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Recommendations for product rendering?

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  • X Offline
    xiombarg
    last edited by 14 Jan 2013, 19:04

    When I've looked at the various plugins and renderers featured and advertised here at Sketchucation, or in Catchup and various other sites they usually use architectural or interior design examples, which makes sense, but what do you guys think works best for product rendering, with a good balance between ease of use and rendering results.

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    • B Offline
      Burkhard
      last edited by 16 Jan 2013, 09:15

      Definitely Keyshot. Fast, very simple ( with one of the best Material Editors) and made for Product Designs.
      You didn't asked for the price πŸ˜‰

      [http://www.ia-plus.de(http://www.ia-plus.de)]

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      • A Offline
        Adorno
        last edited by 18 Jan 2013, 18:15

        The renders I know are versatile, and should work fine with both product and interior design rendering (as well as outdoor scenes). Always try before you buy.
        V-Ray offers full featured 30 day demo.
        Maxwell has a free version with image size restricted to 800 x 800 pixels.
        Kertkythea is a free alternative.
        I've also tried Twilight, LightUp and SUPodium, and didn't like them, but that's just a personal preference.

        Tell us what you've tried and we can guide you.

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        • X Offline
          xiombarg
          last edited by 20 Jan 2013, 06:12

          The only renderer I've tried with Sketchup is SUPodium, which seems fine for a lot of material types, but it's default base shader seems like a sort of matte blinn material or something, but whatever it is it doesn't work too well for a shiny plastics or as glossy paint like car paint.

          I haven't tried V-Ray yet, but I've seen a lot of talk about it, so I guess that's next on my list of tryouts. I was just hoping to find something I could use for less than $400, but that might just be an impossibility.

          Keyshot looks stellar! About a month ago I was talking to a friend of mine who mentioned this but I never followed up on it, so I'm glad you brought it up. If only it wasn't $1000, but maybe sometime. I actually can't wait to play around with the demo.

          In school I did a fair amount of modelling and rendering using Maya, and while Maya is very powerful and versatile, it's expensive, stiff, and rather obtuse in the way it's organized as a program and it's methods.

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          • P Offline
            pilou
            last edited by 20 Jan 2013, 12:18

            See also Ligth Up Plugin (low price)
            and Lumion (Stand alone) the best for easy and funny rendering and animation β˜€
            (but in free version because Pro version is a Pro price! πŸ˜„

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • T Offline
              tomasz
              last edited by 21 Jan 2013, 06:58

              You may try Thea Render. It fits your requirements extremely well.

              Here is a link to a part of Thea's Gallery related to product design.

              Thea has very flexible material layering system:
              LayerSystem.jpg
              Here is an example of a shiny plastic using sub-surface scattering:
              3D_print_white.jpg
              An one of my favorite examples:
              Airbrush_Scene.jpg

              Current beta discount price for 'Thea for SketchUp' bundle including the integrated plugin, standalone studio with 2 rendering nodes is just 320 euro, which is very close to your threshold.

              Thea offers both Unbiased and Biased rendering modes. With an upcoming GPU support shown in a trailer, in my opinion, it is best value for the money invested.

              Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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              • X Offline
                xiombarg
                last edited by 22 Jan 2013, 18:35

                I'll give Thea a try next.

                Right now I'm trying out the Keyshot demo and I have to say that it's one of the best programs I've ever used. It does exactly what it's supposed to and it does it extremely well. Absurdly easy to use and the results are true professional quality. The texture/material library makes everything ready to go and editing is quick and easy. But it is expensive and it's not versatile. It's made for product rendering and that's pretty much it. Not to say that you couldn't use it for other things, but it's a very focused program with results that speak for itself. I won't be able to get this anytime soon, but I'm putting it on my "to buy" list.

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                • X Offline
                  xiombarg
                  last edited by 10 Mar 2013, 02:33

                  I've been trying out Thea for a couple of days and been happy with it so far. It's a lot of program for the price and the interface is good. It has most of the major features of a high end renderer with similar results. Not super speedy though.

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                  • X Offline
                    xiombarg
                    last edited by 28 May 2013, 15:24

                    I felt like maybe I should add to my last post concerning Keyshot:

                    I said that Keyshot is "not versatile", but that's not a fair claim because you have to understand how this program works in order to understand what you are dealing with. Keyshot uses a unique process where you import your model into a predefined 32 bit high definition environment where the lighting is actually based upon the conditions of this environment in a real world sense. What that means is that you don't set up your lights or set up your lighting parameters as you would in standard rendering software. Instead you drag and drop the environment you want along with a huge range of editable materials right into your rendering or onto your model, which you can then adjust the intensity of the lighting, the position of the model, and the hue and coarseness of the material placed upon your model. The results update in real time. It's quite stunning the first time you see it in action.

                    Ok, so back to why I mentioned versatility specifically. At first I couldn't see how this would work for interior design or outdoor modeled environments, but now I've realized that you can import your own backdrop images. So even though Keyshot is not CURRENTLY supplying a library of organic materials such as foliage or skin (plenty of fabric though) you could bring in these elements as a 2D backdrop image or use it in conjunction with Photoshop, but using Keyshot for the objects you really want the focus on. This might sound like it's more work, but I tried a couple of experiments of dropping a basic Sketchup building and a basic interior into Keyshot and then using backdrop images from the internet. The results were surprisingly good.

                    I highly recommend you try this out, if only for the eye opening experience. You will know whether this is something that interests you within about fifteen minutes. It's that easy.

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                    • X Offline
                      xiombarg
                      last edited by 28 May 2013, 17:31

                      I have to recant on the previous post where I stated that Keyshot doesn't allow for oxidized, weathered or aged material. This is incorrect. Keyshot has a label tool system that allows you to import your own graphics into the material library that is typically used for branding graphics but can also be used to make layered, oxidized or weathered effects with typical reflectivity and depth adjustment controls.

                      I also noticed that they have now implemented procedural textures for creating random texture materials such as granite, wood, oxidized metal, marble, and leather.

                      And their large drag and drop material library just keeps growing. They now have all the Pantone color library, internal lighting, caustic materials, Mold-tech textures, among others...

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                      • B Offline
                        Burkhard
                        last edited by 29 May 2013, 09:29

                        Seems you like it...

                        [http://www.ia-plus.de(http://www.ia-plus.de)]

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                        • HieruH Offline
                          Hieru
                          last edited by 29 May 2013, 11:29

                          @xiombarg said:

                          I've been trying out Thea for a couple of days and been happy with it so far. It's a lot of program for the price and the interface is good. It has most of the major features of a high end renderer with similar results. Not super speedy though.

                          The speed depends on a lot of different factors, such as lighting, render method (plus settings)and material complexity etc.

                          I don't have a particularly high spec PC, but when I work on product-viz projects with Thea I regularly get clean unbiased results in 20 minutes and good quality biased renders in 5 minutes or less.

                          www.davidhier.co.uk

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                          • olisheaO Offline
                            olishea
                            last edited by 29 May 2013, 11:57

                            i'd say thea is pretty damn fast!!

                            oli

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                            • HieruH Offline
                              Hieru
                              last edited by 29 May 2013, 12:42

                              That was my point πŸ˜‰

                              www.davidhier.co.uk

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                              • dkendigD Offline
                                dkendig
                                last edited by 29 May 2013, 15:39

                                V-Ray for SketchUp 1.6 Beta just started up recently πŸ˜‰... RT is pretty fast.

                                Devin Kendig
                                Developer

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                                • X Offline
                                  xiombarg
                                  last edited by 29 May 2013, 16:35

                                  @burkhard said:

                                  Seems you like it...

                                  That would be an affirmative. Keyframe is so much more powerful than I expected. 😎

                                  As far as Thea goes, I guess I don't really know what is considered to be fast when dealing with renderings for Sketchup, but with the low polygon counts that are typical in my Sketchup models, a rendering in any typical animation program might take a minute or two at most for a good biased rendering. But I do understand that animation programs are in a whole different class and price point.

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                                  • olisheaO Offline
                                    olishea
                                    last edited by 29 May 2013, 17:17

                                    @hieru said:

                                    That was my point πŸ˜‰

                                    Oh I know, I was just responding to xiombarg and confirming your findings. πŸ‘

                                    oli

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                                    • T Offline
                                      tomasz
                                      last edited by 4 Jun 2013, 12:54

                                      @xiombarg said:

                                      As far as Thea goes, I guess I don't really know what is considered to be fast when dealing with renderings for Sketchup, but with the low polygon counts that are typical in my Sketchup models, a rendering in any typical animation program might take a minute or two at most for a good biased rendering.

                                      You could try Thea Presto GPU engine when it will be available publicly.

                                      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                      • X Offline
                                        xiombarg
                                        last edited by 10 Jun 2013, 15:46

                                        @tomasz said:

                                        You could try Thea Presto GPU engine when it will be available publicly.

                                        The Rolex and diamond ring animations look excellent. I haven't committed myself to anything yet so Thea Presto GPU looks like a really good option.

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                                        • X Offline
                                          xiombarg
                                          last edited by 26 Sept 2013, 21:31

                                          The Thea HDRI pack sounds like an awesome addition for product rendering. The HDRI pack combined with the Presto GPU and all combined with a very reasonable price point, Thea seems to be the best rendering software for your dollar available.

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