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    • RE: MSPhysics 1.0.3 (16 October 2017)

      Thanks for the information on the further development of MSPhysics. That sounds great. Will the old models be compatible with the new version?

      posted in Plugins
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      faust07
    • RE: [Plugin] Virtual Assistant - v1.0.2 - 28 Dec. 2019

      It is amazing when geniuses are found. I am thrilled and can hardly wait for the results. I would be particularly excited about the synergies for the MSPhysics area - voice input ...
      Thanks again!

      posted in Plugins
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      faust07
    • RE: Keyboard pivot component around its axis

      I often use this little plugin: rot90.rb
      Copyright (c) 2008 Clark Bremer (aka daiku)
      Rotate selected component instance 90 degrees around Z axis:
      5/17/08: All 3 axes. Input from Matt666
      4/24/08: Use center as rotation point instead of CI origin. Also works on groups now.

      posted in Plugins
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      faust07
    • RE: A cosy retreat

      Great pictures 👍 - in the past everything was better... but back to SketchUp - which software (modeling, texturing, rendering) did you use?

      posted in Gallery
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      faust07
    • RE: SketchUp style renderings in Blender

      @HornOxx: Freudscher Verleser... 😛 😛
      @Chipp: great add-on. How much is it?

      posted in SketchUp Discussions
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      faust07
    • RE: Animation, rendering, tooling advice - aerospace application

      With MSPhysics everything is possible..

      posted in Extensions & Applications Discussions
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      faust07
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Sounds good. This could be a reason to purchase SketchUp 2019...

      posted in Plugins
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      faust07
    • RE: A few of my models, used in the LAZARUS comic book

      Absolutely outstanding work! Thank you for the presentation here in the forum. Which techniques and which software do you use for the visualizations? How are the characters and their gestures created - 3D models or are they drawn into the pictures?

      posted in Gallery
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      faust07
    • RE: Orgelf's works. second topic.

      I have to apologize for my English translation. I wanted to write "funniest and craziest work".

      posted in Gallery
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      faust07
    • RE: Orgelf's works. second topic.

      I was in China and Tibet not so long ago and believe that you have a similar approach to the representation of complex religious thought worlds as the people there. But for me, from the perspective of a designer and architect , that is beyond good and evil. As a nature-loving person, a praying mantis for me is not the symbol of a devil. Nevertheless, what you present here is the funniest and greasiest work I've seen in SketchUp ...

      posted in Gallery
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      faust07
    • RE: [Plugin] Layer Manager New Release

      Yes, it works great (for me in SU2016Pro and SU2017Free). Thanks Didier!

      posted in Plugins
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      faust07
    • RE: Camera Simulation with MSPhysics

      For that purpose you can find very good scripts in models of István Nagy in 3D Warehouse:
      MSPhysics 1.0.1: Follow- and fix camera script
      MSPhysics 1.0.1: Car with particle effect

      posted in Plugins
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      faust07
    • RE: [Plugin] Component/group tools

      Thanks sdmitch, used your code snippet to convert components to groups for MSPhysics. The reason is that MSP does not accept components for coupling with joints. The conversion of about 200 components with subcomponents into groups would have taken a long time...

      posted in Plugins
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      faust07
    • RE: Gothic church

      How high is the level of SketchUp in your profile??? you little liar.. 😎 👍

      posted in Gallery
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      faust07
    • RE: SubD examples and models

      Hi HornOxx, your steel monster is definitiv cooler than all the competitors and a big fun and a great product presentation and, and, and... 👍
      If I had time I would love to throw a little bit MSPhysics over it and would like to see it's adventures on the dark side of the moon… 😎

      posted in SUbD
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      faust07
    • RE: MSPhysics tests and questions

      There is a link to the Scripting Documentation in the first post of Anton_S regarding his MSPhysics plugin: https://sketchucation.com/forums/viewtopic.php?f=323&t=56852

      posted in Plugins
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      faust07
    • RE: MSPhysics help please

      Something like this?


      Solo_01.gif


      Solo_01.skp

      posted in SketchUp Discussions
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      faust07
    • RE: Urban simulation with MSPhysics

      Steps to the final layout…
      A few frames from video sequences with overlay of rendered and sketchy tracks.
      The final version is kept in color, to give a better feeling for the warm summer rain.
      Used SketchUp, IndigoRT, FotoSketcher.


      TestFrame_C9_01.jpg


      TestFrame_C9_06.jpg


      TestFrame_C8_08019.jpg


      TestFrame_C8_10011.jpg

      posted in WIP
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      faust07
    • RE: SketchUp 2019 Homepage

      Dave_R is right. Object animations are feasible in SketchUp, thanks to dynamic components or current plugins from AntonS and Fredo6. Animating people or other creatures in SketchUp is a bit more complicated, especially if it's about going beyond repeating simple movements ...


      SketchUp MSPhysics IndigoRT FotoSketcher VirtualDub Shotcut

      posted in SketchUp Discussions
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      faust07
    • RE: SketchUp 2019 release

      After reading all this, I think rather ambiguously about the many opposing and the few for-opinions.
      Besides, I'm too dr... again ...
      At some point I got stuck for my day work on SUp8 Pro, because it was pretty good. Then a few years later on SUp16 Pro ascended, because it was probably also stable (it actually runs ...). For my private animation fun I use SUp17 Make now because it is required for MSPhysics and also runs very well.
      Since almost all plugins have reached a high level and I can sometimes even reprogram something myself, I am quite satisfied.
      I think, for the visualization of my architectural designs, I will come up with the "old" program versions for a while (even with the few remaining errors).
      I've been flirting with Blender, Unreal and Unity for years, never really found the time to go into it. Also, because I find SketchUp so original (rudimentary), spontaneous and somehow artistic. Here I can still hammer around on a natural stone plate with the hand ax ... and other SUp fans think that's great ...
      I think that I still stick to SUp24 like this. (At work, we had a hard-to-follow flow from AutoCAD to BricksCAD to Revit within a few years, leaving SketchUp a stable component)
      Peace, friendship, pancakes!

      posted in SketchUp Discussions
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      faust07
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