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    • RE: Sponza style

      Thanks.

      The images are made up of a straight Podium render and a 2D SU export, they are then blended in Paintshop pro. The 'God-ray' has a 'zoom' blur on it and thus appears not to blend, I will do one later with some severe god rays, but this time I won't zoom it.

      Comics:


      http://img250.imageshack.us/img250/6818/comics800hw1.jpg

      posted in Gallery
      soloS
      solo
    • RE: Sponza style

      Phantom


      http://img263.imageshack.us/img263/5452/phantom800wo7.jpg

      posted in Gallery
      soloS
      solo
    • RE: Sponza style

      God-rays


      http://img248.imageshack.us/img248/8330/godrays800om4.jpg

      posted in Gallery
      soloS
      solo
    • RE: Sponza style

      Thanks...

      The blues:


      http://img402.imageshack.us/img402/2884/theblues800uw8.jpg

      posted in Gallery
      soloS
      solo
    • RE: Sponza style

      Xray lines:


      http://img113.imageshack.us/img113/7615/xraystylesponza800gv6.jpg

      posted in Gallery
      soloS
      solo
    • RE: Sponza style

      Airbrush lines.


      http://img407.imageshack.us/img407/9085/airbrushlinessponza800ed9.jpg

      posted in Gallery
      soloS
      solo
    • Sponza style

      This sponza has been done numerous times, I was experimenting with styles and i got a few nice-ish results. I will post as i get time with various different takes.

      http://img340.imageshack.us/img340/9695/thesponza11ed800dt1.jpg

      Oh...I used Podium as usual.

      posted in Gallery
      soloS
      solo
    • RE: Glass bricks textures

      Thank you, they will come in handy.

      posted in SketchUp Components
      soloS
      solo
    • RE: Hello Everybody!!!

      Solo's in da house too.

      posted in Corner Bar
      soloS
      solo
    • RE: SketchUp article in the 04/10/07 Architects' Journal

      R
      @kwistenbiebel said:

      I mean, a rhinoceros is not exactly sexy ...(at least not to me)

      http://www.joe-ks.com/archives_jun2004/RhinoBabe.jpg

      solo

      posted in SketchUp Discussions
      soloS
      solo
    • RE: SketchUp article in the 04/10/07 Architects' Journal

      I agree with the name, it does not give justice to the product.
      And frankly besides a few styles and textures I cannot see much 'sketch' in it.

      solo

      posted in SketchUp Discussions
      soloS
      solo
    • RE: Haunted houses needed

      Thanks Tom, the light house is amazing, it may just appear in a Cabot Cove-ish render.

      posted in SketchUp Components
      soloS
      solo
    • RE: Haunted houses needed

      I have checked them out, not very good modeling unfortunately. Now on this forum we have some amazing home modelers that can and have created models that come alive when rendering.

      posted in SketchUp Components
      soloS
      solo
    • Haunted houses needed

      I was wondering if anyone has a good haunted house model to share or if anyone has the time to make one for sharing. I wanted to render a series of haunted homes for my kids school function, I seem to be stuck into one style and there are many very talented modelers here that do homes way better than I could.

      Thanks

      (old style homes are also welcome, I do not mind fiddling and texturing)

      posted in SketchUp Components sketchup
      soloS
      solo
    • RE: First Podium Test

      That looks awesome and with the post processing it defines the lines and creates a unique style, your style.

      Congratulations, and great image.

      posted in Extensions & Applications Discussions
      soloS
      solo
    • RE: First Podium Test

      tinnane,

      check your email, I have sent model back and explained reasons.

      I rendered it in 17 mins (without using any bumps as explained in email)


      http://img141.imageshack.us/img141/2158/2007101612271817m9ssx6.jpg

      I am using version 1.5 b3.

      posted in Extensions & Applications Discussions
      soloS
      solo
    • RE: First Podium Test

      tinnane,

      What version are you using?

      Version 1.5 final should be released in days, and many bugs have been attended to including disapearing textures.
      If you would like feel free to email the .skp to me and i can take a look at the issues including render times.

      posted in Extensions & Applications Discussions
      soloS
      solo
    • RE: Podium Trouble!

      Using your settings and at 640 x 480 I rendered it at 26 seconds.
      However I am using 1.5 b3.

      I will add some omni lighting now and see how it turns out.

      posted in Extensions & Applications Discussions
      soloS
      solo
    • Water with SU and render engine.

      Last week there was a call for a water tutorial, I was kinda busy so today I did a very quick model with a turbulance mesh and a water bump map. I rendered it with Podium, but believe that Kerkythea users can also use this model. I use a geodesic omni light you will notice, feel free to delete it and use your own style, or if you like the way the light gets distributed feel free to use it or even save it for future use.
      Instead of a drawn out tutorial (I am lazy) use the .skp and see what opacity levels, texture mapping etc I used.

      Hope this helps.


      http://img81.imageshack.us/img81/9250/200710151600529m50szd5.jpg

      Due to size restriction, please find attachment here:
      http://www.websitetoolbox.com/tool/post/supodiumforum/vpost?id=2224121&pid=21163160#post21163160

      posted in Extensions & Applications Discussions extensions
      soloS
      solo
    • RE: Podium light and texture tests

      LOL on the violence.

      Since 'Easter Island' is taken, I give you 'Solo Island'

      http://img213.imageshack.us/img213/2766/2007082702244410m2scz1.jpg

      This render took 10 minutes.

      posted in Extensions & Applications Discussions
      soloS
      solo
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