Attached is a model I have been working on and having problems making window components as most of the walls are curved.
Usually, when making a window component I make it right after selecting the face, This works but for some reason on curved surfaces I am having an issue.
I have also tried to explode the component and whilst still highlighted, make it a component again with glue to any or vertical. However, when I move it down, it does not cut into the face. Also, if I take it out of the component browser it does not orient itself in the way I expect it too.
Can some one kindly take the time to look at the model and set me straight..... Thanks :O)
Also I have been trying to use Chris Fulmer's wonderful Bender plug-in to make the right hand side window and door component bend to the shape of the wall. I know how to use the plug-in, ( or at least i think i do ) but perhaps due the line work I made the model with, I can't get it to bend into the shape of the curved wall.
Should I be ensuring the curved wall line is exactly the same length as the component? I have been doing that, but not sure how to get the line set up. Do I divide it into segments or draw additional lines perpedicular to the edge and then remove them< or what? Please refer to the model where it is shown.
Lastly, can someone tell me why the tree in the native SU render has a very see through appearance whilst the twilight render has a full looking tree. How do I get the large sized grouping of green trees -in the background -to appear full when using SU renders?
USF 521 Bldg.skp
Sorry for the pic size Tinypic wouldn't let me upload these for some reason...something I'm doing wrong. Just like in my model :O)
Thanks again for any answers.