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    Rayscaper New Releases

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    • pixelcruncherP Online
      pixelcruncher Extension Creator @Krass
      last edited by

      @Krass

      Good to see you are getting great results with Rayscaper!

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      1 Reply Last reply Reply Quote 0
      • pixelcruncherP Online
        pixelcruncher Extension Creator @Krass
        last edited by

        @Krass Fantastic, a good showcase for Rayscaper!

        I hope you don't mind, but I shared them on my X account.

        0fd825be-dc64-4973-b238-131659f15c63-image.png

        Link Preview Image

        favicon

        X (formerly Twitter) (x.com)

        Regards,
        Thomas

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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        • K Offline
          Krass
          last edited by

          With pleasure.
          Yes, @Mike-Amos, I also check "transparent shadows" on Pixel cruncher's advice. But I do indeed go up to 35,000 SPP with a 2K resolution. I don't activate denoiser, and if your graphics card is sufficient, it's still fast. Probably 20 or 30 minutes of rendering time.

          Krass

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          • pixelcruncherP Online
            pixelcruncher Extension Creator
            last edited by

            Yes, @Mike-Amos, I also check "transparent shadows" on Pixel cruncher's advice. But I do indeed go up to 35,000 SPP with a 2K resolution. I don't activate denoiser, and if your graphics card is sufficient, it's still fast. Probably 20 or 30 minutes of rendering time.

            @Krass - I'm not sure if you've already noticed, but the denoiser is no longer destructive. You can disable/enable it in the viewport without having to restart the render. So you can actually check if the image looks good without having to go all the way to 35,000 samples/px:

            image.png

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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            • pixelcruncherP Online
              pixelcruncher Extension Creator
              last edited by

              Hey, Rayscaper users!

              A quick hotfix release. More good things are coming later, but this solves some immediate issues that users reported.

              Rayscaper 0.9.62 Beta is available in the SketchUcation store. I recommend upgrading to the latest version.

              What Changed?

              • Make sure there's no watermark for licensed users.
              • Fix the render time counter in the viewport.
              • Fix a crash happening occasionally when updating geometry.

              Help Me Build the Community 👍

              If you like Rayscaper, please share your renders (final or work-in-progress, it doesn’t matter)! This is motivating
              and helps me showcase its capabilities to new users.

              Follow me on X.

              Happy Rendering!

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                nickchun @pixelcruncher
                last edited by

                @pixelcruncher I've just downloaded the latest version but now cannot get any materials to show up at all. Using the colour picker tool doesn't highlight any material in particular. Everything else seems to work, just no textures on renders..no colour.jpg textures.jpg

                block.skp

                pixelcruncherP 1 Reply Last reply Reply Quote 0
                • K Offline
                  Krass
                  last edited by

                  I did the same. I am now on 0.9.62 and no problem

                  Krass

                  pixelcruncherP 1 Reply Last reply Reply Quote 0
                  • pixelcruncherP Online
                    pixelcruncher Extension Creator @nickchun
                    last edited by

                    @nickchun Sorry about that!

                    Are the materials directly assigned to the faces, or are they assigned to the component/group? If you assign a material to a component/group, then they are not applied to the face. That's a regression reported by @sashapepperspray last week, but I haven't addressed it yet with this release.

                    Can you confirm that this is the problem, i.e., that the problem is fixed by directly assigning materials to the faces? You can use Fredo's Thrupaint to make it easier: https://sketchucation.com/plugin/2561-thrupaint.

                    If that doesn't help, there's something seriously botched in this release, and I will investigate further. Anybody else seeing this?

                    Thanks,
                    Thomas

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                    N 1 Reply Last reply Reply Quote 0
                    • pixelcruncherP Online
                      pixelcruncher Extension Creator @Krass
                      last edited by

                      @Krass said in Rayscaper New Releases:

                      I did the same. I am now on 0.9.62 and no problem

                      Not following @Krass - To which post was this a reply?

                      Cheers,
                      Thomas

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        nickchun @pixelcruncher
                        last edited by

                        @pixelcruncher Yes that was it, with the faces painted it works. 👍

                        pixelcruncherP 1 Reply Last reply Reply Quote 1
                        • pixelcruncherP Online
                          pixelcruncher Extension Creator @nickchun
                          last edited by

                          @nickchun Great! I plan to fix that bug soon.

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            nickchun @pixelcruncher
                            last edited by

                            @pixelcruncher Just found another strange one. Objects that are hidden or under non visible tags, are showing up in the render.

                            pixelcruncherP 1 Reply Last reply Reply Quote 0
                            • pixelcruncherP Online
                              pixelcruncher Extension Creator @nickchun
                              last edited by

                              @nickchun

                              Do you have an example scene, or can you send me a screen capture? I can't reproduce it here, but maybe you have a different setup:

                              tags_bug.mp4

                              Thanks for your help!
                              Thomas

                              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                              1 Reply Last reply Reply Quote 0
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