@Rich-O-Brien Thanks. I need to figure out why it fails in SketchUp...
Posts
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RE: [Plugin] Material Browser - v1.1.0 - 12 Oct 2025
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RE: [Plugin] Material Browser - v1.1.0 - 12 Oct 2025
SketchUcation tools only loads the ZIP gem stuff if it hasn't been already loaded [required].
I suggest you adjust your code to do the same.I will. Thanks for your suggestion.
It doesn't break things. it just warns about it already being installed ?
Seems

By the way, SketchUcation Tools v5.0.2 bundles Rubyzip v1.1.6, whereas Material Browser v1.1.0 bundles Rubyzip v1.3.0.
Upon GitHub tags, this latter is the highest version compatible with SketchUp 2017 (Ruby v2.2.4), since Rubyzip v2.0.0 requires at least Ruby 2.4. -
RE: [Plugin] Material Browser - v1.1.0 - 12 Oct 2025
@Rich-O-Brien And you obtained JSON, isn't?
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RE: [Plugin] Material Browser - v1.1.0 - 12 Oct 2025
I wonder if this timeout appears outside SU

Can you please open this URL in your browser?https://api.polyhaven.com/info/fabric_pattern_05If request was successful, you should get JSON.
Was this response "instant" or "seconds long"? -
RE: [Plugin] Material Browser - v1.1.0 - 12 Oct 2025
@Dave-R
Thank for your interest. What was the source of the material you were targeting? The active model, a local collection, or Poly Haven?Once selected in the Material Browser plugin window, a material can be applied in the SketchUp scene with the Paint Bucket tool.
In your case, selection seems to have succeed... Did the plugin add wanted material to the model and select the Paint Bucket tool?
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RE: [Plugin] Material Browser - v1.1.0 - 12 Oct 2025
@Rich-O-Brien It's because our plugins use same library: Rubyzip.
This duplication causes warnings you see in Ruby console.
Shouldn't impact features... -
RE: [Plugin] Material Browser - v1.1.0 - 12 Oct 2025
@Rich-O-Brien
Thanks for your report. It works on my side. Can you please retry? -
RE: [Plugin] Material Browser - v1.1.0 - 12 Oct 2025
Hello,
I have the joy to announce availability of Material Browser v1.1.0!
οΈ
So, what's new in this version?- Poly Haven textures: Access 701 textures made by Poly Haven (formerly Texture Haven).

- Photoreal materials: If you use SketchUp 2025-2026, plugin sets all necessary PBR maps for you.

- Host acceleration: Material Browser has no more impact on SketchUp startup time!

- Longer SKM caching: Local collections thumbnails are kept until they are outdated or unused.
- Polished interface: Colored tooltips, loading screens, etc.
- Materials types: Brick is now categorized as Ceramic, more materials are guessed by words.
- Link to plugin FAQ: Help is accessible through question mark icon.
- Link to donate page: Heart icon opens my Ko-fi page. Consider donating if you like this plugin
οΈ - Better integration: Material Browser has finally... a toolbar!

- Plugin compatibility: It should be compatible with Fredo6's LordOfTheToolbars plugin.
- Cleaner codebase: A lot of code refactoring has been done.
Download latest Material Browser plugin from SketchUcation PluginStore.
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RE: [Plugin] Material Browser - v1.1.0 - 12 Oct 2025
Next version of Material Browser plugin will support Poly Haven's PBR textures, on SketchUp 2025:

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RE: 2017 Lost and sad
SketchUp Make 2017 installers are still available for download on archive.org.
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RE: [Plugin] Random Entity Generator - v1.2.1 - 29 April 2025
1.2.1 version:
- Brings compatibility with SketchUp 2024 & 2025.
- Tries to avoid conflicts with Fredo6's LOTT plugin.
Download latest Random Entity Generator plugin from the SketchUcation PluginStore.
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RE: [Plugin] Random Entity Generator - v1.2.1 - 29 April 2025
@Pavol-Ivanko
Thanks for your report! I identified the issue, and it's super easy to fix.
I will push a new version of this extension compatible with SU 2024+. -
RE: Sketchup styles
SketchUp .style files are .zip files containing XML documents and images.
It should be technically doable to recreate the abandoned Style Builder. -
RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024
@pilou Hello, how have you been since then?
I haven't set any hard limits in the Universal Importer plugin code... However, depending on your machine's specifications (especially the amount of system RAM), the import may be slow or even fail.
Or maybe the second retopology generates an invalid model.
Can you please send me the files directly in both resolutions? Because I don't wish to spend Tripo credits

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RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024
Hi, thanks for your bug report.
I would be interested to have a copy of this STEP file (in private if you prefer) to confirm or not if this issue is macOS-specific

How did you install Universal Importer, using the Extension Manager or another method?
Could you please open the Terminal app on your Mac, paste the two commands below (one after the other), and send me their output?
xattr "/Users/brianroy/Library/Application Support/SketchUp 2024/SketchUp/Plugins/universal_importer/Applications/Mayo/Mac/mayo-conv""/Users/brianroy/Library/Application Support/SketchUp 2024/SketchUp/Plugins/universal_importer/Applications/Mayo/Mac/mayo-conv" --system-info -
RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024
@vadhome I rented a Mac Mini M1 for 24H but I couldn't reproduce the bug shown in your screenshot, at least with macOS Sonoma 14.6.1. However, SketchUp 2025 crashed several times randomly when placing the model to import. I need to investigate further...
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RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024
@MikeG73 I'm not sure to understand you.
Universal Importer isn't compatible with recent .blend files but this may change in the future

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RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024
@sashapepperspray Thanks for the example model file! I successfully imported it with Universal Importer v1.2.6.
Something goes wrong on your system...
You can try once again to reinstall the Microsoft Visual C++ library.