Check out Febhouse | New extensions for Shadow Analysis in SketchUp Download
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    N
    By the way the reflection layer can be saved also as seperate channel. then use it in photoshop. so based on the above workflow, what you can do is to just add reflection/ ANother workflow will be this is to add another diffuse color to all your maps (a bit time consuming). This would be your clay color. If you add a new diffuse layer, vray will call it "diffuse1" and it will be place under the original diffuse layer. Now in order to show this color and at the same time retain the UV of the bump and displacement map, you need to put an "A color"(white) to the transparency slot of every original diffuse layers. The reflection and all the layers will still be there. the only thing is all the color that is showing up is your clay color which you used for all your diffuse layers. again a bit time consuming but will achieve what you want. but if you are looking for shortcuts. i dont think there is/
  • Tutorial: Glass Etching

    V-Ray render plugins extensions
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    N
    yeah dear solo those are the days.. the days of podium. i still peep podium though and it gone a long way.. I dont know vray attracts me with the balance between speed and quality.. I dont have that much time to wait for my food with unbiased render.. i need your help btw from time to time. hope i can knock on your door my dear friend.
  • Living room render

    V-Ray render plugins extensions
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    A
    You mean whole the work?it's my design too, so it was kind of"wasting" time on planning decisions or you mean render production?Let's say 35-40 hours all together - planning,modelling,textures mapping,render testing and render production+ Photoshop
  • Grass Displacement Problem

    V-Ray render plugins extensions
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    D
    found the tutorial. thanks
  • Indigo render issues

    Extensions & Applications Discussions extensions
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    M
    Hey Whaat, Really good advice there, I'll definitely try exit portals and using layers. Unfortunately I can't until work on monday though! Yep I'll stick at it, dying to achieve the results I see some people do..very cutting edge for archviz.. Any chance you can give me ideas of your personal render times? For interior, exterior etc.? Would be interesting for me Cheers Mike
  • Background visibility

    V-Ray render plugins extensions
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    A
    Hi Andy) it's chaos from Chaos Vray for Su forum,here i have a different nick...i have solved this problem,it's strange,when i was hiding glass material,i could see my landscape image,but the problem was not in glass component or glass material, the problem was that landscape image was layered on back face of arc surface,it wasn't facing out,when i paint my image on front face - everything is get okay)))))just 6-7 hours of wondering,trying, asking were spent,but now i know where the source of that was
  • Sun Light Problems

    V-Ray render plugins extensions
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    I agree with Andy. If you load the defaults, you should get a fairly decent rendering using the SU sun.
  • V ray material help.

    V-Ray render plugins extensions
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    H
    yes no problem, you send it by pm
  • Improvement suggestions

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    V
    I second what Solo said. Composing the view beautifully is half of the rendering process. Also look at Arrowway for a brick material that has a bump and specular map.
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    Chris FullmerC
    The one on the right is awesome!
  • Photoshop Printing Help

    V-Ray render plugins extensions
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    StinkieS
    No problem.
  • What res do you final at?

    V-Ray render plugins extensions
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    StinkieS
    Interesting. I should try using 180 instead of 300.
  • Canceling a render?

    V-Ray render plugins extensions
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    thomthomT
    First of all I'd encourage you to update to 1.49.01 which is the latest and most stable release. In order to cancel a render, make sure the render window is the active window and then press the ESC key on the keyboard.
  • White dots in rendering

    V-Ray render plugins extensions
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    andybotA
    you can try increasing your reflection subdivisions for your material...
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    eddiemoneyE
    u guys are the sh*t. thanks so much. i exploded everything first but a few of the images were lost so i recreated the wall and reapplied the images. made each one a unique texture as i went along and then exploded it all anyway in the end. check out the end result: before: [image: mg10x40wht.jpg] after: [image: 10x40_white.jpg] shine the lights on it! [image: 10x40_white_lights.jpg] i really appreciate the help! ed
  • Rendering help with colour change!

    V-Ray render plugins extensions
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    V
    It looks like that darker color is that crappy tan default material color SU applies to faces. I would make a new material and make sure to re-apply it to all the geometry.
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    dereiD
    @unknownuser said: Rendering\Start >>> in Settings >> select "17. Path Tracing - Progressive" (or other progressive method) If it is exterior then 17 will do. If something more complicated you can chose BPT or MLT (18..20) Thank you very much. It's done. I had no time to read user manual, is the first time ever when I use it for rendering... and I was in a big hurry.
  • Problems with glass

    V-Ray render plugins extensions
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    V
    Agreed, you have to put the glass material on both sides and make sure the backfaces are facing in, if you glive your glass thickness and are using a refraction layer.