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    Wrap-R for SketchUp

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    • HornOxxH Offline
      HornOxx
      last edited by

      @hornoxx said:

      ... it canΒ΄t hardly get better !!

      I was wrong above - It can ❗ ❗ πŸ‘ πŸ‘ πŸ˜„

      never trust a skinny cook

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      • Mistro11M Offline
        Mistro11
        last edited by

        I just discovered this awesome looking plugin. I got the trial version and started playing with this. Usually when I'm making a game asset, I make the texture map first and adjust as I go along. I would usually do my UV mapping in Blender where I could move the islands to where I want them within the texture. But when I start WrapR, the texture I assigned in Sketchup does not show up in WrapR and the "Sketchup Texture" option is greyed out. How do I bring in my texture after launching WrapR from Sketchup?

        BTW, the help button takes me to the home page and I don't see an obvious way to navigate to the user guide from there. Is there any more documentation for this that explain working with textures?

        i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
        Structural Integrity is Not Just Physical...It's in the Design and Purpose

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Make sure your texture is square 1 : 1

          For documentation see : https://wrap-r.com/docs-wrapr-sketchup.html

          Still not complete as I've more to add soon

          Download the free D'oh Book for SketchUp πŸ“–

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            yes, slowly slowly catchy monkey.

            enjoy the trial! if you need a refresh let me know

            Download the free D'oh Book for SketchUp πŸ“–

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            • Mistro11M Offline
              Mistro11
              last edited by

              @rich o brien said:

              Make sure your texture is square 1 : 1

              For documentation see : https://wrap-r.com/docs-wrapr-.html

              Still not complete as I've more to add soon

              Ah...my texture is 1:2. Sometimes I need the room. Any chance to support textures beyondn 1:1 dimensions in the future? Or is it because of the 1:0 space thing?

              i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
              Structural Integrity is Not Just Physical...It's in the Design and Purpose

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              • Mistro11M Offline
                Mistro11
                last edited by

                @rich o brien said:

                yes, slowly slowly catchy monkey.

                enjoy the trial! if you need a refresh let me know

                Ok, thank you!

                i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
                Structural Integrity is Not Just Physical...It's in the Design and Purpose

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                • JQLJ Offline
                  JQL
                  last edited by

                  Wrap-R is beautiful to work with. Amazing little thing with a very intuitive workflow based on Blender's but with the Sketchup user in mind...

                  www.casca.pt
                  Visit us on facebook!

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                  • R Offline
                    raumplan
                    last edited by

                    Wrap-R OSX version, please!

                    http://www.raumplandesign.it

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                    • OxerO Offline
                      Oxer
                      last edited by

                      @raumplan said:

                      Wrap-R OSX version, please!

                      The same πŸ˜‰

                      "The result is the end what is important is the process" by Oxer
                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                      • O Offline
                        optimaforever
                        last edited by

                        Hi Rich,

                        I was wondering if an update was in the pipeline... has the new SU SDK allowed too improve on packing/optimzing UV algorithms?

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          I already replied to your email.

                          But we have to wait for the next SDK to see what goodies SU expose to us.

                          We do have a new unwrapping method for non-manifold meshes. But having a Smart Unwrap method is the goal to minimize to workflow for those that need very quick and dirty unwrapping.

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • O Offline
                            optimaforever
                            last edited by

                            Yup, I know.
                            I just wanted to launch a beacon here to tell others that info, in case they were wondering... πŸ˜‰

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                            • K Offline
                              kaas
                              last edited by

                              @rich o brien said:

                              Make sure your texture is square 1 : 1

                              I recently re-discoverd Wrapr and I'm loving it - great tool! Any chance non-square textures will be supported? (2048x1024)

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                              • O Offline
                                optimaforever
                                last edited by

                                Ah! I forgot to post the final result...
                                Modeled in Sketchup pro 2017/8 + QFT + SubD
                                Unwrap in Wrap-R
                                Bodies painted with Substance Painter 2
                                Rendered with Thea 1.5/2


                                Kyosho Optima Mid trio

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  @kaas

                                  Non square is coming. need to address some export issues for non-square textures

                                  @opti

                                  those are yummy models!

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • O Offline
                                    optimaforever
                                    last edited by

                                    thanks Rich! πŸ˜„

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                                    • K Offline
                                      kaas
                                      last edited by

                                      Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

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                                      • alsomarA Offline
                                        alsomar Extension Creator
                                        last edited by

                                        @kaas said:

                                        Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

                                        +1

                                        Alejandro Soriano Visuals Β· All my links

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                                        • G Offline
                                          GΓ‘bor
                                          last edited by

                                          @kaas said:

                                          Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

                                          Wrap-R 2018.4 is SU 2019 compatible. It can be downloaded from here: https://s3.amazonaws.com/wrapr-download/WrapR-installer_2018_4.exe

                                          The new features of this release compared to the 2018.2 version are:

                                          • 2019 compatibility
                                          • Won't create the surplus hidden Wrap-R layer in the .skp file
                                          • Improved error handling
                                          • Limited Ngon support
                                          • Group and Component support
                                          • Untextured faces support
                                          • License fixes
                                          • Context menu added
                                          • Modified "Save" workflow
                                          • New Ruby plugin to support the above features
                                          • Modified plugin installer
                                          • Modified Relax Function
                                          • Improved 3D display performance
                                          • Check for updates in Help nemu

                                          We plan to release the 2019 version of Wrap-R with loads of new features later this year.

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                                          • OxerO Offline
                                            Oxer
                                            last edited by

                                            Some new about Mac version?

                                            "The result is the end what is important is the process" by Oxer
                                            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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