Thank you, gentlemen.
Dale, surely you can tell. It isn't a secret.
Peter, the rendering was done in Kerkythea. The "set" is just a large rectangle. No walls or ceiling. Two lights inserted via SU2KT. I used a plastic material preset to get the glossiness of the wood and I used the texture for the slab as a bump map and set the strength to 0.25. It's probably wrong but whenever I want to add a little bump, I just use the texture image for the map. Seems to work fine. Rendered at preset 7 or 8. I forget which. Easy setup and quick render.