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    • pilouP

      Massive Black & Sktechup

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      DanielD
      Thanks for the links - some pretty sweet stuff. Makes me feel like a kindergertener with crayons.
    • pilouP

      Layers and scenes (pages)?

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      pilouP
      Take your times
    • pilouP

      [Plugin]Proper animation de Morisdov! Resolu!

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      pilouP
      Pour Proper Animation, après le clic droit, il suffit de cliquer sur la dernière ligne de la liste marquée "Add Position" cela rajoute automatiquement une position utilisable de plus!
    • pilouP

      Comment çà marche?Skin.rb [résolu]

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      Je lui refuse ce résultat et il me dit shall Itry to fix my error et je dit yes et normalement ça marche mais ceci dit cela peut être l'effet recherché. @+
    • pilouP

      Help sur le plug orient face de Tig

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      pilouP
      Merci pour les précisions C'est bien ce qui me semblait, il fallait mettre les mains sous le capot Donc pas évident pour le béotien Par contre pour l'exemple de ma boule, cela prend un temps non raisonnable, (j'ai arrrété sans même savoir si cela marchait)alors que la fonction interne du clic droit Orient Face est instantannée"!
    • pilouP

      Mises à jours de composants

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      pilouP
      Impeccable si çà marche!
    • pilouP

      D.B.Tools? [resolved]

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      pilouP
      Thx!
    • pilouP

      Ruby Scripts of the 6 will work inside the 7?

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      I
      @gaieus said: @kwistenbiebel said: Forget the store, forget the download, it's not even been announced by Google yet! You know kwist that it will be announced somehow like this: "SU 7 has been released" maybe like AD products and etc - GSU 2010, closer 2009 why 2010? need time to develop another version!
    • pilouP

      Want to change the world? 10 ^100 project

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      R
      I was referring more to peoples tendency to go '2 million, i could do a lot of good with that.' rather than coming up with a good idea first.
    • pilouP

      Moi has now SKP format export!

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      pilouP
      About the beta 2.0 of 21 september 2008 @unknownuser said: both of these reported SketchUp bugs (missing faces when a polygon's points are too close together less than 0.001, and unit system scaling wrong) are now fixed up for the next beta release. Michael So wait the next
    • pilouP

      Moi will have direct export SKP!

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      pilouP
      be continued... Moi, SU SU, SU Kerkythea, Podium [image: 19648d38b8e7de83.jpg]
    • pilouP

      SU & XP Pro 64 bits system

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      S
      Works fine on my laptop with XP 64 bit
    • pilouP

      SU & système XP Pro 64 bits ?

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      O
      Bonjour Après vérification auprès de mon assembleur favori, tous ce qui est programmé en 32 bit fonctionne en 64 bit, autrement dit qui peut le plus peut le moins. à+
    • pilouP

      @MALAISE au sujet du "Passeur"

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      pilouP
      Avec la dernière version; il semble que l'on puisse en mettre autant que l'on veut
    • pilouP

      Erratic walk

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      C
      Thanks again for the excellent answers Pilou!
    • pilouP

      Copy / paste ?

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      pilouP
      thx
    • pilouP

      Le concept primal de Sketchyphysics

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      pilouP
      Oh oui je m'en suis aperçu, c'était le manège enchanté! Oui c'est çà, il faut renommer les "controlers" et refaire les liaisons
    • pilouP

      Song of the words

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    • pilouP

      Concept primitif de SketchyPhysics

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    • pilouP

      Bug? [semi resolved]

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      pilouP
      @unknownuser said: I think you didnt attach the little blocks to the slider The goup of the little blocks is attached to the joint! If you play one time N°2 and then go the start you will see that the vertical line of the joint is now on the middle of the group! So attached N°3 with same regulate like N°2(no ignore inside the groups like N°1) but quasi no space between the 2 groups (The goup of the little blocks is attached to the joint! not the blocks it self : will be a painful when numerous blocks) And here that works but no space between groups, maybe they have not time to bouncing? I believe that I must build an invisible box around for avoid the explosion bug3.skp
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