⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • Share and get feedback on your projects

    758 Topics
    16k Posts
    Mike AmosM
    Looking good, Steve, very good.
  • Merry Christmas Sketchucation!!

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    olisheaO
    lol not 300 dpi! I wish! its because I exported lines at twice viewport and upscaled render to fit.....so needs downscaling now! I didn't realise it was so big! render is only a midget 1000x 1000.
  • Model this: Accelerate sofa

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    boofredlayB
    Thanks Sepo. Nice work WEi.
  • The Snowman Thread

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    michaliszissiouM
    Nice thread. This photo of d12dozr indicates that lot of subsurface scattering (SSS) is needed. Translucency too...
  • Render this: NPR Lighthouse

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    P
    Wow, what a wonderful thread to find after being away for some days. Thanks everyone for the creative kick in the pants. This was a lot of fun and engaging to read. Here is my take. Best, Peter K. [image: I47R_Lighthouse1forWC1200.jpg] [image: DdWD_Lighthouse1forWC1200Rain.jpg]
  • New composition...

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    T
    So glad you like...fun for me too! Here's the next state: [image: Esxh_comp1-6-864g8e11.jpg]
  • Xmas card 2009 FINAL

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    marked001M
    thanks allan. cards shipped yesterday so they actually shouldnt go out as late as i was expecting..haha..
  • State Assembly Bldg, Porto Alegre, Brasil

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    FrederikF
    Yep... Great looking, Edson...!
  • Skate model and render

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    C
    Good beginning. Those are some serious trucks you have there. My only crit is cutting is going to be intense with that little clearance between the board and wheels. It looks like it needs about a 1/4" medium-hard riser.
  • ********** Garbage **********

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    david57D
    After cleaning up the yard. [image: yGSo_CleanUp.jpg] [image: bIQe_CleanUp2.jpg]
  • SU to Maxwell gallery

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    M
    frv, such a nice work from you, like it a lot ...and got a bit inspired as well... so thank you and keep up the good work
  • Pub - Bar Interior

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    R
    thanks TIG the truth would have liked more time to do this scene was complicated because, as he was also designing modeling space. no human figures and put many items on the tables because I wanted it to look good all the space on all the walls with lights. I think for 6 or 7 hours of work including rendering time the result is positive, It is always difficult to work against the clock
  • Oak Furniture - WIP

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    D
    I'm not sure about sunlight for interiors, but you should try the others out. The 2nd tip is improve your tone map. Do those adjustments (gammas / exposures) or adjust it in PS or gimp. Simple but very neccessary.
  • Villa designs

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    N
    Wow! Great renders. I'm not overly keen on the post processing of the second render but the first one is fantastic.
  • Mtn bike headset

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    S
    Thanks for the replies guys. Anyone have any idea how it would look rendered? I am thinking about trying kerkythea soon. Is it better to have more line segments in circles or will it look fine the way I have it now when rendered?
  • SU Building

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    david57D
    Another from the Google Warehouse. [image: fLw6_SuBuildingsC.jpg]
  • Buddha

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    R
    Jup I consider 3D modelling organic surfaces like making a clay model. Though I did use a poser model for the face as reference. Faces are difficult. Also not entirely happy with the hands and feet. But thats just between jou and me
  • 2010 MAC 53' All Aluminum Cali Legal Drop Deck

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    P
    lol ye srry MAC is a trailer brand! thanks for commenting
  • Panorama of romanesque monastery

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    N
    These are fantastic and very realistic. I must try a spherical render like this somewhen.
  • Gun test

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    S
    Thanks mate i will
  • Recent work

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    boofredlayB
    Nice work Wyatt.

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