I felt like maybe I should add to my last post concerning Keyshot:
I said that Keyshot is "not versatile", but that's not a fair claim because you have to understand how this program works in order to understand what you are dealing with. Keyshot uses a unique process where you import your model into a predefined 32 bit high definition environment where the lighting is actually based upon the conditions of this environment in a real world sense. What that means is that you don't set up your lights or set up your lighting parameters as you would in standard rendering software. Instead you drag and drop the environment you want along with a huge range of editable materials right into your rendering or onto your model, which you can then adjust the intensity of the lighting, the position of the model, and the hue and coarseness of the material placed upon your model. The results update in real time. It's quite stunning the first time you see it in action.
Ok, so back to why I mentioned versatility specifically. At first I couldn't see how this would work for interior design or outdoor modeled environments, but now I've realized that you can import your own backdrop images. So even though Keyshot is not CURRENTLY supplying a library of organic materials such as foliage or skin (plenty of fabric though) you could bring in these elements as a 2D backdrop image or use it in conjunction with Photoshop, but using Keyshot for the objects you really want the focus on. This might sound like it's more work, but I tried a couple of experiments of dropping a basic Sketchup building and a basic interior into Keyshot and then using backdrop images from the internet. The results were surprisingly good.
I highly recommend you try this out, if only for the eye opening experience. You will know whether this is something that interests you within about fifteen minutes. It's that easy.