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    Topics

    • greenskpG

      Vray Extended

      Watching Ignoring Scheduled Pinned Locked Moved Developers' Forum
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    • greenskpG

      Spacebar instead of Enter

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      majidM
      It is possible or not, it is better to keep everything clear. it is a "bad" habit of autocad users who expect everything be like autocad.. I.e. spacebar in 3Dsmax will be a nightmare for a noob, (it will lock the last selection) and it is "pan" in PhotoShop..... better to use competition car for competing and personal car for ordinary jobs not like a tracktor.
    • greenskpG

      New feature - Material result - vray 2.0

      Watching Ignoring Scheduled Pinned Locked Moved V-Ray render plugins extensions
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      V
      You can create a custom channel in the VFB. For example, if you want a channel of a 2-sided curtain material for post processing. You can use this feature with lights also, so you can get the result of a single or multiple lights for post work.
    • greenskpG

      2013 / 2014 custom shortcuts

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      TIGT
      @box said: I think he wants a shortcut for the toolbar not the tool. Well, he can't have it ! Toolbar states are not shortcut-able. He could write a script to toggle the toolbar on/off and then shortcut to that script's entry in a menu... But he needs to find the toolbar to do that... There are a few better methods for v2014, but it's still not easy...
    • greenskpG

      Vray split texture

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      andybotA
      @greenskp said: Someone knows of one workflow to it doesn't happen? I believe if you triangulate, you can avoid writing a material for each face. See info in this post: http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=44501%26amp;start=120#p513778 ThruPaint is magic! Definitely the way to go if you can get what you need that way.
    • greenskpG

      Extract camera position

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      renderizaR
      @greenskp said: One more thing. Whit this code i can get camera target position? Dan Rathbun posted a ref link that have things like target, direction, ect example ptarget = @@model.active_view.camera.target ; @greenskp said: It´s possible that to each Scene created i have different coordinates? Not sure what you mean by this. If you click remember camera position in scene manager then yes you will change camera placement with scene. Cheers! Note: Thanks thomthom for explaining why that happened!
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