Thank you for your information,
If I am not mistaken the vertices are arranged counter-clockwise (right-handed system) if it has not been flipped / it has been flipped by an even number of times;
or clockwise (left-handed system) if it has been flipped by an odd number of times. In other words I can make use of the cross product of the component's local axes (from the transformation matrix) to determine which direction vertices are arranged.
At least that is how I think it works. Please correct me if I am wrong.
BTW attached is the model in the screenshots above.
track.skp