Very well done. Great attention to detail and technical design. As you already know, the midline is really visible, and there are some other minor smoothing issues. I would like to see you take this further, with more detailing.
I forgot where exactly did i got the resources for the column material.
Posted in the KT forum either by tridem or massimo, don't remember which one.
Provided to offer a help to a KT user asking about stone material. No further info afterward.
Just trying to make use the good looking mat, although I'm a total newb on that matter.
As I said earlier, I'll share it if it worth it. No reply on validating the mat in the forum yet. They probably very busy with all of those render apps development including KT Boost development.
[image: k2kn_SlateStone.jpg]
Slate Stone.mat.zip
Nice bus. Looks cleaner than my car, especially the windows.
Better get it out of that sand. I remember digging mine out of a beach once. Barely made it.
Thanks to all comments!
@rcossoli said:
Very good pictures, I like the lighting.
The dining chairs are spectacular, one collection in particular?
Thanks!! Here are the chair: http://sketchup.google.com/3dwarehouse/details?mid=abd8fdf4ea60d1404cccbece4754c7cf&prevstart=132
Grettings!
Hmm.
the first thing, I,ve seen is the picture, hanging under the ceiling. Why this place???
Then I was wondering about the floortiles, I think the texture is not seemless.
The same with the wood texture. And the fabric at the bed is looking strange at the sides, I think you've used a projected texture.
But never the less, good start, my first renders looked terrible...
Hmm, the problem you have circled is probably you just need to smooth the geometry. But I think you ought to start with the disco lights issue first. Are you using emmissive material for lighting? Try using a spotlight instead for your light sources and that may help.