sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    [Plugin] Door-Lintel Update + Window-Sill

    Scheduled Pinned Locked Moved Plugins
    66 Posts 29 Posters 41.7k Views 29 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Didier BurD Offline
      Didier Bur
      last edited by

      Hi syahirXIII,

      The message shown on your image pops up when the reveal's face loop is made of more than 4 edges.
      Please check if this is the case on the face that doesn't work.
      Regards

      4 edges.jpg

      DB

      guanjinG 1 Reply Last reply Reply Quote 0
      • guanjinG Offline
        guanjin @TIG
        last edited by

        @TIG
        hello
        This plugin doesn't seem to support sketchup2024
        A very suitable plugin, can you fix it working on sketchup024?
        thanks

        1 Reply Last reply Reply Quote 0
        • guanjinG Offline
          guanjin @Didier Bur
          last edited by

          @Didier-Bur
          hello
          This plugin doesn't seem to support sketchup2024
          A very suitable plugin, can you fix it working on sketchup024?
          thanks

          1 Reply Last reply Reply Quote 1
          • N Offline
            naealmeida Newcomers
            last edited by

            Hello! Can you update the plugin for the new skecthup 2024 please

            1 Reply Last reply Reply Quote 0
            • A Offline
              aricfish
              last edited by

              Hi All,

              Is this plugin working in 2024 sketchup? Huge time saver but not working for me in newest version.

              Didier BurD 1 Reply Last reply Reply Quote 0
              • Didier BurD Offline
                Didier Bur @aricfish
                last edited by

                @ SU2024 and Door-Lintel users:

                Hi,
                I don't have SU2024 installed on my PC.
                Maybe some developer (TIG ?) will update the plugin ?
                So here it is.

                Regards,

                # Name :          door_lintel
                # Description :   Draws a lintel above door between wall sides, and window as well
                # Author :        D. Bur
                # Usage :         select face and "Door by reveal" in context menu
                # Date :          May 2008
                # Type :          Tool
                # History:        1.0 (May 2008) - first version
                #                 1.1 (May 2008) - window added 
                
                require 'sketchup.rb'
                
                # f=Sketchup.active_model.selection[0]
                
                def trad(word)
                	# tStrings = [["Door" "Porte"],["Window" "Fenetre"]]
                	tStrings={ "Door" => "Porte", "Window" => "Fenêtre"}
                	return word if Sketchup.get_locale != "fr"
                	return tStrings[word]
                end
                
                def dbe_by_embrasure(type)
                	model=Sketchup.active_model
                	entities=Sketchup.active_model.active_entities
                	@dbe_door_height=2.m if not @dbe_door_height
                	@dbe_window_height=135.cm if not @dbe_window_height
                	@dbe_sill_height=1.m if not @dbe_sill_height
                	org_face=model.selection[0]
                  
                	model.start_operation "Door-window by reveal"
                  
                	  if model.selection.empty?
                		UI.messagebox("Empty selection: please select a vertical face.")
                		return
                	end
                	if (model.selection.length !=1) 
                		UI.messagebox("Please select only ONE vertical face.")
                		return
                	end
                	if  (model.selection[0].class != Sketchup::Face)
                		UI.messagebox("Please select a vertical face.")
                		return
                	end
                	if org_face.normal.z>1e-012 or org_face.normal.z<-1e-012
                		UI.messagebox("Please select a VERTICAL face.")
                		return
                	 end
                	
                	if org_face.outer_loop.edges.length != 4
                		UI.messagebox("Please select a RECTANGULAR vertical face.")
                		return
                	 end
                	 
                	 # Parse edges
                	edges=org_face.edges
                	@verticals={}
                	@horizontals={}
                	
                	edges.each do |e|
                		if e.start.position.z==e.end.position.z
                			@horizontals[e]=e.start.position.z
                		else
                			@verticals[e]=e.start.position.distance e.end.position
                		end
                	end
                	
                	# Dialog
                	#puts "type " + type.inspect
                	if type=="door"
                		return if !dbe_door_height()
                	else
                		return if !dbe_window_height()
                	end
                	
                	# heights control
                	if type=="door"
                		height_ok=false
                		until height_ok
                			if @dbe_door_height<@verticals.values.max #or (@dbe_sill_height+@dbe_window_height)<@verticals.values.max
                				height_ok =true
                			else
                				UI.messagebox("Incorrect height for this door.\nPlease set it to a lower value than " +@verticals.values.max.to_s)
                				return if !dbe_door_height()
                			end
                		end
                	end
                	
                	if type=="window"
                		heights_ok=false
                		until heights_ok
                			if (@dbe_sill_height+@dbe_window_height)<@verticals.values.max
                				heights_ok =true
                			else
                				UI.messagebox("Incorrect heights for this windows.\nSum of sill and window heights should'nt exceed "  + @verticals.values.max.to_s)
                				return if !dbe_window_height()
                			end
                		end
                	end
                	
                  # Highest edge & lintel height
                  high_edge=@horizontals.index(@horizontals.values.max)
                  bottom_edge=@horizontals.index(@horizontals.values.min)
                  lintel_height=@verticals.values.max-@dbe_door_height if type=="door"
                  lintel_height=@verticals.values.max-(@dbe_window_height+@dbe_sill_height) if type=="window"
                  # New face of lintel
                  p1=high_edge.start.position
                  p2=high_edge.end.position
                  p3=Geom::Point3d.new(p1.x,p1.y,(p1.z-lintel_height))
                  p4=Geom::Point3d.new(p2.x,p2.y,(p2.z-lintel_height))
                  # Mid point of lintel
                  v=p2.vector_to p3
                  v.length=v.length/2.0
                  mid=p2.offset(v)
                  # Opening width
                  v_norm=org_face.normal
                  touch=model.raytest([mid,v_norm])
                  if touch
                    same_object=true
                    hitpoint=touch[0]
                    hit_obj=touch[1]
                    if hit_obj.length>1
                      hit_face=hit_obj.last
                      hit_parent=hit_obj[0]
                      if not hit_parent.entities.include? org_face
                        same_object=false
                      end
                      else
                      hit_parent=hit_obj.last
                      hit_face=hit_obj.last
                    end
                    width=mid.distance hitpoint
                    if width > 200
                      go=UI.messagebox("Suspicious door width found: " + width.to_s + "\nProceed ?",MB_OKCANCEL)
                      return nil if go==2
                    end
                    case hit_parent.typename
                      when "Face"
                        if org_face.normal!=hit_face.normal.reverse
                          UI.messagebox("Opposite reveal not parallel to selected face. Aborting...")
                          return nil
                        end
                      else
                        if same_object==false
                          UI.messagebox("Cannot find opposite wall,\nobstructive "+hit_parent.typename+" found on layer "+hit_parent.layer.name+ ".\nPlease hide it and retry.")
                          return
                        end
                    end
                  else
                    UI.messagebox("No opposite wall to connect lintel.")
                    return nil
                  end
                  
                  new_face=entities.add_face p1,p2,p4,p3
                  if touch and same_object==true
                    v2=new_face.normal
                    v2.length=width
                    new_face.pushpull width
                    else
                    UI.messagebox("Cannot pushpull lintel.")
                  end
                  
                  #Redraw these fucking remaining edges to better kill them
                  e1=entities.add_line(p1.offset(v2),p2.offset(v2))
                  e2=entities.add_line(p1.offset(v2),p3.offset(v2))
                  e3=entities.add_line(p2.offset(v2),p4.offset(v2))
                  e1.erase!
                  e2.erase!
                  e3.erase!
                
                  if type=="window"
                    # New face of sill
                    p1=bottom_edge.start.position
                    p2=bottom_edge.end.position
                    p3=Geom::Point3d.new(p1.x,p1.y,(p1.z+@dbe_sill_height))
                    p4=Geom::Point3d.new(p2.x,p2.y,(p2.z+@dbe_sill_height))
                    # Mid point of sill
                    v=p2.vector_to p3
                    v.length=v.length/2.0
                    mid=p2.offset(v)
                    # Opening width
                    touch=model.raytest([mid,v_norm])
                    if touch
                      same_object=true
                      hitpoint=touch[0]
                      hit_obj=touch[1]
                      if hit_obj.length>1
                        hit_face=hit_obj.last
                        hit_parent=hit_obj[0]
                        #if not hit_parent.entities.include? org_face
                          #same_object=false
                        #end
                      else
                        hit_parent=hit_obj.last
                        hit_face=hit_obj.last
                      end
                    width=mid.distance hitpoint
                    if width > 200
                      go=UI.messagebox("Suspicious window width found: " + width.to_s + "\nProceed ?",MB_OKCANCEL)
                      return nil if go==2
                    end
                    case hit_parent.typename
                      when "Face"
                        if v_norm!=hit_face.normal.reverse
                          UI.messagebox("Opposite reveal not parallel to selected face. Aborting...")
                          return nil
                        end
                      else
                        if same_object==false
                          UI.messagebox("Cannot find opposite wall,\nobstructive "+hit_parent.typename+" found on layer "+hit_parent.layer.name+ ".\nPlease hide it and retry.")
                          return
                        end
                    end
                  else
                    UI.messagebox("No opposite wall to connect linter.")
                    return nil
                  end
                  
                  new_face=entities.add_face p1,p2,p4,p3
                  if touch and same_object==true
                    v2=new_face.normal
                    v2.length=width
                    new_face.pushpull width
                    else
                    UI.messagebox("Cannot pushpull sill.")
                  end
                  
                  #Redraw these fucking remaining edges to better kill them
                  e1=entities.add_line(p1.offset(v2),p2.offset(v2))
                  e2=entities.add_line(p1.offset(v2),p3.offset(v2))
                  e3=entities.add_line(p2.offset(v2),p4.offset(v2))
                  e1.erase!
                  e2.erase!
                  e3.erase!
                
                  end # if window
                  model.commit_operation
                end
                
                def dbe_door_height
                	@dbe_door_height=2.m if not @dbe_door_height
                	prompt=["Door height: "]
                	value=[@dbe_door_height]
                	results=inputbox prompt,value,"Door height"
                	puts results.inspect
                	return false if !results
                	@dbe_door_height=results[0]
                
                end
                
                def dbe_window_height
                	@dbe_window_height=135.cm if not @dbe_window_height
                	@dbe_sill_height=1.m if not @dbe_sill_height
                	prompts=["Sill height:  ","Window height:  "]
                	values=[@dbe_sill_height,@dbe_window_height]
                	results=inputbox prompts,values,"Window heights"
                	return false if !results
                	@dbe_sill_height=results[0]
                	@dbe_window_height=results[1]
                end
                
                def valid_door_selection
                  s=Sketchup.active_model.selection
                  return false if s.length!=1
                  return false if s[0].typename!="Face"
                  return false if s[0].normal.z>1e-012 or s[0].normal.z<-1e-012
                  return false  if s[0].outer_loop.edges.length != 4
                  return true
                end
                
                #----------------------------------------------------------------------------
                # add menu items
                if !file_loaded?(__FILE__ )
                  dbe_menu=UI.menu("Tools").add_submenu("Door/Window by reveal")
                  dbe_menu.add_item("Door") { dbe_by_embrasure "door"}
                  dbe_menu.add_item("Window") { dbe_by_embrasure "window" }
                  dbe_menu.add_separator
                  
                   # Context menu
                    UI.add_context_menu_handler do |menu|
                        if( valid_door_selection )
                        		menu.add_separator
                            menu.add_item("Door by reveal") { dbe_by_embrasure "door" }
                            menu.add_item("Window by reveal") { dbe_by_embrasure "window" }
                            menu.add_separator
                        end
                    end
                end
                
                file_loaded(__FILE__ )
                
                
                

                DB

                guanjinG 1 Reply Last reply Reply Quote 0
                • guanjinG Offline
                  guanjin @Didier Bur
                  last edited by

                  @Didier-Bur
                  It seems that no one has fixed this plugin😞

                  TIGT 1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator @guanjin
                    last edited by

                    @guanjin
                    It doesn't work in v2024 [various errors], e.g.

                    Error: #<NoMethodError: undefined method 'index' for {#Sketchup::Edge:0x0000019daaeab1b0=>0.0, #Sketchup::Edge:0x0000019daaeab160=>39.37007874015748}:Hash>
                    C:/Users/TIG/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/GEIS_door_lintel2.rb: 100:in 'dbe_by_embrasure'
                    C:/Users/TIG/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/GEIS_door_lintel2.rb: 274:in `block in <top (required)>'

                    @Didier-Bur also obfuscates his code, so without arduously repacking it back into RB code it'd be difficult to say what the issues are...

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • guanjinG Offline
                      guanjin
                      last edited by

                      So many experts, no one can fix this plugin
                      The forum is no longer the same as before

                      1 Reply Last reply Reply Quote -2
                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        @Didier-Bur needs to fix this - it's his baby...

                        TIG

                        Didier BurD 1 Reply Last reply Reply Quote 0
                        • Didier BurD Offline
                          Didier Bur @TIG
                          last edited by

                          Hi all,
                          My baby is quite old now 😉
                          Here is the non-encrypted version. Please unpack in your Plugins dir.
                          No update because I haven't SU2024.
                          Regards,DBUR_Lines2Tubes.zip

                          DB

                          Didier BurD 1 Reply Last reply Reply Quote 0
                          • Didier BurD Offline
                            Didier Bur @Didier Bur
                            last edited by

                            Me again,
                            Same goes for door_lintel.rb

                            door_lintel_uncrypted.zip

                            DB

                            1 Reply Last reply Reply Quote 0
                            • J Offline
                              JGA
                              last edited by

                              Didier, thanks for sharing.

                              Regards,
                              JGA

                              1 Reply Last reply Reply Quote -1
                              • guanjinG Offline
                                guanjin
                                last edited by

                                Thank you to Didier Bur for the source code, which successfully fixed the work in 2024 and modified the multi-faceted selection stretching.
                                
                                Thank you again, Didier Bur![alt text](image url)无标题项目.gif

                                guanjinG 2 Replies Last reply Reply Quote 0
                                • guanjinG Offline
                                  guanjin @guanjin
                                  last edited by

                                  This post is deleted!
                                  1 Reply Last reply Reply Quote 0
                                  • guanjinG Offline
                                    guanjin @guanjin
                                    last edited by

                                    @guanjin said in [Plugin] Door-Lintel Update + Window-Sill:

                                    Thank you to Didier Bur for the source code, which successfully fixed the work in 2024 and modified the multi-faceted selection stretching.
                                    Thank you again, Didier Bur
                                    无标题项目.gif

                                    1 Reply Last reply Reply Quote 0
                                    • L Offline
                                      lamngoaison
                                      last edited by

                                      i got a new problem. SU2025. any one fix it for SU2025 yet? please!!

                                      TIGT 1 Reply Last reply Reply Quote 0
                                      • TIGT Offline
                                        TIG Moderator @lamngoaison
                                        last edited by

                                        @lamngoaison

                                        The linked post contains a ZIP file posted a few days ago
                                        link
                                        Which can be converted to an RBZ by changing its filetype suffix.
                                        It worked in v2024, so should also work in v2025 ?

                                        TIG

                                        L 1 Reply Last reply Reply Quote 0
                                        • L Offline
                                          lamngoaison @TIG
                                          last edited by

                                          @TIG thanks alot 😁

                                          1 Reply Last reply Reply Quote 0
                                          • M Offline
                                            memaridrue81
                                            last edited by

                                            hi Didier Bur,

                                            May I request an update for this extension for SketchUp 2023 and higher? it work well with my SKP 2022 but file crashes when I use it in skp 2023 😊

                                            Many thanks!

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 3 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement