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    Mtn bike headset

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    • S Offline
      Slimdog
      last edited by

      Just looking for some C & C for my little project.

      I am looking for help with a couple of things. One being the follow me tool. I find when I make my shape and then extrude it in a circle the whole shape ends up being made of individual lines segments. Is there a way around that or should I just live with it? Second question is about how blocky the model looks. I guess I should have used more sides on my circles? Any recommendations on that?

      http://i60.photobucket.com/albums/h30/slimdog72/headset1.jpg

      http://i60.photobucket.com/albums/h30/slimdog72/headset2.jpg

      http://i60.photobucket.com/albums/h30/slimdog72/headset3.jpg

      http://i60.photobucket.com/albums/h30/slimdog72/headset4.jpg

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      • D Offline
        dolphus
        last edited by

        Only thing that comes to my mind is more segments in your circle I sometime use 200 for a fine finish, hope this helps
        PS Nice model

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        • D Offline
          d12dozr
          last edited by

          I like to use the "Engineering" style for projects like this where you have lots of small faces - it makes the model more visually appealing 😄

          3D Printing with SketchUp Book
          http://goo.gl/f7ooYh

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          • S Offline
            Slimdog
            last edited by

            Thanks for the replies guys.

            Anyone have any idea how it would look rendered? I am thinking about trying kerkythea soon. Is it better to have more line segments in circles or will it look fine the way I have it now when rendered?

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