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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • Bank interiors

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    S
    Finally got approval and just got done burning the CD. I am not a fan of the lobby seating fabric but it is correct. Comments welcome. Scott Thanks for everyones input earlier. [image: xk6l_Scene1Medium.jpg] [image: Dm7Y_Scene2Medium.jpg] [image: 9EnS_Scene3Medium.jpg] [image: tpmO_Scene7Medium.jpg]
  • Distorted Images

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    A
    I can see that johnsenior, just put that there because i've got nothing better.
  • Wards Kerkythea Renders (various buildings)

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    FrederikF
    @eduardonl said: Setting are on preset no. 6 no. 17 takes a bit too long, can you recommend any other settings? Preset 6 is good, but it all depends on the complexity of your scene... Sometimes preset 6 will take much longer... Like I said... For an exterior scene like this, with only the sun to light it up, preset no. 17 is my preferred... Remember... Although it shows 10000 passes before it's finished, you can finish it at any stage and by experience you will learn that the scene usually is crisp and clean after 50-60 passes... If you insert som instanced Xfrog trees, I'm sure that preset 6 will take much longer compared to preset 17...
  • Bridge WIP

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    StinkieS
    @igor said: hey, that last one looks great. the grass especialy, best ive ever seen. Nah! Personally, I like the grass in the first image I posted better, though it isn't displaced. De gustibus ... @igor said: i like the night scene slightly better. just so that you can use some more dramatic lighting As do I. The final render will be a night view. The control over lighting Maxwell offers, is the prime reason why I got the app (and the ridiculous amounts of RAM it needs).
  • Wards GoogleEarth models

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    T
    EduardoNL, I've found that the stock textures that come in SU materials don't look very realistic and they get worse when they are tiled over a big area like your last building. I think it was Remus who pointed me to a really useful texture site (http://www.cgtextures.com/). For roofs and walls this is great. Also, I've begun to make up a libray of my own photo textures that I can use on different buildings. The other thing is to spend some time messing with the seamless tiling feature on you photo-editor to get the right effect for big areas. The issue is not that the texture IS acurate, it's that it LOOKs acurate. Tom
  • Curved Patio Cover Plan

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    plot-parisP
    the first idea that jumps into my mind is to use SketchUp no, honestly. I would use your SU model, select all the top faces of the roof construction and look up the size of it in the entity info. then simply dra an overall shape arround the area and get its size. but that would only work if the sun came directly from above... so you will end up having more shadow than the mere top faces of your construction.
  • Almost Only SketchUp

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    R
    here there are 3 of 4 images that began earlier, these are rendered in Kerkythea, the image of the loft, the third, or maybe can not find the delete jajaja, greetings [image: 98008200vt5.th.jpg] [image: interiorterminado2chicakb1.th.jpg] [image: 15edificiofrente1kd6.th.jpg]
  • Concept Bike

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    CraigDC
    Absolutely FANTASTIC! I love it!! ...when can I get a ride!? Great work! Thanks for sharing and keep it up! Cheers, - CraigD
  • S&S sculptures

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    J
    yes! and i like them! especially i like the look of the glass in the first render.
  • .studio console. ++updated with pics++

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    marked001M
    ok...here are some photos finally.... i think, ultimately after so many back and forths..the only design idea of mine that remained was that angled glass wall at the call screeners..haha..and the monitor/mic layout... i did document and detail the space as well.. here are the pics..
  • BMW Dealership - WIP

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    B
    Thanks everyone for the feedback. Igor... I have a brother named Mike but not Steve... and my last name really is Love!
  • A design by Architects Jensen and Skodvin

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    W
    Dear Hugo, My main interest is not photo-realism, but accuracy. I suppose that trait comes from my physics and engineering background. I would not make an architect as I like to design to micron accuracy (okay, I will accept acuracies of +/- 0.01 mm). I would like to thank you, and all the other forum members who have posted comments for your kind remarks. Best wishes, Bob
  • New project

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    W
    Dear James, Just a few ideas for you to play around with when you have nothing better to do. How about cutting the back half of the house in half with the atrium. The atrium would bisect the balcony, with double doors leading to the balcony on either side. The atrium would also contain the stair way between floors. Another idea would be to extend the living space under the balcony and then to use full height glass walls to improve illumination. Regards, Bob
  • My 2d Exports

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    R
    Nice stuff, amy i ask how you did the people in the stadium? Cool church as well, the roof looks pretty interesting.
  • SketchUpBBS-Interior Design

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    plot-parisP
    the last images have defenitely something of a game environment - very atmospheric and well textured! yahoo will be happy
  • Render for project job sign...

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    G
    It's not that serious but it's just a personal preference of mine, I think the yellow trees is taking all the attention away from the house which is I think is the focus of your illustration. What I see here is that your aiming on a more artistic style, is that right? gian
  • Church WC

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    B
    Thanks Nick... I did mean to lighten the bottom but it totally slipped my mind. I'll get that done soon!
  • Living with Moore

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    plot-parisP
    I prefer the building with the newly added screens - thus the two shapes seem more united and the building is much more integrated in the sculpture. Fred, you should seriously consider going into rendering! I think the building-sculpture would be much more pronounced in it's depth (through indirect lighting, shadowed corners...) surely you would produce some stunning results
  • Taking the Mickey

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    plot-parisP
    @lapx said: You should seriouly consider writing a book on technique etc... oh yes - a book for "pros" to get a step closer to SketchUp Godhood! Solo, you are the Architect... and SketchUp is the Matrix!
  • Curtains using FFD and JPP (rendered in KT2008)

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    R
    hi kwistenbiebel if I bright a little bit more the image, window is too similar to a mirror and it's not so realistic. hi johnsenior1973 @unknownuser said: I don't understand why you positioned the image like that though. I've tried an aluminum material on the rod and I wanted to see how it was rendered. I am happy with the result. Thanks for feedback

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