Hello, I am pleased to announce the availability of Universal Importer 1.2.0! Here are the changes brought by this new version:
Improvements
Imports are faster due to the fact that the plugin now uses (as much as possible) temporary hard links instead of classic temporary files. This also allows to monopolize less disk space during the import process.
I refactored some of the plugin code to make it cleaner, I hope so
Bugfixes
Polygon reduction from the toolbar was not working anymore (or not for all models). The number of faces before and after reduction was about equal, very far from the target... It's fixed!
Thanks to the great work of the Assimp contributors, you should no longer get the error:
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"End of file or read limit was reached", when importing a .ter file (Terragen).
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"Constructing BlenderDNA Structure encountered an error", when importing a .blend file. By the way, the files created with Blender 3 are now importable provided you:
- Extract the textures embedded in the .blend file to the disk with Blender.
- Check the option "Claim Missing Textures" in Universal Importer.
The bug of imported materials with zero opacity is fixed. Thanks to JDD for reporting this bug.
It is now possible to load an .obj file that references an empty material library ("mtllib"). Thanks to Jérôme Tas for reporting this case.
A heavy model (e.g. more than 400 000 triangles) can lose triangles once imported into SketchUp with Universal Importer. This problem has not disappeared yet but seems less present... Thanks to Didier Bur for reporting this problem.
Translations
I took the liberty of including a Japanese translation of Universal Importer, found on the PC-Trace blog. If you are the administrator of this blog, I invite you to contact me to become the official Japanese translator of the plugin.
If Universal Importer is not available in your native language, feel free to contact me to become its official translator
Download latest Universal Importer plugin from SketchUcation PluginStore.