⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • Share and get feedback on your projects

    758 Topics
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    Mike AmosM
    Looking good, Steve, very good.
  • Me and KT

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    F
    Wow, Tyskie Color of lower part of beer is a little pinkish. Nice caustics btw!
  • Steampunk Ray Gun

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    Bryan KB
    Pretty cool!
  • Quick one for fun

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    StinkieS
    @hobbnob said: no offense, but what is it? As TIG figured out, it's a bit of a building.
  • First Thea renders

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    FrederikF
    Really nice first attempt... How do you like the app so far, Scott...??
  • Inflatable ground dweller.

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    J
    No, cant say I've seen those, definitely fabric, without inflation. For something like that, which is a static display, the design looks good, but will need more of an air tight arrangement.
  • Studio Shots Kerkythea

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    CoreMaster110C
    I love that HotRod
  • Happy Birthday Sweetheart

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    boofredlayB
    Thanks. It is one of her drawings from years ago. She turns 10 this month. I did model everything in the room. Even down to the candy pieces in the jar. I used Twilight.
  • Autumn Render SU > Maxwell

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    RichardR
    @olishea said: @unknownuser said: Hey surprised you didn't pick my crap tile mapping at the front door mate i really havent picked up on it....whats wrong with it? looks fine to me..... The entry apron and step to the door are in the same tile but not aligned! Naughty me, normally anal about stuff like that!
  • Home 10

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    pmolsonP
    I wonder if I should clarify what my role is in these projects in the Home series. I am primarily the drafter, not the designer. Like any drafter worth a damn I have a little input in the overall design, but I am not the one coming up with the design concept. My job is to draw them and make sure they will stand up when built. Just thought I should say that out loud so that I do not mistakingly mislead anyone. @ rickgrahm: With the amazing renders we see throughout this and other forumns I probably should include a note saying "Not A Render". I too always love to see su models come to life. @ Solo: Small world! Seems everything has been done before. @ lapx: You know, I thought the same thing. I think maybe the overhang should have been bigger & maybe a more substantial freize would have balanced the form. Stone and shingles...can hardly go wrong. @Pyroluna: Thanks, I maybe should have cropped out the porta potty. @ xrok1: That was a conscious decision. The great room has a wonderful view of a marsh and a lake. Placing a deck there would have obstructed that view and lessoned the impact of the large floor to ceiling windows. When one walks through the barrel vault at the entry and into the house they are met with this large view. The covered veranda and patio off the kitchen/dining areas provide connection to the outdoors with the same view without mucking up the great room feeling. That was the thought, and I agree. That ladder leaning on the glass is bothersome...hmmmmm. @ all: Thanks
  • Old KT Renders

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    L
    Has someone translated these trees to skp files. The images files can be made as skp components used interchangably on a tree or used in kerky as an instance. This would be nice.
  • Extrude Edges By Rails To Lattice

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    jarynzlesaJ
    This pictures can be used for Rorschach test, because I can see the particular part of a female body in each picture . By the way - great job .
  • Slingback chair

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    S
    Yep.
  • And yet another one

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    olisheaO
    now thats more like it
  • Render this: LCD screen (light emitting material)

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    marked001M
    here's an old,noisy Maxwell rendering.. *edit... reading is fundamental.. LCD screen...whoops, sorry. [image: tv1by9.jpg]
  • Bathroom design ( WIP ) Indigo [UPDATE]

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    pilouP
    When you have a such landscape through the window [image: gndZ_landscape.jpg] it's a pity that not to benefit of it! So 2 solutions return the toilet on another wall or use a mirror
  • Vrey & TheaRender

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    O
    Thanks to all [image: Thqg_13.jpg]
  • :Day Care:

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    RichardR
    @marked001 said: yeah, you're right richard...looking at it again..its just so hard to find a good, big wood texture i'll be back soon with the next one. Making them out of others in PS is often as quick as searching mate!
  • Model AND Render this: Lavalamp

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    K
    Hey, I'm starting on a lavalamp. Modeling's going smooth, but idk about rendering. Gonna be difficult with demos... Turns out that Subdivide and Smooth ($22 from Smustard.com) is almost ESSENTIAL to modeling this. Edit: This is what I have done so far: [image: 6GxJ_Lavalampunf.jpg]
  • Residential render for cc

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    R
    My crit is all the houses are exactly the same. I'm not a fan of living in such environment. Even if you mirrored a house it would evoke a sense of difference. What render package? Rick
  • Billboard 3D trees, results.

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    RichardR
    @honoluludesktop said: Richard, "low transparency to soften", nice tip for a beginner like me to explore. Is that why some of the bunches of leaves in the center of a cluster look diffuse? Maybe that's the way it looks when the edge between the leaves and sky is well integrated. This got me to thinking that for the sake of the perspective, perhaps the reverse is better. Diffuse at the more distant edges, and sharper on the surfaces closest to the observer. Have you tried it that way? I could cutup the tree into sections that can be blurred, or made a little transparent to achieve the desired effect. Best perhaps for mid-range 2d veggies? BTW, do I misunderstand this post? What is a 3d billboard tree, as vs a 2d tree? Sorry mate, I thought I had replied earlier! I didn't play any further than this test given the results of billboards (yes same as 2d, just a commonly used term for same!) in rendering just has trouble compeating with 3d so I dropped the tests, though I did some later tests just using the map on a sandbox tooled single mesh and bought forward and back the obvious parts of the plant, I do this with a few plants I use to get better sun shadow response and it worked ok on the tree too. Cant find the tests now!

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