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    Rayscaper New Releases

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    rayscaperrender
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    • pixelcruncherP Offline
      pixelcruncher Extension Creator
      last edited by

      Yes, @Mike-Amos, I also check "transparent shadows" on Pixel cruncher's advice. But I do indeed go up to 35,000 SPP with a 2K resolution. I don't activate denoiser, and if your graphics card is sufficient, it's still fast. Probably 20 or 30 minutes of rendering time.

      @Krass - I'm not sure if you've already noticed, but the denoiser is no longer destructive. You can disable/enable it in the viewport without having to restart the render. So you can actually check if the image looks good without having to go all the way to 35,000 samples/px:

      image.png

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      1 Reply Last reply Reply Quote 0
      • pixelcruncherP Offline
        pixelcruncher Extension Creator
        last edited by

        Hey, Rayscaper users!

        A quick hotfix release. More good things are coming later, but this solves some immediate issues that users reported.

        Rayscaper 0.9.62 Beta is available in the SketchUcation store. I recommend upgrading to the latest version.

        What Changed?

        • Make sure there's no watermark for licensed users.
        • Fix the render time counter in the viewport.
        • Fix a crash happening occasionally when updating geometry.

        Help Me Build the Community 👍

        If you like Rayscaper, please share your renders (final or work-in-progress, it doesn’t matter)! This is motivating
        and helps me showcase its capabilities to new users.

        Follow me on X.

        Happy Rendering!

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          nickchun @pixelcruncher
          last edited by

          @pixelcruncher I've just downloaded the latest version but now cannot get any materials to show up at all. Using the colour picker tool doesn't highlight any material in particular. Everything else seems to work, just no textures on renders..no colour.jpg textures.jpg

          block.skp

          pixelcruncherP 1 Reply Last reply Reply Quote 0
          • K Offline
            Krass
            last edited by

            I did the same. I am now on 0.9.62 and no problem

            Krass

            pixelcruncherP 1 Reply Last reply Reply Quote 0
            • pixelcruncherP Offline
              pixelcruncher Extension Creator @nickchun
              last edited by

              @nickchun Sorry about that!

              Are the materials directly assigned to the faces, or are they assigned to the component/group? If you assign a material to a component/group, then they are not applied to the face. That's a regression reported by @sashapepperspray last week, but I haven't addressed it yet with this release.

              Can you confirm that this is the problem, i.e., that the problem is fixed by directly assigning materials to the faces? You can use Fredo's Thrupaint to make it easier: https://sketchucation.com/plugin/2561-thrupaint.

              If that doesn't help, there's something seriously botched in this release, and I will investigate further. Anybody else seeing this?

              Thanks,
              Thomas

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

              N 1 Reply Last reply Reply Quote 0
              • pixelcruncherP Offline
                pixelcruncher Extension Creator @Krass
                last edited by

                @Krass said in Rayscaper New Releases:

                I did the same. I am now on 0.9.62 and no problem

                Not following @Krass - To which post was this a reply?

                Cheers,
                Thomas

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                1 Reply Last reply Reply Quote 0
                • N Offline
                  nickchun @pixelcruncher
                  last edited by

                  @pixelcruncher Yes that was it, with the faces painted it works. 👍

                  pixelcruncherP 1 Reply Last reply Reply Quote 1
                  • pixelcruncherP Offline
                    pixelcruncher Extension Creator @nickchun
                    last edited by

                    @nickchun Great! I plan to fix that bug soon.

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      nickchun @pixelcruncher
                      last edited by

                      @pixelcruncher Just found another strange one. Objects that are hidden or under non visible tags, are showing up in the render.

                      pixelcruncherP 1 Reply Last reply Reply Quote 0
                      • pixelcruncherP Offline
                        pixelcruncher Extension Creator @nickchun
                        last edited by

                        @nickchun

                        Do you have an example scene, or can you send me a screen capture? I can't reproduce it here, but maybe you have a different setup:

                        tags_bug.mp4

                        Thanks for your help!
                        Thomas

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                        1 Reply Last reply Reply Quote 0
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