πŸ’‘ LightUp 7.1 | SketchUp's only real-time renderer that uses object-based rendering Download Trial

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  • Share and get feedback on your projects

    733 Topics
    16k Posts
    M

    The Singer developed Porsche 911 Circa 1980.

    Not set all parameters yet, slowly etc.
    911_by_Singer 1 9 16p 2134 X 1151 1h 04m.jpg

  • Evening castle....

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    A

    Really nice work!! It looks very scary (realistic meaning)

  • Remember this thread

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    D

    Rock stars,

    That's one crazy ride -- could really go cursing in that hog...

    I'll take the wheel.

    Durant "I have no ponies" Hapke

  • Living Pod - Cushendun N.Ireland

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    J

    I LOVE these renders! Such a beautiful balance between hyper-realism and artistic license: the distorted, almost motion blurred foreground and the deliberate banding in the sky are perfectly dramatic for highlighting such a simple design. What render software are you using and how much of the final image is post-processing?

  • Bugatti Veyron 16.4 WIP

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    A

    It is hard to do, but it is called mesh modeling. you put blueprints together, and start to model. drawing arcs and help lines, you see one the picture. And draw squares, and move them. Its hard to tell...Its the same as they do with other 3d model programs. search for car 3d tutorial for 3ds max or somthing similar like that.

  • A Recent Chair

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    pbacotP

    Beautiful. Definitely my style. and great texture.

    Do you think perhaps the middle panel attaches to top bar closer to the front? That deep edge looks uncomfortable (being someone who is taller). Hard to tell from the sample.

    Peter

  • Character

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    T

    Fun stuff! πŸ’š

  • Render By Hypershot :)testing

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    G

    That Japanese one is very good, and the Airplane one made me laugh for some reason.

    Very good renderings.

  • My glasses. Do you like it?

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    M

    Thats pretty cool, especially the render! really like that,

    I think Im going to have to look at some renderers!

  • Showing off

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    M

    yea, I think ill probably be making some similar ones for his friends.

    I will be modelling my car audio install in sketchup too, probably next year now.

    Tom.

  • Things that should never get rendered

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    R

    Nice render, i think youve captured the lighting very well, itd be cool with a background to it though.

  • Environmentally sound details

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  • Ring - Hypershot

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    G

    Lovely ring, what Material did you use for the Gem?

  • That project with all the trees...

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    T

    Thanks a bunch, Guys!
    Tomislavm, the file is 1.42M and the model is 800'x400'.
    Pete, lets not push the season ahead yet, thanks :`)

    Here's a couple more with a different look...?

    tn_shortbeach8-bert.jpg

    tn_shortbeach10-bert.jpg

    tn_shortbeach11-wht+sky+2.jpg

    tn_shortbeach11-wht+sky+3.jpg

  • Looking for input

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    R

    Thanks for the input guys. I don't do a lot of renderings like this. I work as the only drafter for a small environmental consulting company that specializes in gas station design and environmental compliance. Most of the drafting i do is with civil 3d and basic autocad, but it is very nice to be able to use sketchup when needed. The only 3d rendering experience I had before sketchup was what little i did in high school using Autocad 2000. Because i don't do this stuff very often, and have never really considered myself very artistic, i have a lack of confidence when it comes to making something look good (for other people, i know what i like) and much appreciate the input from anyone else. these are all great ideas and i will make sure to implement them in my next rendering project.
    β˜€

  • Scale Model Archviz animation [Update: bottom page1)

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    romboutR

    great effect!!!

  • ..office building..

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    boofredlayB

    Very nice work Jason.

  • Roller Coaster Thrill Ride [For Solo]

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    romboutR

    here i made an example... it wasnt motion but radial blur i used 10%. you can make a batch where you can deside how much the blur will be. will take a lot of time but i think the sequence will look a bit more realistic

    radialblur_zoom10%.jpg

    radialblur_zoom10%_2.jpg

  • Some Household Objects...

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    G

    Hard Drive with a normal Map:

    http://www.3d-dt.com/MyWork/3d/Renders/harddrive.jpg

  • T-Rex

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    A

    Really thanks for the comments! πŸ˜„
    I already have a texture... but i think it isnt that good..(photoshop is hard to use..And Sketchup cant projected it everywehere nice on the model...)So i think i'll wait with the texture till i have some moe skills there.

    Thanks Solo, but i didnt really used a proxy to this model... first i make a polygon surface, and move that in from of the t-rex, than just push/pull it, and move and scale...
    I modeled in this geometry...

    http://i234.photobucket.com/albums/ee272/AernoudLOTR/rex4.jpg

    Than just smooth it.. with subdivide and smooth tool.
    I modeled it as they do in 3ds max..and other expensive programs

  • Kashino House - Tado Ando

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    P

    Thanks for the advice everyone. I was using the mouse + scroll the whole time and not alt + right click drag. At the moment it's hard to get the angle I want, but I'm sure a bit of experience will sort that out. So I got into a model (was just testing the church of light) and found it extremely difficult to set up the interior - I would have already ruled interiors out if I had not seen kwistenbiebel's example above. I have a pretty good feeling that i'll still be using vray for interiors though

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