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    Studio Shots Kerkythea

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    • D Offline
      D-space
      last edited by

      @johnsenior1973 said:

      What's with the angle of the laptop screen?

      The Qosmio laptop was in fact model by Sergio in SU6 format and haven't ask him yet about the angle issue.
      As far as I'm concern, the tilted angle is for better effeciency, saving much render area/time and enable front and back view as well. πŸ˜„

      Btw different FOV or focal length was used for both front and back.

      http://blibestmentalt.no/54981

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      • D Offline
        D-space
        last edited by

        @majid said:

        yea mate, and also prepared some kt renders, soon will show em off πŸ˜„

        Hope to see them soon!

        http://blibestmentalt.no/54981

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        • D Offline
          D-space
          last edited by

          @richard said:

          These first two are brilliant!

          The second are nice but mate they need some of your artistic skill and more dramatic lighting!

          The bike in particular I love and would love to get a hold of the model as rarely things grab me as wanting to be rendered!

          I saw a stunning render of a honda early F1 (?) an open wheeler anyway, the model was from the honda site somewhere and needed to be assembled from pieces. I did it then lost the darn model and haven't had time to download and rebuild. Like the bike it offered up so many nice photographic opportunities!

          Wow Richard! Thanks mate!
          Love to be more dramatic with the lights, but you know, different rendering apps have their capabilities. So it's that much I can do with KT for now.
          And love to see some F1 esp from you and always enjoy rendering while we still have the passion to. πŸ˜‰

          http://blibestmentalt.no/54981

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          • L Offline
            lapx
            last edited by

            Dspace,

            These are some of my favorites. I had just the opposite comment of Richard, I like the lighting effect.
            Its soft and has a bit of mistery. I guess its all in what your intention are. BTW what type of lighting did you use: hdri, emitter,..? The color rendition is nice.

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            • ken28875K Offline
              ken28875
              last edited by

              Wonderful renders, keep them coming. πŸ‘ πŸ‘

              Did you model the bike and car in sketchup?

              Have a nice day,

              _KN

              Follow Your Dreams.

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              • RichardR Offline
                Richard
                last edited by

                Mate I'm sure that a few well placed lights and good camera angle would produce some very nice shots of the scene! To suggest it be a limit of the software is not pushing your abilities to work with it and get something special!

                I'll try and find that old open wheeler and reconstruct it and post it back here, such a great subject!

                [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                • D Offline
                  D-space
                  last edited by

                  @lapx said:

                  Dspace,

                  These are some of my favorites. I had just the opposite comment of Richard, I like the lighting effect.
                  Its soft and has a bit of mistery. I guess its all in what your intention are. BTW what type of lighting did you use: hdri, emitter,..? The color rendition is nice.

                  Thanks bro!
                  Well everyone including Richard have their point.
                  A beach probe was used and you might have a couple of light source to create a better GI feel. πŸ˜„

                  http://blibestmentalt.no/54981

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                  • D Offline
                    D-space
                    last edited by

                    @ken28875 said:

                    Wonderful renders, keep them coming. πŸ‘ πŸ‘

                    Did you model the bike and car in sketchup?

                    Have a nice day,

                    _KN

                    Thanks Ken, I started learning SU much later , thus lacking in much modelling skills compared to you guys.
                    That's why I'm here and you can see some of my old renders have more 3ds models than skps.
                    But I have some collection of models which I would import and assemble them in SU, some engines or wheels etc and render them later.
                    Hope to create from scratch whenever I have the time. πŸ˜„

                    http://blibestmentalt.no/54981

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                    • D Offline
                      D-space
                      last edited by

                      @richard said:

                      Mate I'm sure that a few well placed lights and good camera angle would produce some very nice shots of the scene! To suggest it be a limit of the software is not pushing your abilities to work with it and get something special!

                      I'll try and find that old open wheeler and reconstruct it and post it back here, such a great subject!

                      Thanks mate, I got your point.
                      Love to push my rendering limits too.
                      But you could provide some inspirations or pics, so at least I have an idea of what you have in mind. πŸ˜„

                      http://blibestmentalt.no/54981

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                      • CoreMaster110C Offline
                        CoreMaster110
                        last edited by

                        I love that HotRod πŸ˜„ πŸ‘ πŸ‘ πŸ‘

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