Numerous objects
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If I have numerous object in a scene
Does exist something for exclude some of them for they are not calculated by SketchyPhysics2?
Hide ? Lock? ... -
I think if you right click the object->sketchy physics properties (or something similar)->ignore it will leave the objects out of the simulation.
EDIT: right click->state->ignore
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If I have a thousand copy of an object : One normal, 999 ignored
Yes for the effect but how to be sure that is not 1000 tests inside the plug?So waiting the creator answer
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I would have thought the entire point in an ignore button would be to make sure the object isnt usec by the physics engine, i cant think what else it would do.
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@unknownuser said:
If I have a thousand copy of an object : One normal, 999 ignored
Yes for the effect but how to be sure that is not 1000 tests inside the plug?So waiting the creator answer
Using Ignore should not be slow. It just one little check when you first press play.
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Thx for the precision
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