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  • Share and get feedback on your projects

    762 Topics
    17k Posts
    Mike AmosM
    Sorry, missed this response, stuff happening and loudly. I will not be sending any scene's for a while as onepillockdrive is taking me up the wall. On my tenth circuit of wall, ceiling, wall, floor....... microsnot wanting me to reinstall the pillock drive to "Experience the full benefit of a properly functioning pc experience, it is only between £20 and £50 per month to home all my files on their 'super safe' servers". [image: 1777890619207-b-3-10240s-2006-x-1240-434867-tri-3m-15s-gpu-resized.png]
  • Fullings Mill

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    tademaT
    Thanks Peter, we used to hire the boats and spend an hour messing on the river during our dinner hour! Thanks TIG, I was wondering about the roof, almost straightened it out myself as it looked like a bodge. Cotty, spot on. Street-view should show it better. John
  • 3D Modeling Competition “DOHA 3D” using the freeware SU

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    K
    Good way to get your city modeled for Google Earth for free! And first prize is an iPad! come on! it's Qatar! First prize should be a gold brick or a Lamborghini...lol.
  • KImbell Art Musem Louis Kahn 1972

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    cheddaC
    This stair leads from the lower road & car park entrance, to the upper Gallery. Maxwell & Sketchup as always SL 21.6. Many thanks to Jason Maranto for helping me with this model. Also my friend Tomasz who converted the EPS file to dwg. [image: rcVo_Stair.jpg]
  • Water Bottle

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    N
    @hieru said: Frederik's diagram on that thread is pretty good and Notareal provides some useful variations, but I thought all the options might be a bit confusing. Keep in mind that the posted Frederik's diagram is for Kerkythea. Even as models needs to be split a bit similarly in Thea, same diagram does not apply. Use of "Container" is required for correct result. Study Thea example scene GlassOfWater.scn.thea (that you can find under File > Scenes > Examples). Also on said topic it's mentioned that you need to use mouse right click > Assign Interface. "Assign Interface" was replaced in some point with term "Assign Container".
  • Anaglyph 3d?

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    pbacotP
    @roger said: An interocular distance of 1:10 is a good starting camera separation. Compare that to the separation between the distance between your eyes and the length of your arm. It is also very close to 1:10. Then ask yourself at what distance 3D vision would have been important in a million years of human evolution. Until very recently the length of your arm was the distance at which humans interacted with their physical surroundings so you did not need or could not use stronger interocular separation. I think there is something related to tree dwelling and swinging between branches No really don't we share much of our visual development with the other primates? Then there was a long period of bipedal evolution. We also have better long distance vision in general than many animals, some of whom seem to depend on movement to really see something in the landscape beyond their (very acute) noses. Thanks for the observations.
  • Final Project: Architecture - Urbanization + Apart.Building

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    K
    Thank you guys for the replys. Urban design - just take the terrain from google earth and i use drop tools to bring drawing on the terrain.
  • Elvet Bridge

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    565 Views
    DanielD
    He strikes again!
  • Office Refurbishment Render

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    301 Views
    DanielD
    Well, that's interesting. Yoy might consider removing the dark clouds over the building in the second rendering - my first impression was the building was on fire.
  • Exterior

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    258 Views
    RichardR
    So how did you find it mate? Learning?
  • NPR Russian House

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    Q
    looks great! And what means "Russian"?
  • Classy Living Room Project

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    2 Posts
    605 Views
    J
    Fred, I've always enjoyed your style of rendering and I love the first rendering. Especially the material for the glass top table and wine glasses. The wall on the left is a bit too glossy. You can see the reflection of the speaker and lighting. If you can adjust that it will be great. The center black chandelier needs to be a bit glossy to bring up the glass material and it will feel more high end. While you are in there pick up the cushion from the ground (j/k). Other than that, love it. James
  • Exterior rendering

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    srxS
    Nice clean project, both architecture, and viszuals. Maybe some post pro in color levels.
  • Introducing myself - collection of finished works

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    578 Views
    S
    A final shot and some test renders [image: AGnp_project1_1_1.jpg] [image: NiRa_project2_3_3.jpg]
  • Modern art...

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    4 Posts
    470 Views
    K
    Hapkey? is that you?
  • NPR Great Wall Cinema Sketch

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    437 Views
    allanxA
    Thanks Dale and Stefan...I'm happy that you noticed Khal drogo, I saw him in the season finale which inspire me to do a sketch and used it as avatar...
  • My Barbara Barry's inspiration

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    F
    @dale said: Fred, your work just keeps getting better. Thanks @roger said: Where did you find the flying carpet? Looks like the left corner is revved up and ready to go. Ok just see it... @stefanq said: Fred, every time you make a new post, I become a bigger fan of yours. If you continue to do so, I'll be your number one fan. Since in the last topic of yours I brought into discussion the beautiful Candice, and after reviewing some of her images (Google images) I've noticed that your images are very "earthy" to say so. What I mean is that I think you need some blue or gray in your color scheme. Not saturated , and just here and there, like a sofa, a curtain or a small wall. I'm not very good with colors, I just love architecture and interior design more and more, and I don't necessary know what I'm talking about. It's just something that you could experiment. Regards, Stefan Thanks a lot Stef for your kind comment, I notice what you say about the colour shame.
  • BEDROOM

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    9 Posts
    703 Views
    zdesaynZ
    @thegreek87 said: I really like the style of your renders, very dramatic thank's a lot thegree87
  • :Pool:

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    marked001M
    I've definitely gotten a bit 'bloom' happy lately...not sure why. Maybe because I'm late to the game and just discovered it..haha. Agreed on that chick.. she was a rush job to get in there the first time and for whatever reason, I didn't replace her
  • Building render

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    D
    I love the trees Im a big fan of the conceptual/NPR styles and I think these trees would be great for them. Regarding your render I think that the grass is a little too big, might have to scale it down a bit. Looks good though
  • Titanium curved facade

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    S
    Yes indeed, it was a lot of work. It took a whole school semester of 10 weeks. The details in the 4th and 5th picture are sketches made by hand. And I gave them a color in Photoshop. The 3d details below these sketches are rendered in Vray. The materials are named in indesign. Here is a simple interior render I made this morning for a presentation tomorrow. I ain't 100% satisfied with it, but the purpose of this render is to show how the steelwork was formed and to understand the details better. [image: interiorpsd.png]

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