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Wrap-R for SketchUp

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  • M Offline
    Mistro11
    last edited by 29 Nov 2017, 22:37

    I just discovered this awesome looking plugin. I got the trial version and started playing with this. Usually when I'm making a game asset, I make the texture map first and adjust as I go along. I would usually do my UV mapping in Blender where I could move the islands to where I want them within the texture. But when I start WrapR, the texture I assigned in Sketchup does not show up in WrapR and the "Sketchup Texture" option is greyed out. How do I bring in my texture after launching WrapR from Sketchup?

    BTW, the help button takes me to the home page and I don't see an obvious way to navigate to the user guide from there. Is there any more documentation for this that explain working with textures?

    i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
    Structural Integrity is Not Just Physical...It's in the Design and Purpose

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    • R Offline
      Rich O Brien Moderator
      last edited by 29 Nov 2017, 22:41

      Make sure your texture is square 1 : 1

      For documentation see : https://wrap-r.com/docs-wrapr-sketchup.html

      Still not complete as I've more to add soon

      Download the free D'oh Book for SketchUp 📖

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      • R Offline
        Rich O Brien Moderator
        last edited by 29 Nov 2017, 22:45

        yes, slowly slowly catchy monkey.

        enjoy the trial! if you need a refresh let me know

        Download the free D'oh Book for SketchUp 📖

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        • M Offline
          Mistro11
          last edited by 29 Nov 2017, 22:46

          @rich o brien said:

          Make sure your texture is square 1 : 1

          For documentation see : https://wrap-r.com/docs-wrapr-.html

          Still not complete as I've more to add soon

          Ah...my texture is 1:2. Sometimes I need the room. Any chance to support textures beyondn 1:1 dimensions in the future? Or is it because of the 1:0 space thing?

          i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
          Structural Integrity is Not Just Physical...It's in the Design and Purpose

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          • M Offline
            Mistro11
            last edited by 29 Nov 2017, 22:49

            @rich o brien said:

            yes, slowly slowly catchy monkey.

            enjoy the trial! if you need a refresh let me know

            Ok, thank you!

            i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
            Structural Integrity is Not Just Physical...It's in the Design and Purpose

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            • J Offline
              JQL
              last edited by 29 Nov 2017, 22:54

              Wrap-R is beautiful to work with. Amazing little thing with a very intuitive workflow based on Blender's but with the Sketchup user in mind...

              www.casca.pt
              Visit us on facebook!

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              • R Offline
                raumplan
                last edited by 30 Nov 2017, 10:42

                Wrap-R OSX version, please!

                http://www.raumplandesign.it

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                • O Offline
                  Oxer
                  last edited by 30 Nov 2017, 12:46

                  @raumplan said:

                  Wrap-R OSX version, please!

                  The same 😉

                  "The result is the end what is important is the process" by Oxer
                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                  • O Offline
                    optimaforever
                    last edited by 22 Aug 2018, 15:43

                    Hi Rich,

                    I was wondering if an update was in the pipeline... has the new SU SDK allowed too improve on packing/optimzing UV algorithms?

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                    • R Offline
                      Rich O Brien Moderator
                      last edited by 22 Aug 2018, 15:50

                      I already replied to your email.

                      But we have to wait for the next SDK to see what goodies SU expose to us.

                      We do have a new unwrapping method for non-manifold meshes. But having a Smart Unwrap method is the goal to minimize to workflow for those that need very quick and dirty unwrapping.

                      Download the free D'oh Book for SketchUp 📖

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                      • O Offline
                        optimaforever
                        last edited by 22 Aug 2018, 15:54

                        Yup, I know.
                        I just wanted to launch a beacon here to tell others that info, in case they were wondering... 😉

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                        • K Offline
                          kaas
                          last edited by 18 Sept 2018, 11:13

                          @rich o brien said:

                          Make sure your texture is square 1 : 1

                          I recently re-discoverd Wrapr and I'm loving it - great tool! Any chance non-square textures will be supported? (2048x1024)

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                          • O Offline
                            optimaforever
                            last edited by 18 Sept 2018, 12:55

                            Ah! I forgot to post the final result...
                            Modeled in Sketchup pro 2017/8 + QFT + SubD
                            Unwrap in Wrap-R
                            Bodies painted with Substance Painter 2
                            Rendered with Thea 1.5/2


                            Kyosho Optima Mid trio

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                            • R Offline
                              Rich O Brien Moderator
                              last edited by 18 Sept 2018, 19:21

                              @kaas

                              Non square is coming. need to address some export issues for non-square textures

                              @opti

                              those are yummy models!

                              Download the free D'oh Book for SketchUp 📖

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                              • O Offline
                                optimaforever
                                last edited by 18 Sept 2018, 21:34

                                thanks Rich! 😄

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                                • K Offline
                                  kaas
                                  last edited by 8 Feb 2019, 07:15

                                  Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

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                                  • alsomarA Offline
                                    alsomar Extension Creator
                                    last edited by 12 Feb 2019, 09:27

                                    @kaas said:

                                    Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

                                    +1

                                    Alejandro Soriano Visuals · All my links

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                                    • G Offline
                                      Gábor
                                      last edited by 12 Feb 2019, 12:05

                                      @kaas said:

                                      Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

                                      Wrap-R 2018.4 is SU 2019 compatible. It can be downloaded from here: https://s3.amazonaws.com/wrapr-download/WrapR-installer_2018_4.exe

                                      The new features of this release compared to the 2018.2 version are:

                                      • 2019 compatibility
                                      • Won't create the surplus hidden Wrap-R layer in the .skp file
                                      • Improved error handling
                                      • Limited Ngon support
                                      • Group and Component support
                                      • Untextured faces support
                                      • License fixes
                                      • Context menu added
                                      • Modified "Save" workflow
                                      • New Ruby plugin to support the above features
                                      • Modified plugin installer
                                      • Modified Relax Function
                                      • Improved 3D display performance
                                      • Check for updates in Help nemu

                                      We plan to release the 2019 version of Wrap-R with loads of new features later this year.

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                                      • O Offline
                                        Oxer
                                        last edited by 13 Feb 2019, 01:55

                                        Some new about Mac version?

                                        "The result is the end what is important is the process" by Oxer
                                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                        • G Offline
                                          Gábor
                                          last edited by 13 Feb 2019, 02:41

                                          @oxer said:

                                          Some new about Mac version?
                                          Still among the plans. No set relase date yet.

                                          Sent from my SM-G965F using Tapatalk

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