• Login
sketchucation logo sketchucation
  • Login
πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

[Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)

Scheduled Pinned Locked Moved Plugins
198 Posts 73 Posters 148.4k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • R Offline
    Rich O Brien Moderator
    last edited by 2 Jan 2010, 21:52

    Hi,

    Been struggling with this the last few days and felt the need to ask a few questions....

    • Tried this with UVMapper Classic and didn't get desired results with 'Red Brick' Material on sphere or cyclinder. It exported and imported perfectly but the mapping either missed faces or scaled incorrectly. I couldn't find any useful tutorials for UVMapper Classic so........

    • moved to LithUnwrap, this has proved even more difficult to handle [mainly due to my user level] and it again proved difficult to find tutorials because of the workflow involved

    So does anyone have a solution, or even better a tutorial in using this plugin?

    I realise that users here are familiar/adept with Blender and i'm considering this as my next approach

    Download the free D'oh Book for SketchUp

    1 Reply Last reply Reply Quote 0
    • K Offline
      Khai
      last edited by 2 Jan 2010, 22:20

      try the UVmapper forum at Renderosity.com. (they can help with most UVmapping programs)

      1 Reply Last reply Reply Quote 0
      • M Offline
        Mouais
        last edited by 24 Feb 2010, 16:48

        Hi all!

        Everytime I try to UV map I get a bug splat 😞
        I get copy paste the .rb in the plugin folder... Am i right?
        I have SU 6 maybe that's the issue 😳

        1 Reply Last reply Reply Quote 0
        • W Offline
          Whaat
          last edited by 24 Feb 2010, 16:57

          @mouais said:

          Hi all!

          Everytime I try to UV map I get a bug splat 😞
          I get copy paste the .rb in the plugin folder... Am i right?
          I have SU 6 maybe that's the issue 😳

          What steps are you doing immediately before the bug splat?

          SketchUp Plugins for Professionals

          1 Reply Last reply Reply Quote 0
          • M Offline
            Mouais
            last edited by 24 Feb 2010, 17:40

            as in the video I select the cylinder -> right click -> UV map tool -> cylindrical...

            1 Reply Last reply Reply Quote 0
            • A Offline
              agamemnus
              last edited by 28 Feb 2010, 17:47

              Thanks!

              1 Reply Last reply Reply Quote 0
              • V Offline
                viewrick
                last edited by 4 Mar 2010, 22:42

                Awesome! Using your rb with Lithunwrap (free). Lithunwrap is pretty easy to use and I'll have to agree with some of the other posts about UV tools being difficult to use and not user friendly, but this one is.

                Your UVtool helped me big time modeling some furniture with texture UV requirements.

                Thanks,
                Rick

                1 Reply Last reply Reply Quote 0
                • R Offline
                  REGIS
                  last edited by 5 Mar 2010, 19:47

                  Hi Whaat

                  I'm trying your plugin now and it seems to works fine on mac.

                  Cheetah3D doesn't deal with mtl file it only opens the obj and only export obj file without mtl file

                  Blender 2.52 doesn't open the obj file.

                  Perhaps I've got to try an UVmapping app.

                  Hope it can help you

                  cheers

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    REGIS
                    last edited by 6 Mar 2010, 21:35

                    πŸ’š

                    LOL, I think I can do something with your plugin and Cheetah3D, I've got try a little bit more

                    Thanks Whaat

                    1 Reply Last reply Reply Quote 0
                    • E Offline
                      EarthMover
                      last edited by 8 Mar 2010, 14:18

                      Here's a quick screen capture I made of using Whaat's plugin to demonstrate going from SU to Max (2009) for UV. It's a bit tricky as there are a lot of options in the .obj exporter that make the re-import not work properly. I've found the best preset to use in the Max .obj exporter is the one for Bryce with the default settings. This seems to be the only one that gives consistent success which I believe is due to the scale adjustment applied in that preset. I've had a couple people ask me privately so I figured I'd make a quick video - http://www.screencast.com/t/NWM0YzRiNTU

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        Thiago Luz
                        last edited by 12 Mar 2010, 23:08

                        THANKSSS my friend!

                        1 Reply Last reply Reply Quote 0
                        • charly2008C Offline
                          charly2008
                          last edited by 15 Mar 2010, 18:50

                          Hi Dale,

                          Many thanks for this tool, a great tool!
                          But I would like to place the files in my own Project folder. Is there a way to change the memory location?

                          Karlheinz

                          He who makes no mistakes, makes nothing

                          1 Reply Last reply Reply Quote 0
                          • TIGT Offline
                            TIG Moderator
                            last edited by 15 Mar 2010, 22:11

                            @charly2008 said:

                            Hi Dale,
                            Many thanks for this tool, a great tool!
                            But I would like to place the files in my own Project folder. Is there a way to change the memory location?
                            Karlheinz

                            ###get the default path to write the OBJ to

                            def self.get_obj_path
                            
                            obj_name="su_uv_bridge.obj"
                            on_mac=(Object;;RUBY_PLATFORM =~ /mswin/i) ? false ; ((Object;;RUBY_PLATFORM =~ /darwin/i) ? true ; ;other)
                            
                            if on_mac
                            	path=File.join(ENV['HOME'],"Library","Application Support","UVTools")
                            else
                            	path=File.join(ENV['APPDATA'],"UVTools")
                            end
                            
                            Dir.mkdir(path) unless FileTest.exist?(path)
                            
                            return File.join(path,obj_name)
                            
                            end
                            

                            Is the code near the end that sets the 'path' to the folder where the stuff is saved... find this code and change it to suit your desires...
                            So on a PC path=File.join(ENV['APPDATA'],"UVTools") could become
                            path="C:/MyFolder1/MyFolder2/etc/etc" or whatever..............
                            πŸ€“

                            TIG

                            1 Reply Last reply Reply Quote 0
                            • charly2008C Offline
                              charly2008
                              last edited by 16 Mar 2010, 13:30

                              Hi TIG,

                              thanks for your help. I changed according to your example. Works perfectly.

                              Karlheinz

                              He who makes no mistakes, makes nothing

                              1 Reply Last reply Reply Quote 0
                              • A Offline
                                Analdin
                                last edited by 20 Mar 2010, 23:37

                                Hi!
                                I've got a problem with UV Tools:
                                I want to create a palm (~400 tris), i export it, uvmap it, re-import it and it works. Now, i only make one leaf model, uvmap it and then i go lik copy/paste. BUT: Sketchup or UV Tools are messing up some of the faces (not visible inside sketchup, but once i look at it in LithUnwrap or Unreal Development Kit, its messed up.)
                                Does anyone know how to fix that?

                                BTW: I'm using the newest version of Sketchup 7.

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  CoreMaster
                                  last edited by 21 Mar 2010, 18:24

                                  Hey... πŸ˜„
                                  I have a problem with exporting my my model. I export it like sayd and then i open it in somekinda other program to make UV but my model is messed up.. and that only happens to .obj files... why? how do i fix it? help!

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    Whaat
                                    last edited by 23 Mar 2010, 19:05

                                    @coremaster said:

                                    Hey... πŸ˜„
                                    I have a problem with exporting my my model. I export it like sayd and then i open it in somekinda other program to make UV but my model is messed up.. and that only happens to .obj files... why? how do i fix it? help!

                                    Hi, what program are you using to import the OBJ? Maybe try another program or adjust the OBJ import settings on your program. Some screenshots would help explain the issue, or you could post the SKP model that you are trying to export.

                                    SketchUp Plugins for Professionals

                                    1 Reply Last reply Reply Quote 0
                                    • W Offline
                                      Whaat
                                      last edited by 23 Mar 2010, 19:07

                                      @analdin said:

                                      Hi!
                                      I've got a problem with UV Tools:
                                      I want to create a palm (~400 tris), i export it, uvmap it, re-import it and it works. Now, i only make one leaf model, uvmap it and then i go lik copy/paste. BUT: Sketchup or UV Tools are messing up some of the faces (not visible inside sketchup, but once i look at it in LithUnwrap or Unreal Development Kit, its messed up.)
                                      Does anyone know how to fix that?

                                      BTW: I'm using the newest version of Sketchup 7.

                                      That's a strange issue. I really don't know what the problem would be. I need to spend some time testing UV mapped models that are copy/pasted. Can anyone else confirm this issue?

                                      SketchUp Plugins for Professionals

                                      1 Reply Last reply Reply Quote 0
                                      • charly2008C Offline
                                        charly2008
                                        last edited by 24 Mar 2010, 15:30

                                        Hi,

                                        i have a problem. I tried to export a Texture from a simple rectangle face. The message appears but nothing is exported. My folder is empty. I followed strictly the work instructions.

                                        Now i made a further test and selected a face from SANG and it worked.

                                        What could be wrong?

                                        He who makes no mistakes, makes nothing

                                        1 Reply Last reply Reply Quote 0
                                        • W Offline
                                          Whaat
                                          last edited by 25 Mar 2010, 18:33

                                          @charly2008 said:

                                          Hi,

                                          i have a problem. I tried to export a Texture from a simple rectangle face. The message appears but nothing is exported. My folder is empty. I followed strictly the work instructions.

                                          Now i made a further test and selected a face from SANG and it worked.

                                          What could be wrong?

                                          Not sure....any error messages in the Ruby Console when you try to export the rectangle face?

                                          SketchUp Plugins for Professionals

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 9
                                          • 10
                                          • 3 / 10
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement