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  • Share and get feedback on your projects

    752 Topics
    16k Posts
    Gus RG
    More stuff. I need to do a bedroom. [image: 1757900457054-gus-robatto-kitchen-wip-07-resized.jpg] [image: 1757900464503-gus-robatto-kitchen-wip-08-resized.jpg]
  • Request for Inspiration - Volume Studies

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    GaieusG
    @carloh said: @leminilab said: Hi, I bumped into this thread by NicolasWeh on the Lumion forum and it made me think of your post: http://lumion3d.com/forum/gallery/like-an-architectural-contest/ I'm unsure you can view this unless you're logged in though... Here's one of his images, just in case: [attachment=0:21v6hk3y]<!-- ia0 -->PONENT NOCHE 10.jpg<!-- ia0 -->[/attachment:21v6hk3y] i looked up the link in this post and i really like the palm trees he used...can someone tell me how he did them? i would say they are made in photoshop? on the other hand somehow it looks rendered (judging by the 3d'ish optic and the shadows) Those are speed tree models - "real" 3D although behave in a level of detail mode. Part of the Lumion rendering application 3D library.
  • My Man MCA's Got a Beard Like a Billy Goat

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    HieruH
    Thanks Richard I still haven't' managed to sort out the lilies model yet - too many distractions - but I'll get there eventually
  • My First Paid 3D Model

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    iichiversiiI
    Looks great and well done, can we see a painted version?
  • My First motorbike in SU

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    RichardR
    Yeah WOW Roy. Really great job mate, I'm impressed!!
  • Studio Set for Brochure Renders

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    RichardR
    Thank you guys, I really find these jobs fun! @Michalis - mate I haven't edited SU vectors though I have vectors created native in Layout. Though do tend to avoid illustrator at all costs. I just don't find it user friendly!
  • [Interior] Simply Room with Podium &amp; Vray SU

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    J
    I am a podium user and have love it. But looking at these I have to say I prefer the Vray render. The lighting and detail seem much crisper and warmer.
  • Su- rendered model on iphone/ipad in a real room

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    iichiversiiI
    @jo-ke said: It's just in process.... Brilliant, give us heads up, very interested in your workflow
  • Flamingo in the garden

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    M
    @chedda said: These plants & flamingo i believe are credited to Solo (here on the forum). They were available from his site as a paid download see plant pack 1. I have bought these and can say they are very well made. They are included in the Podium V2 Browser in 3D plants and I agree, they are extremely well done. I wish there were more of that quality.
  • Family House

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    allanxA
    My suggestion is find a view without the fence blocking the house and pick a good sun location/time of the day so you have a better shadows for your render.. Another one is pick another shade that will compliment your brown color but will stand out with the rest of the colors... Play around with the materials and colors and you'll surely have a wonderful scene here.... allanx
  • Five variations of style for one house

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    Q
    @nomeradona said: hehehe never realized its really simple to do deconstructivism in sketchup. Deconstrucivism is easy.... For every building....... Take hand sledge and..............
  • Little dining room with Vray - up-update

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    J
    @carloh said: i don't know if this is the right place to ask, but i'll give it a shot. i'm using sketchup 8 and the maxwell render plugin for it. i wanted to create spots like the ones in this interior shots. the thing is, that i don't know how to create such light cones with it. when i place an emitter they only bring diffuse light. do i have to build the spot like in reality with a reflector insinde to create a lightcone? or is it simply not possible to do that with the "cheap" plugin for sketchup and i would have to get the full render suite? sorry for my noobish questions, i'm kinda new to the material. Hello Carloh, I have used emmisive material (to light up the lamp (halogen) and used IES files to create the light effect in most of these renders. Have a look at the IES files here: http://www.smfcreativegroup.com/blog1/2012/04/24/ies-light-files-for-vray-and-mental-ray/ I also found this tutorial, maybe it help...I am not familiar with Maxwell: http://www.youtube.com/watch?v=6JG36nAWc6M&feature=relmfu Good luck.
  • Picnic in the sunshine

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    david_hD
    Beautiful render, but that is one healthy girl in the last picture. She must be about 12 feet tall.
  • Render this competition?

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    R
    +1 Gives me an excuse to indulge - improve my skills and knowledge from others as well as have some fun.
  • Hetzer Low Poly

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    Mike AmosM
    Nice Hetzer, is it possible to post the hull texture/colour? Would be much appreciated for an E-25 I am working on.
  • Gray interior

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    DanielD
    dunno...all the bright flashy colors are distracting....maybe if you used more neutral colors, such as gray.....just kidding. It all looks good except the couch - those sharp sdges do not look natural for an upholstered piece. Also, for such a symmetrical composition, I'd move the camera off center.
  • Pushing Su and Twilight to the limit...

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    F
    Indeed, impressive work as always, Fred! On a laptop with 32bit SU and Twilight. @nomeradona said: great render. you are really pushing twiglight fred. the developer should put you in the annals... Fymoro is of course, already in "the annals" as a 2011 Top Ten Artist for Twilight Render.
  • Indigo Interior render

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    J
    Bom rendering, e como já foi dito acima, a relva está com um verde muito vivo. de resto óptimo, não costumo trabalhar com o indigo. Um abraço
  • Glass Splash

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    michaliszissiouM
    @michaliszissiou said: @Rick I strongly recommend you to register to blenderartists.org if not done already. with some similar name, I guess, so to find you as a friend there. I also recommend you to learn the nodes set up system of cycles. An excellent UI with almost endless possible solutions. Very easy to handle it, after watching some basic setups. Blender isn't sketchUp. But, it does huge steps to this direction, day by day. On the other hand it's much more powerful on organic modeling. Blender isn't just another modeler, either. It's much more. A powerful app that is developing rapidly. And still, we can use SU for archi-modeling and export excellent obj files to blender. Textures and UVs included. Thanks to TIG http://forums.sketchucation.com/viewtopic.php?f=323&t=33448 You may need some other tools, we had a discussion here: http://forums.sketchucation.com/viewtopic.php?f=179&t=44345 I enjoyed the making of a snow scene. Though not for cycles*, still very enlightening on how to use weight painting. *can be done in cycles, masks (stencils) have to be handled as 'factors'. lol, learn cycles nodes! About shortcuts and inputs: Under user preferences, find them there, it's easier. Have a look how my setup looks. [image: O3p6_Screenshot2012-05-18at11.24.43AM.jpg] [image: tOtF_Screenshot2012-05-18at11.24.55AM.jpg]
  • Concept kitchen - big island and tea pot

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    J
    I´m not a vray expert but i think you should add a bump map to simulate some material texture on the walls, like stucco per example. The same concept should be applied on floor.
  • Renders - Auditors Office Remodel

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    Bryan KB
    @emerald15 said: Do the desks slide through the walls... as in 'Brazil' I immediately thought the same thing!

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