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    Teatime (classic white interior)

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    • pugz1983P Offline
      pugz1983
      last edited by

      Hi Everybody,

      I have put the Paino Room scene I was working on on hold and I decided to use the room for a new scene. Love some feedback on the model and render. Maybe some pointers on camera setup.
      Model made in SU and rendered with vray.

      Greetz Twan


      render5.jpg


      render6.jpg

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      • jo-keJ Offline
        jo-ke
        last edited by

        modelling lightning and texturing is incredible! better then reality.

        http://www.zz7.de

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        • soloS Offline
          solo
          last edited by

          Dang!! awesome stuff. I see this and I wanna play too (just to damn busy right now)

          I'd love to see how you modeled that awesome chair.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • N Offline
            ninopiamonte
            last edited by

            I love its style, especially the chairs ๐ŸŽ‰

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            • F Offline
              fymoro
              last edited by

              Nice render congrats... ๐Ÿ‘

              http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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              • Bryan KB Offline
                Bryan K
                last edited by

                ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜ž ๐Ÿ˜‰ ๐Ÿ˜„ ๐Ÿ˜„

                See my portfolio at https://delphiscousin.blogspot.com/

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                • H Offline
                  Hussel Hann
                  last edited by

                  Agree with jo-ke

                  If there is any tut for that cool chair it would be awesome... ๐Ÿ‘

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                  • stefanqS Offline
                    stefanq
                    last edited by

                    ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘
                    Fantastic image. Tutorial: Visualisation Composition Series #1 Rule of Thirds
                    Make your style and use it when you start to render, for better framing.
                    http://nomeradona.blogspot.com/2012/03/tutorial-visualisation-composition.html
                    Regards to Nomer, for his awesome support!

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                    • A Offline
                      ArCAD-UK
                      last edited by

                      Stunning render and modelling. Is it me or does the back of the chair look twisted clockwise from the seat? I'm guessing the model is accurate so could it be the curvature of the top moulding, perspectiv/lens length, v-ray or possibly just an optical illusion?

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                      • pugz1983P Offline
                        pugz1983
                        last edited by

                        Thanx for the nice comments. I should set something straight. Room was made with SU (Window + panneling etc) the chair model is from Arvhive3d. I too want to know how to model a chair like that in SU, but at the moment it's not within my range of modeling skills ๐Ÿ˜„ . I think it can be done in SU but better in another modeling app like C4D, MAX or Maya. Maybe some ZBrush for the details.

                        Greetz Twan

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                        • pugz1983P Offline
                          pugz1983
                          last edited by

                          @stefanq: thanks for the tip on nomers composition tutorial. I've learned a few things. I've noticed that there are a lot of tutorials for SU and other 3d modeling software that cover the basics like basic modeling, texturing light setup and rendering, but not a lot of good tutorials for more advanced things like compositing, material creation(accurate)and environment modeling.

                          Greetz Twan

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