lol 
Here you go 

Sure, this is what is left. Been disabling one after another. Feel like this is my skeleton setup.

When the plugins are disabled SU works like a charm.... so now the painstakingly work of finding the plugin(s) making the problem. Any suggestions her Thomas ?? Any known troublemakers ?

-SU V.8 M3
-WINDOWS 7 PRO
-A LOT OF PLUGINS. (Trying to debug by "rem`ing" one by one.)
-HAPPENS ON EVERY SINGLE MODELL I GENEREATE.
A good and quick way to debug ??
edit: Any known plugin that makes problems ??, unstable ones ?? etc.
Hi.
Having an issue using SU`s native move and move-copy (ctrl+move) tools. it makes SU crash. it is like clockwork. I dont have any idea why this happens. Maybe it is a plugin issue i dont know.
Anyone else having this problem ??
Sometime it seems like when SU starting the "autosave" and i make a component/group move it crashes. I dont know.
Any ideas on this issue ??
Thank you
This plugin is amazing. The possibility to export "solids" out of SU is for me close to the holy grale
Thank you so much..
Not yet, need them so much
will first see if anyone else have this problem before i start the painstakingly work of eliminating rubys. Any good ideas of eliminating routines 
Hi
Im having a lot of bugsplats using SU native move tool and movecopy (move+ctrl) It is not related to any special model it is a common problem with all my projects. I`ve made a bug repport for Google and the answer is that it might be a script/ruby issue.
Are there any known conflicts with the move tool to any known ruby scripts ??
Thank you.
I`m stunned... This is way beyond my expectations 
dont have it. have no trial left either 
I`ve been there, need a little bit better resolution / polycount.
Hello all.
As the "subject says" I`m looking for an Alfa romeo 159 Sportswagon HI/MED poly modell. Not for comersial use, personal use only. If you have one and would like to share, I would be most greatful. 
@xrok1 said:
did u try curviloft?
Dang, missed your comment there Xork1... How could i forget curveloft.. Now tested and result is acceptable. Thank you for the tips. 
My 30 days trial are used, my wallet says no, not yet.. That sure is a nice program though 
the issue is not closing a gap, that can be done using SU's native tools. the thing to have is a hybrid between TIG's "extrude" plugin and sopeskin bubble, if that makes any sense. 
Thank you for replies. will test and see... 
Hi.
Im looking for a way to fill in deleted vertices from a terrain model (see illustration/pictures) Some vertices have been deleted in the terrain model and Im thinking something like soapskinbubble to fill it up again.
This works somewhat, but leaves a bunch of error messages when trying to use Artisan 2 to smooth or subdivide. Hope you get the idea of what I`m looking for. 



Dang that is sweet, just like the one i`m used to at work...
couple of questions. can the bolt be made more "realistic" ?? Is the bolt made by the script or can it pick one from a folder or a "bolt inventory" ??
Bug: the bolt has reversed faces..
Again a million thank you for this script.... 
That was my thougth as well. I use Autodesk inventor at work and i do realy like the bolt creator that it uses.
if you have two plates and want to bolt them together, you just pick one face, distance from the edges, and the termintation face (second plate back face) then choose the bolt type, washers, and nuts. the bolt creator then penetrate the plates (all of them if there are more than two) and insert the bolt.
I`m sure this would be possible to make as a plugin for SU.

crossing fingers...





To the script masters.
would it be possible to make a "Bolt" plugin like the one we have in Autodesk Inventor ??? To ad a bolt you click a surface on a component, measure from edges and set the boltparameters. It will then create a hole in the components between the surfaces and ad a bolt according to the set parameters.
Wishful thinking ???
