Bryan it is a WIP as there are more things to be done to it. Since this is only for me and not a client I build with things I find so my designs change with what I can buy in Goodwill or find on the curb on trash pickup day. That's the way we old people without sufficient income roll.
Thanks Roger. I'll look for it. Surprised PBS didn't fix it up before broadcast. As a documentary there must be ample places to provide English voice-over anyway.
I had the luck to see the exibition of Hopper today!
Very cool ! Color, light, composition, mysterious mood!
The only famous boat painting was this one
[image: tumblr_lhjzhzyxzU1qf45lzo1_1280.jpg]
The model started out with 359,000 edges. I tried using the simplify tool in Artisan and it processed about 1/3rd of the file before choking. Meshlab crashes as soon as I try to open the file.
I should have processed the file for mobile phone resolution right from the beginning to start with a smaller file.
What I have been doing is identifying key points of the model and ripping out overly complex mesh and replacing it with flat surfaces.
I have a second lot next to this house and I was fantasizing about what I could build there. The lot is a flat downhill slope intersected by a long hillock down the center of the lot. The feature is prominent, but still too small to register on Google earth or topo maps. I was outside cutting grass and removing dead branches from my trees when a series of three small helicopters flew over. The were all different colors but the same make. When I went in town I learned this was a small company selling tourist rides at the county fair. The light went on and I realized I could orbit over my house with a camera and run the photo set through 123D Catch. Thirty five dollars would have gotten me only a loop of the fair ground. $70 would have given me 12 minutes and enough range to circle my property twice. Then I decided I would hold off until I could get some geometric panels to to set up some pre-measured ground targets to verify key distances. The targets or "control points" also would make hand stitching easier and more accurate. If all the pilots are still alive the next time there is an event that attracts there flyers I will have my marker panes ready to go.
Thanks Roger, you really explain it well. Learnt so much from you!
I ended up going for the nodal ninja 4 with advanced rotator head. It's a beautiful piece of machinery and finding the PPP is a doddle, the connections and arms are so well built there is virtually no movement between shots and while adjusting the camera's position. This is a fantastic reference, thanks again! I will be posting some equirectangular panos in the next couple of days still sussing out nadir shots though
@gaieus said:
The terrain (geometrical) resolution is also just as approximate as the snapshot image detailed. In some places, it's okay while it's better in others.
Are you sure you are toggling between (flat) snapshot and (3D) terrain though?
The overall hill I live on shows, but the mound on my second lot show dead flat. Its just a matter of distance between contour lines. I need to get a smale scale topo map of the area. Or I may try to expand my experiments with 123dCatch to capturing topography.
Sometimes a solution is obvious to me and I just jump in, do it, and then document with photography. Less obvious problem/solutions are solved by modeling which then become renders. Even though I render, I really think of my sketchUp/render work as prototyping and testing. The computer has streamlined work flow. For me sketching, working drawings, documentation and presentation art are no longer separate projects. The line between these process becomes more and more blurred as technology begins to bridge the gaps and integrate the disparate elements into one continuum.
I would like to model the fiber optic lights although I have not figured how to go about it yet. I use twilight render and don't know what chices I have for propagating or bundling the fibers efficiently.
Very interesting, Roger:
Thank you for sharing this gentleman's story, and the info about "idea" and "model". These insights really are priceless, and I appreciate them.
These old hotels are interesting, no air con, no pool, no phones in the room, no TV, no wifi, no card keys, windows that opened. I don't know what the designers were thinking.
@unknownuser said:
I am using Twilight to render these images. When I set "two point perspective" I can't get the image into the view. In other words it is not rendering the scene showing on the screen. Offsetting the SU image does not seem to work.
@unknownuser said:
Rendering 2 pt perspectives in Twilight only work if you do not adjust the scene (panning/zooming) after clicking the 2 pt perspective button.
Marcus is right and, as far as I know, this is an issue for many renderers integrated in SU. You can try this little trick I found however:
-Switch to "2 point perspective";
-Move nothing;
-Switch back to "perspective".
Now you can pan &zoom and Twilight will render it correctly. Not really the same of 2 point perspective as you will see, but at least the verticals will stay straight.
For everyone's info the EPA has implemented rules you should read if you plan renovations or selling especially if your home was built before 1978. This is covered in US code Tile 40 section 745 titled "Lead-based paint poisoning prevention in certain residential structures".