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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • RE: [Plugin] 2D Tools

      @tig said:

      I starting to rewrite it to be compatible with newer SketchUps...
      It was never published,
      In the newer version - tTry the tapping the TAB key instead of right-clicking in open-space.
      Changes to SketchUp messed with right-clicking !
      Try the latest version from the PluginStore...
      But I've PM'd my v8 RBZ to you and Dave R for your info...

      TIG
      YES! Now TAB works for the menu!
      Right click gives me the three items listed previously.
      THANK YOU FOR THIS AND FOR YOUR AWESOME SERVICE TO OUR COMMUNITY!

      posted in Plugins
      S
      sketchydog
    • RE: [Plugin] 2D Tools

      @sketchydog said:

      @tig said:

      I starting to rewrite it to be compatible with newer SketchUps...
      It was never published,
      In the newer version - tTry the tapping the TAB key instead of right-clicking in open-space.
      Changes to SketchUp messed with right-clicking !
      Try the latest version from the PluginStore...
      But I've PM'd my v8 RBZ to you and Dave R for your info...

      TIG
      I just downloaded that RBZ. I'll let you know in a second.

      posted in Plugins
      S
      sketchydog
    • RE: [Plugin] 2D Tools

      @tig said:

      I starting to rewrite it to be compatible with newer SketchUps...
      It was never published,
      In the newer version - tTry the tapping the TAB key instead of right-clicking in open-space.
      Changes to SketchUp messed with right-clicking !
      Try the latest version from the PluginStore...
      But I've PM'd my v8 RBZ to you and Dave R for your info...

      TIG
      Tab doesn't do anything.
      What I get when right clicking in empty space (with nothing selected) is a context menu that has:

      Invert Selection
      Make Component
      Make Group

      posted in Plugins
      S
      sketchydog
    • RE: [Plugin] 2D Tools

      @dave r said:

      @sketchydog said:

      Recently my Line Style tool doesnt work correctly.

      What version of SketchUp?

      I just tested it in SketchUp 2023 and it works fine.
      [attachment=0:3jtn2osm]<!-- ia0 -->2dt.gif<!-- ia0 -->[/attachment:3jtn2osm]

      Dave- I'm on 2022.0.354 64 bit on PC

      posted in Plugins
      S
      sketchydog
    • RE: [Plugin] 2D Tools

      Down on the status bar, I see:

      2D Line Style: 1.0 Continuous_____Black. Right-Click(empty space)= Settings-Dialog. ,Enter>/Double-Click=End.

      But when I right click in empty space, there's no menu that pops up.

      posted in Plugins
      S
      sketchydog
    • RE: [Plugin] 2D Tools

      I've enjoyed using 2D tools for years, especially LINE STYLE.
      Recently my Line Style tool doesnt work correctly. All it does is hide lines.
      In the past, you would right-click out in space beyond the model, and you'd get a context menu. (width, color, etc) That doesn't happen anymore. There's no menu.
      Other tools in the set seem to work OK. Any ideas? Anyone else having this issue?

      posted in Plugins
      S
      sketchydog
    • RE: Fredo Tools on Surface not functional

      Aha- well, I still don't understand how the licensing works...but restarting SketchUp made the latest toolbar available. And it appears there is NO 2D LINE STYLE tool!

      I used this a lot to make dashed and centerlines with thickness and color- out of groups of single lines.. Is this part of the extension gone???

      posted in SketchUp Discussions
      S
      sketchydog
    • Fredo Tools on Surface not functional

      I've been using TOS for years. Now on a new machine.
      The toolbar is available, the extension is loaded. I have downloaded the latest from SUC.
      In drilling down into the product literature, I see that there is licensing after the trial period. Earlier this year I purchased the license bundle which included Tools On Surface and Topo Shaper. TopoShaper works, TOS partially works. I cannot get the 2D LineStyle tool to function.

      Most importantly, I halve downloaded all the licenses from SUC, but nowhere do I see in Tools, Extensions or anywhere else, Fredo's instructions for applying the licensing. Maybe it's not recognizing my license and will only give me limited use?

      How do I apply licenses?
      Any help would be appreciated.

      posted in SketchUp Discussions
      S
      sketchydog
    • RE: [Plugin] Add Layer [1.1.0]

      This is NOT working for the primary task. Add a new layer for This Scene Only.
      When I do this, the layer shows up in every scene. Nothing different than making a new layer narmally.
      What is going on?

      SU 2015/Win 7 64 bit

      posted in Plugins
      S
      sketchydog
    • RE: [Plugin] 2D Tools

      @thomthom said:

      :?:

      TIG-
      Have enjoyed using 2D Tools, and especially the linestyle tool, for generating property lines, etc.
      Some comments:

      first of all, have been running it fine on SU 2015. Today, I attempted a few Custom Styles, and now I am stuck with the most recent Custom Style, and right clicking in empty space no longer gets me a menu. I went back to a saved version of the file a couple of hours earlier, before I attempted the Custom Style, and 2D tools works fine. It's apparently only in THIS file that it will not work. I have run Cleanup. I have done a SaveAs to another name. No good. Apparently this file is not going to run 2D Tools Line Style again. What happened?

      Also- a couple of other comments:

      1. It's strange how, for the color options, we get a huge pallete of colors...and I'm not sure where they come from...but they change...and frequently I'll go back for "Goldenrod" or some other color, and it's not on the list anymore! The list appears to be a selection in the middle of a greater range of colors. In other words, soehow I sense that there are colors above and below the menu but cannot get to them.

      2. Would be very good to get widths greater than 144.

      3. Would be good to have some sort of way to handle curves. It's strange when a property line "goes solid" for a short segment or a curved segment.

      Thanks!

      posted in Plugins
      S
      sketchydog
    • RE: 2015: Exporting Jpeg: Resolution and edge-quality issues?

      Yeah but I'm talking the difference between Sketchy Lines 9fairly thick usually) and HIDDEN lines! This is not a minor reduction of line quality. If I want the sketcy line appearance, I get mightily pixelated jpegs- not even suitable for 8 1/2 x 11 printout. that's at Use View Size (checkbox). If I want a decent print, or to project, I need to bump up to MAX jpeg size supported= 9999 pixels wide.

      It seems extremely primitive to accept the fact that normal quality jpegs will be pixelated on an 8 1/2 x 11 print, or that I will lose my line type.

      FWIW, the exact same scenario plays out if I export a 5000 width TIF file too.
      I'm at a loss.

      posted in SketchUp Discussions
      S
      sketchydog
    • 2015: Exporting Jpeg: Resolution and edge-quality issues?

      I'm on 2015. Moderate file, very little textures or fancy business. Exporting \2D Graphic\Jpeg. I have one of the Competition Winner styles with sketchy edges and "whiteout border". When I export the jpeg, the style does not get applied correctly. This particular style has sketchy edges and in the jpeg, all the sketchy edges are not rendered...they are more-or-less hidden edges. The textures and the whiteout border are fine, so it's not rejecting the style parameters altogether.

      If I try to export a jpeg based on a standard sytle like Architectural Design Style...the edges are almost hidden, but there are tiny hints of sketchy lines. If I print to pdf and then convert the pdf to jpeg, it works.

      What I have discovered is that when exporting 2D Graphic\Options: If I check the box for "Use View Size", I get the proper edges, but even though I have the resolution slider all the way up to "Better quality", the resulting image is pretty pixelated and will not print well at 11x17 or if projected. So the further I bump the pixels/resolution up, the finer the detail, but the more I lose edges. At 5000 pixels width, I have lost about half of my edge quality. At 9999 width (the max), when I get very good image quality, just about 99% of the edge quality is gone.

      Anyone have experience with this or suggestions?

      posted in SketchUp Discussions sketchup
      S
      sketchydog
    • RE: Installed 2015. No Plugins folder???

      @box said:

      There is quite lot of info around regarding plugins.
      One I remember posting is here.
      http://sketchucation.com/forums/viewtopic.php?f=15%26amp;t=59648%26amp;start=150#p543753

      Yes..got it. Thanks for that. I did search but there's lot of varying data, none of which was as specific as your post.

      So there are THREE places where program data resides. The one you described under Users, the one under Program Data, and in the program itself. How much more confusing could it possibly be made? wow.

      OK, so now I go back to smustard and manually dl everything again.
      I guess this is why I never even bothered with 2014.

      Time consuming and kludgey. OK, thanks for the help. sorry for belly-aching.

      posted in SketchUp Discussions
      S
      sketchydog
    • RE: Installed 2015. No Plugins folder???

      OK, doing some reading online...Sketchup wants "plugins" (OK, now, called Extensions)in a folder under Application Data (or Program Data)...located completely separate from the installed SU program.

      So, under Program Data, I get Sketchup 2015\Sketchup...and no "Plugins" folder. I have to manually go and get all my old Smustard rb files again, one at a time from Smustard, and get them manually installed into this folder...but I can't find it.

      If the folder is hidden (and why would it be?)- how do you "unhide" it?

      posted in SketchUp Discussions
      S
      sketchydog
    • Installed 2015. No Plugins folder???

      Always a hard time with every new release. (Why is SU so poor at migrating existing files?)

      So- new 2015. Loaded applicable plugins that HAD been imported from Extension Store. OK. Now the rest of them, they are in a folder Plugins on my old copy of 2013. In 2015, I see no such folder. The only folder that I CAN see which contains .rb files is "Shipped Extensions". Is THIS where I should put plugins?

      Can someone help out? thanks.

      posted in SketchUp Discussions sketchup
      S
      sketchydog
    • RE: Coponents libraries: How to Add To Favorites?

      @box said:

      There;s a little arrow next to the house symbol that gives you a drop down of favourites, and I can add multiple folders to that.

      Well that makes sense. For me, I can only get one of those to stay checked.

      posted in SketchUp Discussions
      S
      sketchydog
    • Coponents libraries: How to Add To Favorites?

      This has been buggin me for years:
      I have a bunch of components in separate folders (happen to be stored on Dropbox)
      When going from Furniture, say, to Plumbing, I have to go to the right-arrow on the components menu, and "Open or Create a Local Collection". Then browse all the way to the folder I need. Then repeat the whole process when I want to switch back to my Furniture folder of components.

      I can see, on the same right hand "pull out" arrow menus, "Add to Favorites".
      There's a whole list of standard stuff that's included in Sketchup...like People...and Trees. By clicking on some of the items listed, they will appear with a check mark, indicating that they are now added to favorites. (and thus you can just click that item in the future instead of repeatedly browsing for it)
      The problem is that Sketchup only appears to allow me to select/check one item at a time. if I add "Furniture" to favorites, for example, it de-selects my Plumbing folder. And the opposite.

      How to I create a palate or menu of folders containing components that I use all the time. I'm tired of browsing several hundred times per day.

      Thanks!
      SU Pro 2013, on 64bit Windows 7, on a Dell Precision T3500 with NVIDIA Quadro K200, 12GB RAM, and Intel Xeon CPU @ 2.53 GHz.

      posted in SketchUp Discussions sketchup
      S
      sketchydog
    • RE: Time to celebrate SketchUp! Revit reps walk out!

      I'd like to check this out. As an intermediate Revit user, I am aware of the high level of complexity and very steep learning curve. I pity the one and two-person shops what are trying to implement Revit; it is not very usable right out of the box. You need to create or customize almost everything...all your walls types, tags, drafting notations, doors, windows, furniture, plumbing fixtures, etc, etc, etc. AND...for all that complexity, the Reivt model really get's you to about 75% of drawing completion/accuracy. In other words, the model has gaps and inaccuracies and lack of detail. This is normal. The last 25% of accuracy is done in detailing, manually, similar to AutoCAD but with cruder tools. It takes a long time to figure out how to put a good set together. I'm not talking about residential sets, I'm talking about large commercial and institutional projects $5 to 100 million, up to 500,000 SF.

      If PlusSpec can generate tight drawings for something like that, well-documented, with tight detailing, section, detail and elevation references, etc, and complete scheduling of doors, windows, rooms, finishes, etc...I'd like to see it.

      One of the things that drives me nuts in Revit is the fact that you are flipping back and froth between two section views, three elevation views, two plan views and a 3D view to figure anything out. Even the 3D view is not true perspective; it's axonometric, which is an odd/distorted way of viewing 3D. And there are a great deal of view templates and other visual filters that sometimes make it difficult to "see" what's going on. Revit has it's place for sure, but it's not easy. ADN- you add the difficulty of consultants to the mix, oh boy. Even if your office has good practices and standards, your consultants will often have no clue. We get models with electrical items, plumbing items and structural items all out of whack. sometimes we have to just completely turn off the linked structural model because it's so out-of-whack that structural elements appear wrong, missing or out-of-place in most of the views. Very, very challenging.

      But having said that, you're going to have to emulate most of the intelligent features of Revit to be successful. You've got to have walls, for instance, that are highly controllable as a TYPE (or dynamic component if we are thinking in SU terms). Need to control overall wall thickness, structure (all the elements of the wll, outer skin, substrate, vapor retarder air infiltration barrier, insulation, studs/structure, inner substrate, inner finish...with thickness and specific attributes for each. You need to be able to cut a section or plan detail in any wall, or junction of walls, and see all the materials that make up that wall type. AND- you need to be able to adjust the visibility level of detail, so that in 1/8" scal eplans, you don't have all that detail trying to print and showing up as solid black, and conversely, that when you are seeing 1 1/2" details, all that detail embedded in the wall type now shows up. AND- you've got to able to effectively tweak and draft over these details as they appear on "sheets"...because the model will NEVER be detailed enough for 1 1/2" or 3" details.

      Just some thoughts. I'll try and check this out soon. Good work! Nice to keep Autodesk on their toes!

      posted in SketchUp Discussions
      S
      sketchydog
    • RE: FlightPath2 question to RickW

      @rickw said:

      Edson,

      Yes, FlightPath and FlightPath2 require a path to follow. That path must be a curve - either an arc, circle, polygon, or "welded" curve (a set of edges that have been joined together into a polyline using the weld plugin).

      That path should be at the desired eye level. I usually create the path at ground level, then move it up 5' (~ 1.5m) to a person's eye height. Sometimes I draw a circle and move it very high above a building to do a flyaround from the air.

      Once you have created the path and have it at the desired eye height, select it and right-click to get the FlightPath menu. You will have four options for the target view:

      1. Camera path nodes - the camera will look towards the next vertex/node in the selected path. This is the same behavior as FlightPath (free).
      2. Single Point - as the camera moves along the path, it will look at a single point that you select.
      3. Two Points - as the camera moves along the path, it will look along a line starting at one selected point and transitioning to a second selected point.
      4. Target Path - as the camera moves along the path, it will look at a point that is moving along a second selected path. That path must be created in the same way as the camera path.

      Rick-
      Just DL'd fp2. Question regarding the final option "target path". I'm a bit unclear about the sentence "That path must be created in the same way as the camera path". Can you expand on this? What if I want to follow a path thru a building...I want to mainly look straight ahead, but as I pass by interesting nodes/rooms, I wish to change the viewpoint to somewhere along the side of the path. Then resume looking straight ahead. Typical walk-thru. What does that secondary path look like? Doe the "straight ahead" segments lay directly on top of the primary path?
      Thanks

      posted in Plugins
      S
      sketchydog
    • RE: [Plugin] Compo Spray 1.4.2 Updated

      I've got an issue similar to others.
      I am on 2013. Windows 7.
      I had an older version of Compo Spray.
      The small toolbar with the to spray can icons did nothing.
      Under the Draw menu, I had Component Spray and also Component**s** Spray (note the plural)
      ComponentsSpray did the same as the toolbar; nothing.
      Component Spray gave me the full dialog box with all parameters. I tried many combinations of parameters and combinations of components...to no avail. I got the message something like "1000 tries...Try Again?" Nothing I would do could get the plugin to create any components.

      So I figured I'd just delete the old files in my Plugins folder. And reinstall 1.4.2.
      Now, I get the toolbar with the "Top Down" and "Vertical" options that does nothing.
      And the Components Spray menu item under Draw that does the same thing as the toolbar; nothing. I do not get the dialog box with all the options.

      This is such an awesome plugin that I'd really like to figure out what's wrong and start using this!

      My CompoSpray folder has full access permissions for me/OWNER.
      Any thoughts?

      posted in Plugins
      S
      sketchydog
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