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The "Duh!" thread (aka the Doh! thread)

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  • T Offline
    thomthom
    last edited by 2 Aug 2012, 07:36

    @unknownuser said:

    Found a cool one today.

    Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

    What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

    However I just found out that if you type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

    -Brodie

    Duh!

    That is sweet!

    The manual doesn't even mention this!
    http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94863

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • H Offline
      Heaps
      last edited by 2 Aug 2012, 11:35

      It even works with circular arrays - just type in the angle in degrees

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      • B Offline
        brodie
        last edited by 2 Aug 2012, 12:30

        Found a cool one today.

        Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

        What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

        However I just found out that if you then type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

        -Brodie

        steelblue http://www.steelbluellc.com

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        • B Offline
          broomstick
          last edited by 4 Aug 2012, 12:48

          @unknownuser said:

          Found a cool one today.

          Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

          What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

          However I just found out that if you then type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

          -Brodie

          This, sir, just made my day!

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          • B Offline
            Bob James
            last edited by 4 Aug 2012, 17:22

            +1

            i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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            • J Offline
              jgb
              last edited by 4 Aug 2012, 20:13

              @unknownuser said:

              Found a cool one today. πŸ˜’

              Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

              What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

              However I just found out that if you then type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

              -Brodie

              I just wish you found this last week, when I needed it. πŸ˜†


              jgb

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              • D Offline
                d12dozr
                last edited by 5 Aug 2012, 05:55

                @unknownuser said:

                Found a cool one today.

                Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

                What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

                However I just found out that if you then type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

                -Brodie

                I learned that just a couple months ago from Dave R at a local meetup πŸ‘

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

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                • A Offline
                  aarondietzen
                  last edited by 14 Aug 2012, 19:40

                  Shift + Eraser to smooth...

                  I know that this has always been there, but I just discovered it recently (Duh!) thanks to another thread here... I cannot tell you how many times I have tweaked, and redone a push/pull or follow me command just to minimize the number of lines on a solid!

                  Ah... feels good to share my stupidity!

                  "Imagination is more important than knowledge..."
                  - Albert Einstein

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                  • massimoM Offline
                    massimo Moderator
                    last edited by 14 Aug 2012, 20:19

                    Ctrl+ eraser is to smooth. Shift+eraser is to hide. πŸ˜‰

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                    • A Offline
                      aarondietzen
                      last edited by 14 Aug 2012, 20:22

                      @massimo said:

                      Ctrl+ eraser is to smooth. Shift+eraser is to hide. πŸ˜‰

                      Stupidity x2! πŸ˜†

                      "Imagination is more important than knowledge..."
                      - Albert Einstein

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                      • T Offline
                        thomthom
                        last edited by 14 Aug 2012, 20:23

                        Ctrl+Erase = Soft+Smooth
                        Shift+Erase = Hide
                        Ctrl+Shift+Erase = Un-soft+Smooth (But not Unhide!)

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • TIGT Offline
                          TIG Moderator
                          last edited by 14 Aug 2012, 20:38

                          @thomthom said:

                          Ctrl+Erase = Soft+Smooth
                          Shift+Erase = Hide
                          Ctrl+Shift+Erase = Un-soft+Smooth (But not Unhide!)
                          Use 'Entity Info' to manipulate selected edges' hidden/soft/smooth status OR alternatively use the context-menu 'Unhide' [or 'Hide']...

                          TIG

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                          • A Offline
                            aarondietzen
                            last edited by 14 Aug 2012, 21:56

                            @tig said:

                            @thomthom said:

                            Ctrl+Erase = Soft+Smooth
                            Shift+Erase = Hide
                            Ctrl+Shift+Erase = Un-soft+Smooth (But not Unhide!)
                            Use 'Entity Info' to manipulate selected edges' hidden/soft/smooth status OR alternatively use the context-menu 'Unhide' [or 'Hide']...

                            "Learn something new everyday!"

                            In this case... several new things.

                            "Imagination is more important than knowledge..."
                            - Albert Einstein

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                            • pilouP Offline
                              pilou
                              last edited by 14 Aug 2012, 22:54

                              @unknownuser said:

                              However I just found out that if you type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

                              -Brodie

                              Duh!

                              That is sweet!

                              The manual doesn't even mention this!
                              http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94863

                              Seems that is more missing here πŸ˜‰
                              http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94867&topic=2458142&ctx=topic

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • emerald15E Offline
                                emerald15
                                last edited by 15 Aug 2012, 13:52

                                @heaps said:

                                It even works with circular arrays - just type in the angle in degrees

                                You've lost me now...I usually type in x(number) not *(number). But how do I get back to degrees... how does one type 'degrees'! ACAD is 'dd%d' but what is SU?

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by 15 Aug 2012, 14:00

                                  Typing an 'x' or '*' is the same - so you can type x2, *2 , 2x etc for 'times'.
                                  To 'divide' the copies use /2...
                                  You never need to use a 'degree' symbol with Rotate, any typed in +ve or -ve numbers that don't contain an x, * or / are taken as degrees anyway... In Move [and tools like Line] it's taken as 'current units', unless you add a units suffix, so typing 1000 while using mm Moves the object 1000mm, but to move it a specific distance in feet+inches can be done even while the model's current-units is mm - e.g. typing 3'4" will Move that exact amount [1016mm] etc...

                                  Incidentally, if you want to type 'special characters' in Sketchup Text - like degrees [Β°] - there are OS specific key-strokes, on a PC it's Alt0176, on a MAC I think it's OptionShift8. There are lots, so if you use some regularly have a crib sheet handy...

                                  TIG

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                                  • J Offline
                                    jgb
                                    last edited by 15 Aug 2012, 14:51

                                    This is also a question, based on the above.

                                    Using SCALE, you can just type a percentage value in the VCB. This is handy to set a specific scale factor like 92%. It is also handy to set a scale factor that is between SCALE's preset snap tolerance of .1% so just type 90.15 in the VCB where SCALE snaps only to 90.1% or 90.2% and you need the precision.

                                    OK, my question, How do I set scale to a dimensional value?
                                    ie: my object is 12 inches, and I want it to be 13 inches, without doing the percentage math. AND I am holding the CTRL and SHIFT keys down to scale all and from the center. When I release the mouse button to type, my position is lost.


                                    jgb

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                                    • T Offline
                                      thomthom
                                      last edited by 15 Aug 2012, 14:59

                                      @jgb said:

                                      OK, my question, How do I set scale to a dimensional value?
                                      ie: my object is 12 inches, and I want it to be 13 inches, without doing the percentage math. AND I am holding the CTRL and SHIFT keys down to scale all and from the center. When I release the mouse button to type, my position is lost.

                                      Just scale roughly first - then use the VCB to adjust with accuracy afterwards - typing in the length.

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • pilouP Offline
                                        pilou
                                        last edited by 15 Aug 2012, 15:04

                                        Just draw a 13 inch segment from a vertex from your object and Scale your object by the line! πŸ˜‰

                                        Alas this just work only with "cubic" objects! πŸ€“
                                        If you have inclined faces you must don't use the native Scale tool!!!

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by 15 Aug 2012, 15:21

                                          Pull out to approximate size [using any modifier keys you desire], then immediately type in the required size, before selecting another tool.
                                          The length has to have a 'units suffix'.
                                          Type 13 will make it 13x bigger ! but 13" makes it exactly 13 inches, or 330mm which makes it exactly that size in mm, this is done irrespective of the model's current-unit settings...

                                          TIG

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