@faust07 said:
23 joints, 2 beautiful eyes and the movements of the cloned model are halfway liquid .. π
Lost in character animation again - endless test series, felt 250 set screws.
Each joint with at least 5 settings, each body part with position, mass, collision and friction properties, a little script, a bit of practice as Frankenstein and some time ..
Sorry for the GIFs with that massive reduce of load time. π
What is the source of the characters in your animations?