one of the sub-models`s, the materials change names to "mat001, mat002, mat003 and so on.

      If i close everything and reopen the one of the sub-models everything is ok again.. why is this ???

      Can SU not handle the names of the materials if i have 2 SU windows running at the same time ???

      So, anyone know why this happens ???

      Thank you πŸ˜„

      posted in Plugins
      J
      jonorman
    • RE: Wrap-R for SketchUp

      Quick question.. Will there be support for UDIM in WrapR ??

      posted in Extensions & Applications Discussions
      J
      jonorman
    • RE: BuGgSPLatt.... with autosave enabled

      I knoooooow that is the way, but i allways forget πŸ˜„ Why does it not work ?? whyyyyy, WHYYYYY ?????

      Someone please write a "fix autosave.rb" ha ha ha ha ha.... Ok, I`ll remember to save instead πŸ˜„

      posted in Plugins
      J
      jonorman
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