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Subcategories

  • Share and get feedback on your projects

    752 Topics
    16k Posts
    Mike AmosM
    @Gus-R Thanks for the explanation, looks great.
  • Chocolate Bar

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    6 Posts
    407 Views
    pbacotP
    haha, nice! fun place
  • My life...

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    55 Posts
    6k Views
    M
    where can I get this plugin? (URL) kwistenbiebel, could you send me the model.skp or a link where i could download it? thanks
  • Nursery

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    15 Posts
    976 Views
    usenU
    Thanks Dale
  • Free Work

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    2 Posts
    270 Views
    DanielD
    Looking good. You need to mix up the book components on the shelves a bit more so the repetition isn't as obvious. Also, IMHO, the scene needs some more entourage "stuff" to give it some more life.
  • Classic Kitchen

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    LapidiusCortezL
    The colors and shadows are really good. I wonder sometimes how the rendering is actually done internally. Posing and posting more natural colors can become tricky with each level of complexity added to the objects. Kitchen objects though plain & simple can be hard to objectify virtually.
  • Bmw 5 series touring

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    5 Posts
    597 Views
    CarlohC
    Thank you very much for pointing that out...would have been a pretty bad wakeup if someone wanted to sue me for using warehouse models
  • Trapped

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    9 Posts
    620 Views
    tinanneT
    Really enjoying the design of the window bars. I've never seen that before. Much prettier than the standard verticals.
  • Chillin Out

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    22 Posts
    869 Views
    tinanneT
    @marked001 said: not that i don't love all of your images, but I REALLY like this one, john! Yeah. Right there with you Jason.
  • NPR Barn Rendering

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    26 Posts
    1k Views
    allanxA
    Thanks Simon... allanx
  • NPR Kitchen Garden

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    9 Posts
    460 Views
    allanxA
    Hi Tina, The background is a combination of png clouds that I got from the internet and sky from Maxwell Render then I painted the rest in Photoshop to add variations.... allanx
  • Site Marketing Plan - Layout / Indesign

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    8 Posts
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    B
    Not to take away from the site plan layout and excellent work on you part, I was wondering if the planning department has minumim side yard and set back requirements. Seems like you can not walk between some of the houses. The local fire department may have their own requirements. Some areas with houses this close together require fire rated walls on that side of both the structures. Just some thoughts, Bob
  • Metal and wood

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    5 Posts
    474 Views
    gillesG
    Thanks, but some re-work in mind. @ Pilou: pas si loin, le Roi des Batteurs, le taille crayon de R.Loewy et un épluche pommes & patates.
  • Cafe Tables

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    4 Posts
    349 Views
    cheddaC
    Looks great.
  • Artisan Plugin (SDS2).....Cave

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    47 Posts
    15k Views
    olisheaO
    Thanks jpalm, I wish I had more time to keep making models like this. It wasn't very large at all, most of the file size came from the texture. It was very fluid and easy to navigate. I forgot to mention I used sketchup's native "from contours" tool (sandbox) to link up the tops and bottoms of the "columns"...this was then subdivided a few times. The morning Thea render had no direct light; only physical sky was used to give a general glow. I love Thea's physical sky. For the afternoon shots I used direct sunlight and physical sky combined. For the misty afternoon shot I added the volumetric fog in photoshop, bit of a cheat really but I never got my head round volumetric materials especially as my dual core computer was rendering them soooooo slooooooow! 41MB in total 477,526 edges 314,374 faces If anyone wants me to upload this model for playing/rendering let me know and I'll make a download link.
  • NPR Inside the Barn

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    4 Posts
    659 Views
    allanxA
    Thank Bryan and Simon... Yes Simon that's Max Greuter's working class hero... allanx
  • Archive Room

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    5 Posts
    354 Views
    J
    I'll get back to you when I find a flaw!
  • Brass Ruler

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    12 Posts
    625 Views
    mitcorbM
    And I guess they have had measured success with the ruler?
  • Design by Raymond Loewy

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    20 Posts
    632 Views
    Bryan KB
    Impressive! I wondered if anyone noticed it was Raymond Loewys birthday. I didn't post it as I was out celebrating. Well, sort of, since I was the only one at the pub who even knew who this was and even tried to impress a lady with who he was and why he was important. She, er, humored me.
  • Goods inward.

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    3 Posts
    368 Views
    Rafferty94R
    Okay well thanks to John I managed to find some great textures. Still learning though so any advice would be a good help! [image: U5xZ_militaryinstallation.png]
  • Jellyfish

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    28 Posts
    2k Views
    Rich O BrienR
    Cycles is slow compared to Thea. What is super flexible about Cycles though is the Integrator. Instead having say 10 samples per material you can define the samples for each attribute. Got a highly glossy scene? Then up the glossy samples. Or need more definition in the shadows then bump up its samples. No need to have global samples constantly extending render times. Target what needs baking. I'm not advocating that you drop SU but I do think Blender makes you a better modeler because it forces you to reteach yourself and lose the typical SU approach. I now model in SU completely different because of Blender. Plus, I have a very solid pipeline in exporting and importing that respects Blender quads and SU quads. What would make my day in SU is faster imports. Waiting 10mins for something to import is unacceptable. That and the fact that it's exporters consistently fail to export is another major problem. Your recent PM file is a classic example of that.

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