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    • RE: VRAY Question to the GURUS

      @andeciuala said:

      Great results! Congratulagion

      thnx mate, coming from you guys this means a lot, to a newbie to vray like me.....
      oh and andeciuala, can you give me/us a tut on how you achieved that wonderful glass material, and also your studio setup, cause i have a real problem with studio setups.

      thnx mate.

      @40th said:

      Very nice 21D.
      For the glass material you should uncheck the "Reflect on Backside". Also increase the "max depth" to 5 (the default is 2) under Global Switches. Oh and lift the glasses just a bit, even 1 mm is enough.

      Your scene setup is very good btw. πŸ‘

      thnx mate, same goes to you, really appreciate your comment.
      I'm gonna try those tweaks asap.... I'll post my result in the GALLERY topic,
      oh that is also the reason for my late reply, because i thought everyone moved to the topic in the gallery section.

      but see ya guys later.

      and thnx again for all your comments and tips.

      posted in V-Ray
      2
      21D
    • RE: Glass Challenge (all render engines)

      @eulgrand said:

      Here's a render I made last week, rendered with Kerkythea - MLT(BPT) 160 passes. Unfortunately, only large light sources, thus almost no caustics on the ground 😞

      actually Eulgrand, your render was the one which inspired me to get into this challenge....really great work.
      what do you think of mine (posted above)????

      and here is another view, but with no post pro (didn't have the time for it, going home)


      no post pro, sadly, maybe tomorow

      posted in Gallery
      2
      21D
    • RE: VRAY Question to the GURUS

      i think i got it.....rendered with vray
      middel glass: wine
      right glass: water
      left glass: some blueish drink hahahaha πŸ˜„

      let me know what you guys think of it


      whooohoooo GLASS & LIQUID

      posted in V-Ray
      2
      21D
    • RE: Glass Challenge (all render engines)

      i think i got it.....rendered with vray
      middel glass: wine
      right glass: water
      left glass: some blueish drink hahahaha πŸ˜„

      let me know what you guys think of it


      whooohoooo GLASS & LIQUID

      posted in Gallery
      2
      21D
    • RE: VRAY Question to the GURUS

      @thomthom said:

      Check out this thread and the next pages: http://asgvis.com/index.php?option=com_smf&Itemid=90&topic=4546.195

      And maybe this: http://asgvis.com/index.php?option=com_smf&Itemid=90&topic=4784.0
      http://asgvis.com/index.php?option=com_smf&Itemid=90&topic=4180.0

      i just browsed over those links just now and they have some amazing results, when i get home, i'll have a better look at them.
      thanx for the help Thom.....

      i take an oportunity to post a recent work i did that includes GLASS
      White KING wins, or i think he wins, LOL

      posted in V-Ray
      2
      21D
    • RE: VRAY Question to the GURUS

      @solo said:

      Cool challenge......

      quite a chalange indeed Solo, i've been trying this for almost 3 days now, and i have not made any improvement on it yet.
      so just like you i look forward to what the vray guru's can achieve.

      @remus said:

      I'd be up for giving this a go in indigo, if you dont mind the semi hijack of your thread, of course.

      nope i don't mind one bit remus, it will be good to see what other render software can do to.

      @thomthom said:

      I haven't tried this stuff. But I remember seeing a thread about it on the ASGVis forum. Don't have the link atm.
      But I think one importaint clue was that the liquid has to be slightly offset from the glass surface. They can't be in the exact same plane.

      ok i haven't tried that one yet, might give it a go tomorow, and please if you do find the link, please do post it here thom.

      posted in V-Ray
      2
      21D
    • VRAY Question to the GURUS

      Hi there to one and all,
      i've been trying to make a glass with water/liquid, but no mather what i tried they all come out bad.....
      in this tread by Eulgrand, he has a great looking set but he uses KT,
      i know it is also possible with VRAY seeing that there are plenty of renders out there with those glasses and water/liquid inside....
      my question is does anyone know of a way to do this, and if so, can any one post a tutorial on this for me?? πŸ˜„

      thnx in advance mates. πŸ‘

      p.s. i attached Eulgrand img so you can have a look of what i mean by the glass and water/liquid.


      glass and liquid by Eulgrand

      posted in V-Ray render plugins extensions
      2
      21D
    • RE: Product rendering

      @roger said:

      Rachid the attached tutorial is only a starting point.

      1. The enclosed skip shows no lighting effect whatsoever. It is just a rough physical layout.
      2. Studio is closed on all sides to fully control the light. The glass efect is ony for you to see in during the tutorial. The walls need to be opaque for the render.
      3. Even the front wall is closed with just a small hole for your virtual camera to peek through.
      4. The phones must be very close to the front wall and very far from the back wall. This distance to the backwall will control the darkness of that wall. The farther from the light the darker the wall. I want the back wall dark transitioning to a white floor/foreground so the top light can paint a highlight on the edge of the phones.
      5. The farther the backwall is placed the wider the cyclorama and the higher the ceiling will have to be so the edges will not be seen by the camera.
      6. You can also narrow the field of view of the camera which I have already done.
      7. I may have the light/emitter too high, but it needs to be partly behind and to one side of the phones to paint a nice highlight on the edges. You may have to lower the light or increase its size.
      8. All the walls and ceiling can be painted to influence the reflections on the phone. This calls for a lot of quick experiments to get it right. Do at small size, low res and a rapid render mode so you can try a lot of variations. You can paoint the walls or introduce dark objects to modify the reflections.

      Any questions or problems just ask.

      thnx for the tut Roger, right now I can't get a look at it, because i'm currently not at home, and i'll be back home this coming week.
      and i'll give it a go then, but with your tut/sugestions i think there won't be anymore troubles now πŸ˜„

      posted in Gallery
      2
      21D
    • RE: Product rendering

      @roger said:

      Yes please post and I will try to help.

      Are you using bounce light or false emitters?

      not sure what you mean by this but i uploaded my SKP and VRAY setting so you can have a look.


      My current setup for Pruduct Photography/render

      posted in Gallery
      2
      21D
    • RE: Product rendering

      @roger said:

      My wife is from Caracas and has relatives in Curacao.

      cool.... πŸ˜„

      oh and back to the topic....i really suck at lighting as i found out these 2 days 😳
      i've been trying to setup my lighting but comes out worst every time i try a diffrent setup.
      don't you know anyone who can help me with this....i can post my studio setup and vray settings here so anyone can help me out. 😞

      posted in Gallery
      2
      21D
    • RE: Product rendering

      @roger said:

      Bon dia. Kon ta bai?

      -- Roger

      πŸ˜„ hahaha yup that's my native language,
      Bon dia = Good Morning
      Kon ta bai? = How are you?

      how did you know that?? πŸ˜„

      posted in Gallery
      2
      21D
    • RE: Product rendering

      @roger said:

      photography is less about the subject and more about controlling the light that falls on the subject.....................

      thnx for your advise roger, I'm currently working on the tips you gave me, to make a new and improved product studio. i will post my results when i get it done....i'll be test rendering the philips phones. πŸ˜„

      posted in Gallery
      2
      21D
    • RE: Product rendering

      thnx guys for your comments, really makes me feel better about my renderings.

      @roger said:

      Two thoughts.

      The lighting looks too flat. I think two things contribute to the problem. One the white background seems to overwhelm the product. This effect is strongest in the wood dinosaur. I would put a spot light above and behind the dino so that it strongly highlights the top edge of each rib/spine element.

      I would also layer the image in photoshop. Make two copies. Label one product and the other background. Then use levels to optimize the background tone in the "background layer" and to optimize the product in the "product layer". Put the product layer on top and erase the areas around the product with a soft brush to let the optimized background to show through.

      I think you will be amazed by the difference.

      I will try that out when i get home......

      @roger said:

      What I don't understand is why there is color fringing around the dinos head (most noticeable at the enlarged size). It is as if this were a photo taken through a cheap plastic lens. How does a rendering engine do chromatic aberration unless there is a cheap lens filter in the software. Very odd.

      Thes are good renders but might be able to show more life if the lighting issue are addressed.

      Like cadmunkey said, it was done in post-pro, the dinosaur was my first attempt at the studio rendering and the effect in photoshop...
      I then went on for the phones...wich to be honest came out better than the dino because i changed some settings for the phones.

      @cadmunkey said:

      Anyhow, excellent renders you have there - looks like you have Vray mastered!

      not exactly mastered but thanx for the comment, i do have a lot of the setting/parameters of v-ray down...still learning though πŸ˜„

      One problem i still have with this setup is the lighting as mentiond above by Roger....
      i have little to no understanding of studio setups 😳
      i made this one based on a concept I saw on a tv ad πŸ˜„

      but as far as lighting go, i do not know where to place these, because i tried to make a nice silver effect today, but because of my poor setup of lighting it came out really flat, you can barrely see that it is actually silver.
      if anyone can help me out with this, i would really be greatful....

      thnx again to everyone for your wonderful comments...it gives me the confidence to continue with my work. πŸ‘ πŸ˜„

      posted in Gallery
      2
      21D
    • Product rendering

      Hi there guys.... πŸ˜„
      i'v been trying to perfect my product rendering skills and decided to get some 3DWH models to render them out...
      I used V-Ray for SU 1.5...and for Post-pro I used PSCS4
      the models are in a STUDIO setup i created for small product renders, still need to work on the large scale studio.
      Some comments would be much apreciatted so i can keep perfecting my renders.

      Kind regards,
      Rachid de Wind


      Dinosaur Puzzle


      iPhone


      Philips Phone

      posted in Gallery
      2
      21D
    • RE: [REQUEST] DEM exporter

      well mate thanks for the quick reply and also for taking my request into concideration, I will be patiently waiting πŸ˜„

      posted in Plugins
      2
      21D
    • [REQUEST] DEM exporter

      Hi there mates,
      I am currently working with Vue to do my landscaping
      but my problem is that i cannot model acurate terrain based on the projects I am working,
      on the other hand in sketchup it is more simple to do this in many way, like Google Earth or even modeling it from scratch,
      but my problem lies when i want to go into Vue to finish up my lanscaping on that "terrain" from SU, i cannot edit/morph this terrain in Vue because it reads it as an object and not a terrain.

      I know that you can IMPORT DEM(Digital elevation model) files into SU, but is it possible to EXPORT them also??
      because Vue does read DEM files as actuall terrains, wich would help me alot.

      thnx in advance for any info you can provide me about this or if you are able to make a plug-in to be able to export as an DEM file.

      posted in Plugins
      2
      21D
    • RE: Question for the SketchUp Community

      @ecuadorian said:

      Check the websites of your local competitors, see how much they charge, and charge a little less until you become more known.

      Thanx for your advice mate

      posted in SketchUp Discussions
      2
      21D
    • Question for the SketchUp Community

      Hi there to one and all,
      I am currently working at a 2d CAD & 3D Modeling Architectural Bureau (wich actually consist of only 3 people including me)
      but this job is only temporary, because I am going to start School (University) this aug.,
      and while I am at school i want to do Freelancing in 3D modeling and rendering,
      My question to you is what would be a good price or based on what and how much do I start as an new Freelancer??

      I will add a couple of my work so you guys/gals (if any πŸ˜„ ) can see my capacity at Modeling and rendering.
      thnx in advance for your info.

      Slideshow

      http://img24.imageshack.us/img24/8290/kast001.th.jpg


      http://img21.imageshack.us/img21/8575/016ton.th.jpg


      http://img19.imageshack.us/img19/2766/017qta.th.jpg


      http://img18.imageshack.us/img18/4969/view001.th.jpg


      http://img17.imageshack.us/img17/8426/flamingo102.th.jpg

      posted in SketchUp Discussions sketchup
      2
      21D
    • RE: Update: Render this also (part. 3)

      Well mates I managed to get a new PC (courtesy of my BOSS, LOL πŸ˜„ )
      and got time to render out a couple of images

      could i have some C&C on these??

      posted in Gallery
      2
      21D
    • RE: Update: Render this also (part. 3)

      @sepo said:

      The link is down.

      alright i just noticed that rapidshare only gives out 10 downloads max for free users
      so I uploaded the file on BOX.net

      the links is:

      http://www.box.net/shared/giglnf2ln5
      

      Click here

      posted in Gallery
      2
      21D
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