FredoBend | Powerful new bending tool for SketchUp Download

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    20 Topics
    462 Posts
    HornOxxH
    @pilou said: More appetizing in chocolate! Eggs are good as well - but only very fragile when falling down in SketchyPhysics
  • Get the Click-Style via the Ruby API?

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    L
    @dan rathbun said: And BTW shell commands are done with Kernel.` (backquote character) see http://phrogz.net/ProgrammingRuby/ref_m_kernel.html#Kernel._bq still a cmd window... ex:ipconfig /all
  • Making a SketchUp game named "Resballiza"

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    renderizaR
    @chris fullmer said: Hey, great job! It looks great! Chris Chris thank you very much! Video Update #3 http://www.youtube.com/watch?v=RTuhPfFGl9Y&feature=plcp To download the latest SketchUp game version go here; https://www.dropbox.com/sh/w9m7du0fnhkgwv0/bIqndmMs1S Thanks
  • [Code] position of texture pins

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    renderizaR
    I am so frustrated that I don’t possess the knowledge yet to understand most of this discussion. Correct me if I am wrong but could this code make animating textures possible? If so I am very interested in trying to figure how I can do this myself.
  • Intersecting Hollow Objects using intersect_with

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    TIGT
    There's BoolTools http://www.Smustard.com, for just $10... There's also Oscarlok's Boolean ODCoolean toolset, in the Plugins Index, which is free... http://sketchucation.com/forums/viewtopic.php?p=112055#p112055 These both replicate several of the solid tools in Free that are available only in Pro...
  • Duplicate Faces?

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    J
    @thomthom said: @jasef said: Awesome gents, make_unique solved it. What about ComponentInstances? I hope you're not making them uniqe - as I doubt the user will be expecting that - or be happy to see that happening... No, just Groups.
  • Trying to hunt down elusive developers

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    thomthomT
  • Using the Cancel btn, to return to previous menu?

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    T
    Thanks TIG: I would never have been able to figure out the self.run routine on my own!
  • Learning Modern 3D Graphics Programming

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    A
  • [API] Edge.other_vertex unexpected return value

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    thomthomT
    Aye! If you are dealing with vertices, and you create a bug where you mix up your vertex references you might not notice it immediately as this method happily returns the first vertex in the edge which isn't the one pass in the argument. Garbage in - garbage out.
  • Help Understanding Classes and Class objects

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    P
    @dan rathbun said: Bookmark that page. Done, thanks for the link. I remember doing the tutorials when DC's first came out but have forgotton the majority of what I learned so I guess I will be spending some time there first.
  • Copy along a path plugin

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    T
    thx a lot
  • Intersect this?

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    J
    It worked for me after I moved it all to another place in the space, randomly , not specifically to any place . I thought it could give you a clue . Thanks for answering .
  • Using default sketchup materials with Ruby API

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    S
    This code works for me: model = Sketchup.active_model materials=model.materials Adds a material as an in model material m = materials.add "Test Color" begin Returns nil if not successful, path if successful path=Sketchup.find_support_file "1.jpg","\Plugins\" # m.texture = "1.jpg" m.texture = path m.texture.size = 666 rescue UI.messagebox $!.message end
  • [Code] Transforming in custom coordinate systems

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    thomthomT
    Glad it helped. I spend a loong time on that - I just couldn't warp my head around what was going on. The key was the quote from the Wiki article. Everything makes so much more sense now. Figured I'd post it here to remind myself.
  • Question about developing plugin to automate functions

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    Dan RathbunD
    It sounds more like you want to create a tool. See the UI::Tool class in the API. Then read through and understand the "linetool.rb" script in the "Plugins/Examples" directory. Keep in mind that scripting within a GUI application's process, is event-driven programming, not a linear sequential exercise. You write a class with callback methods, that the application calls, in response to UI input, mouse movements, key presses, etc., from the user.
  • [Js] Getting and verifying a class attribute setting

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    thomthomT
    @dan rathbun said: Can I use a selector path like in CSS? Exactly! @dan rathbun said: OK so what does it return if nothing found ?? null ? http://api.jquery.com/jQuery/ @unknownuser said: If no elements match the provided selector, the new jQuery object is "empty"; that is, it contains no elements and has .length property of 0. <span class="syntaxdefault"><br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxkeyword">if&nbsp;(&nbsp;$(</span><span class="syntaxstring">'body#someid'</span><span class="syntaxkeyword">).</span><span class="syntaxdefault">length&nbsp;</span><span class="syntaxkeyword">>&nbsp;</span><span class="syntaxdefault">0&nbsp;</span><span class="syntaxkeyword">)&nbsp;{<br /><br />&nbsp;&nbsp;&nbsp;&nbsp;}<br />&nbsp;</span><span class="syntaxdefault"></span>
  • [Js] How to specify multi-line String literals ??

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    Dan RathbunD
    I thot maybe a <![CDATA[ block, but the editor lexer does not indicate it will work.
  • Shadow Time Mismatch?

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    thomthomT
    <span class="syntaxdefault"><br />model </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model<br /><br />modeltime </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">shadow_info</span><span class="syntaxkeyword">[</span><span class="syntaxstring">'ShadowTime'</span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault">unless modeltime</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">utc</span><span class="syntaxkeyword">?<br /></span><span class="syntaxdefault">  time </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">shadow_info</span><span class="syntaxkeyword">[</span><span class="syntaxstring">'ShadowTime'</span><span class="syntaxkeyword">].</span><span class="syntaxdefault">getutc<br />  tz_offset </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">shadow_info</span><span class="syntaxkeyword">[</span><span class="syntaxstring">'TZOffset'</span><span class="syntaxkeyword">]</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">*</span><span class="syntaxdefault"> 60 </span><span class="syntaxkeyword">*</span><span class="syntaxdefault"> 60&nbsp;</span><span class="syntaxkeyword">/&nbsp;-</span><span class="syntaxdefault">1<br />  modeltime </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> Time</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">at</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> time</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">to_i </span><span class="syntaxkeyword">+</span><span class="syntaxdefault"> tz_offset </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">end<br /></span>
  • SCF Forum Syntax Highlighter (v 1.5)

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    Dan RathbunD
    @driven said: @Jim, how about changing the topic title to just SFC_Forum_SyntaxHighlighter and include other browser versions in your top post. A one-stop shop ?
  • Plugin installation recomendations

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    K
    Thanks I will make use of that. Keith

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