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  • Share and get feedback on your projects

    736 Topics
    16k Posts
    BoxB
    @L-i-am Here's a version I did in mid 2023. https://youtu.be/xZawPNj6aio
  • Dead Space Scenes Workflow

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    boofredlayB
    Fantastic stuff.
  • Architecture animation

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    renderizaR
    @qqq said: Looks very fresh and dynamic! How much time did it take for rendering/assembling video? Each frame was about 4 to 5 seconds and the hole animation I can't remember exactly but it felt like around 6 hours. For video editing I first tried Adobe Premier Pro and I could not make the resolution stay good since it compressed the video too much. On the other hand Windows Movie Maker did not altered the resolution which is good. The time for video editing was really fast no more than 2 hours. Thanks
  • From Skp to Reality 02

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    F
    Yeah no worries i have to say these photos are really too perfect and you can think they are renderings but no...If it was renderings it would be some pretty good one
  • Quick NPR Church Additions

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    C
    Really nice presentation work, I like the building design too.
  • Architecture Work by Julian Architect

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    renderizaR
    @fry_julian said: For the ones who still think that Skp is not good enough compare to the other programs.. I think SketchUp is the best! Nice work!
  • Architecture Work by Julian Architect 02

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    J
    Rewally nice work!
  • From Skp to Reality 01

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    boofredlayB
    What a great project.
  • Dead Space Ishimura Captain's Nest

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    iichiversiiI
    I'm not a horror game fan but I did play both dead space games, in fact I'm too scared to finish the second game but yes I loved the games and great work on those reconstructions, exact replica
  • Kitchen

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    Bryan KB
    Very nice!
  • :Cafe Interiors:

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    Bryan KB
    Excellent work as always!
  • Animated Presentations Imminent: Suggestions?

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    renderizaR
    Lumion is great option…I have tried their objects animation tools and I am afraid it is quite limited. It works for basic stuff like moving cars for example. My favorite plugin for animating objects inside SketchUp is “SimFonIA Animation Tools”. It provides a record video option that compiles all the individual frames to a video automatically and you decide the resolution which is good. There is more than one way to animate for example you can use key frames for recording multiple component and subcomponents positions which enables you to keep layering animations one on top of the other to achieve a more complex animation easily. Also you can record vertex’s positions for animation using the Deformation option inside the key frame editor to create more organic animations. For more options you can animate using the “Transformation Processor” which has lots of options in itself. From the video you have posted correct me if I am wrong but it seems you have “LightUp” for rendering? If so the “LightUp” can display the first component layer animation but sadly not the subcomponents animations but I have received feedback saying they are working directly with LightUp and Twightlight to have more compatibility with the plugin, fingers crossed. Overall the tools inside “SimFonIA Animation Tools” will enable you to animate your Bridge very easy plus you can maybe add moving water, trees, clouds, birds and so on. The best part in my opinion is that somehow the animation stays with the object so you can share it with other people or reuse it in another SketchUp project, don’t know how that is possible but it is. The learning curve took me a couple of hours to figure out that in order to activate the animation input for the key frames you had to assign a name to the animation inside the transformation processor but after that it was all good.
  • NPR Bridge in sunlight

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    CarlohC
    i really like your renderings, but i like them more without the NPR style
  • Little Church On The Hill

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    D
    Gorgeous image John,your use of texture is really unique and also so much in keeping with your models.I think your images are some of the best I have seen here,and they also carry a "signature" which is very much your own.
  • Restaurant 'on water' slimple presentation (1hr)

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    Q
    @mitraniulian said: very nice thanks!
  • Coffe bar

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    olisheaO
    An Edward Hopper feeling to this image! Nice! Unsettling!
  • NPR church

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    Al HartA
    @cotty said: Nice examples of different shadows! One question: is there a reason why the walls in the shadows are not dark anymore when the soft shadows are applied (second image)? We added an option to show shadows on "shadows and surfaces in shade" or "shadows only" Basically, with the second option, surfaces which do not face the sun, and wold not be lit by the sun even if nothing else cast a shadow on them, are ignored for the second option. Here is a Sketchy Shadow version with shadows on "shadows and surfaces in shade". (Also I changed the scale on the hatch pattern to have more white space between lines) [image: bUSj_St-Antonius_Kirche_Bad_Wuennenberg-SKSH-l.png]
  • NPR house - Ashoka Canggu

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    unrealVizU
    Hi, thanks - probably the screen makes a big difference - here, in my workplace it seems much more like you said, then in my home, where I created it. I guess I should calibrate all the screens I use . However - that was my goal, to make it look like a sunny day, where everything melts a bit in sunlight . I'm sure it could be done better, so any tips are most welcome! Mike
  • Red Bull F1 Car

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    L
    A more painted look. [image: oOCK_A.jpg]
  • New interior rendering

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    Bryan KB
    Looks damn good to me.
  • Train Station Animation

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    renderizaR
    @unrealviz said: Hi, nicely done. What I like are those hand-held shots. They give it a doze of a tension and drama . But I would like to draw your attention to those fast shots at the beginning. They seem just a bit to fast, to chopped. Like chase scene in the accelerated movie from the old times, if you know what I mean!:D Thanks for the critic I really appreciate it. For the camera controls I think is worth mentioning that I used CStools for C4D.

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