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    • RE: [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

      I have to admit, I didn' read through all posts in this thread.

      Has it already been requested to have an "Upright Extrusion" option for the "Loft along Path" tool?

      There are plugins out there that can do an upright follow-me operation. But none of them (as far as I know) can morph between two profiles along the way.

      Therefore it would be awesome to have this functionality.

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: Reversed Selection Behavior

      Ah, I see. That does make sense.

      However, this behavior seems to stay with the geometry, even if you convert it to a plain mesh and explode the group. Could you find a way to undo this on conversion?

      posted in SUbD
      plot-parisP
      plot-paris
    • Reversed Selection Behavior

      Hi Thomthom,

      when modelling a sofa with your superb plugin I came across a peculiar behavior, that seems to occur with any geometry generated with SUbD, whether it is a live SUbD object or a plain mesh generated from it...

      Surely you are familiar with the excellent trick of SketchUp, where the direction in which you draw a selection frame influences what is being selected.

      • When you draw from left to right, only geometry completely enclosed by the selection frame is being highlighted
      • When you draw from right to left, all geometry touched by the selection frame is being highlighted.

      Now, with a SUbD mesh, selectin in such a manner does work. If however you press SHIFT / CTRL or both to add or subtract from a selection, this behavior is reversed (or behaves in another, unpredictable manner). Can you reproduce this?

      To make things easier, I have attached a file with a SUbD mesh on the left and an ordinary object on the right. Here you can easily see the difference when selecting using the modifier keys.

      This is not a big issue, of course. But interesting nontheless πŸ˜‰


      Incorrect Selection.skp

      posted in SUbD render plugins extensions
      plot-parisP
      plot-paris
    • RE: [Plugin] CleanUp

      I was relying on the SketchUcation Plugin to keep my stuff up to date. But that obviously didn't work. I just re-installed CleanUpΒ³ and now got the same error message as cotty.

      I then used thomthom's trick and did a first run, just Merging Faces and then a second, full cleanup. This worked!

      So thanks guys. Now I have a new trick to use, when handling problematic models...

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: [Plugin] CleanUp

      SketchUp Pro 2016 (v 16.1.1449)
      Windows 10

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: [Plugin] CleanUp

      Hey Thomthom,

      I do not know since when this is an issue. But with big models, the CleanUp porcess doesn't work anymore. Only when I select small portions at a time, does it clean up. If I select too many objects simultaneously, its not doing anything.
      Is this a known issue?
      Here is such a model. Do you experience the same problem or is it just my system

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: [Plugin] QuadFaceTools

      Working nicely! Very valuable tool for quick and clean quad face modelling.

      Could you make it so, that the green / red color is removed when disabling Live Mesh Analysis?
      That would show clearly, if the system is switched on or off.

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: [Plugin] QuadFaceTools

      haha, I could have sworn I tried that. But obviously I didn't. 😳

      Thanks a lot

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: [Plugin] QuadFaceTools

      Hey guys,

      I run into this problem quite often, where I model a shape, making sure, every surface is a quad.

      But when I use SUbD to subdivide, it looks wrong.

      When I then use the "Flip Triangulation Tool" of QuadFaceTools, I can see that some faces (marked red in the model below) are not being recognized as quads.

      Does any one know how this happens? And more importantly, how to fix it?

      Cheers,
      Jakob

      QuadProblem_v01.skp

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: [Plugin] Component/group tools

      is there a Version that works with SketchUp 2016?

      Bulk conversion of components to groups doesn't seem to be working (and is sorely needed when importing a 3ds-model, where every object is a component)

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: [Plugin][$] Vertex Tools

      Hey Thomthom,

      how's Version 2.0 coming along?

      I have some questions concerning the new version's functionality:

      1. Different Soft Selection Falloff-Curves

      for the Soft Selection currently we are able to select between linear falloff and cosine falloff (soft on both ends). But sometimes different behaviors would be helpful, like soft on one end, hard on the other (exponential).
      Even better (but increasingly complicated in terms of GUI) would be custom curves πŸ˜‰

      VertexTools_FalloffCurvves.jpg

      2. Extrude Quad-Faces

      when using the CTRL key to extrude surfaces, would it be possible to automatically turn the resulting surfaces into quad faces? That would help a lot when using SUbD πŸ˜„

      3. Global vs Local Orientation of Gizmo

      also it could be useful to have an option to orient the Manipulation Gizmo either globally (current behavior) or locally. Should all the selected vertices happen to lie on one plane, the gizmo could be oriented perpendicular to it.
      Should the selection not be as simple... well, you'll figure something out πŸ˜‰

      VertexTools_Extrude.jpg

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: SUbD - Non-destructive subdivision with creases and quads

      Thanks, guys.

      Here you go. Proxy and detailed version...

      MeadowsInTheSky_Proxy.jpg

      MeadowsInTheSky_Smooth.jpg
      I put the red surface and the white structure in separate groups and subdivided them with the same level of detail. I could of course have achieved the same result with all the geometry inside one group by using the crease-tool to get those sharp edges. But like that it was simpler to do...

      [EDIT] Thomthom, I gave your plugin less credit, than it deserved. Out of interest I just tried to achieve the same inside one group, selecting all the bounding edges of the red surface and creasing them with one click. Worked like a charm! And now editing the model is way easier, because its all in one group πŸ˜„ [/EDIT]

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: SUbD - Non-destructive subdivision with creases and quads

      Pretty cool, what can be done with SUbD! Love the Plugin.
      My first thorough test...

      MeadowsInTheSky.jpg

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: SUbD - Non-destructive subdivision with creases and quads

      Looks promising!

      posted in Plugins
      plot-parisP
      plot-paris
    • RE: Fingertips - Toolset

      Absolutely. I imagine the layout to be completely under user control. When you enter setup-mode, you can drag-and-drop any tool icon in there (we would need a big list with all available tools, like the Mac version of SketchUp has).

      Some more ideas:

      • Drag any tool icon around to change its position

      • Right-click a tool icon to change its color

      • Drag one icon on top of another to create a group (like with apps on Android and iOS)

      • Drag an icon on top of the dividing line between sections to create a new one (there don't necessarily have to be four sections, you could have any number that suites you best)
        You could go even further to make this tool super powerful:

      • Double-press and hold the space bar to access a completely unique tool set. Thus with one little extra keypress we double the number of tools available

      • Maybe this thing doesn't have to be restricted to tool icons. One could place favourite components / textures in there as well. If you use the same handfull of components and textures all the time, this could be brilliant!
        Looking at that long list of features I start to think: Maybe this shouldn't be a feature request for a future SketchUp version, but rather for a new plugin...

      posted in SketchUp Feature Requests
      plot-parisP
      plot-paris
    • Fingertips - Toolset

      With all those great plugins, SketchUp's toolbars can get crowded quite quickly, reducing the size of the actual drawing window.
      Also, hunting for those small icons across the screen takes time. Surely my cursor could use a break once in a while.

      Why not make the tool icons come to the cursor instead? When holding down the space bar a set of tools appears around the cursor. You navigate with your mouse to the desired tool and either click it or release the space bar (while hovering over the tool icon) to activate it.

      2015-09_Fingertip.jpg
      This tool set can be divided into different sections and labeled for better readability. The user can place any tool whereever he wants to get the perfect individual tool set.

      Several tools can be combined to a group: Clicking once will activate the primary tool; clicking and holding your mouse down will open up an additional tool set with all the icons inside the group.

      Icon-boundaries can be color-coded to make different icons from the same or a similar tool/plugin visually belong together.

      Of course I would love those tool icons to be a bit bigger than SketchUp's native icons. That would make them easier to hit with the mouse, and also give the opportunity to display more information (like writing out the tool name or its assigned shortcut below the icon).

      What do you think? That would be pretty cool, wouldn't it?

      PS: I call it the Fingertips - Toolset... for obvious reasons...

      posted in SketchUp Feature Requests sketchup
      plot-parisP
      plot-paris
    • RE: [REQ] Auto-Group Geometry

      Well, yeah. The Auto-Grouping would be a way of forcing people to do it right (or at least push them in the right direction).

      Its similar to the plans of forcing people to take videos on smartphones in landscape mode. Most people don't think about it. But if there were a big onscreen message, telling people to hold their phone horizontally, most folks would do it.

      I guess we would have to test it. Maybe this auto-grouping would introduce speed-bumps in the workflow that can not yet be forseen...

      posted in SketchUp Feature Requests
      plot-parisP
      plot-paris
    • RE: [REQ] Auto-Group Geometry

      @dave r said:

      How would SketchUp know you've finished drawing in that group?

      What if it should be a component instead of a group? How would SketchUp know?

      Well, you are finished, when you exit the group (by hitting ESC or double-clicking outside the bounding box with the selection tool).

      If it should be a component: select the group, context-click and choose "Make Component".

      Hmmm, but its true. Its not wholly intuitive. One would probably need a little explainer about groups / components when first starting SketchUp as a new user...

      posted in SketchUp Feature Requests
      plot-parisP
      plot-paris
    • [REQ] Auto-Group Geometry

      Hello everyone,

      Easy grouping of geometry is one of SketchUps most valuable features. However, when browsing the warehouse you will find many badly structured models, with loose geometry all over the place.

      So I was thinking: Maybe it would be a good idea to force people to group things!
      It would work like this: When you draw some geometry on the canvas (while not residing inside a group that already contains raw geometry), a new group will automatically be created.

      AutoGroup2.gif
      To make it more obvious what just happened, there could be additioinal information at the top of the screen, helping to create even cleaner models (e.g. "Solid Models").
      By clicking inside this info-text (or pressing a shortcut key) one could quickly rename the group.

      This way users would be forced to group their geometry and - hopefully - be encouraged to have a look at nesting groups / components for a better model structure.

      Also for beginners it isn't obvious that one should always keep edges/faces on the default layer and only move groups/components to different layers. With this new Auto-Grouping behavior, SketchUp could at last stop the ability to place raw geometry (edges/faces) onto layers.

      Would this help new users to create clean, structured models? Would it speed up the modelling process? Or would it make the worklfow more complicated and confusing?
      What do you think?

      posted in SketchUp Feature Requests sketchup
      plot-parisP
      plot-paris
    • RE: Skatter

      I read on the Thea forum, that Skatter support has been added three months ago. So when the plugin comes out, Thea will be ready! πŸ˜›

      posted in SketchUp Discussions
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      plot-paris
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