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    Recent Best Controversial
    • RE: 360VR test C&C welcome :)

      very professional. love the quality and the render. how did you do it?

      posted in Gallery
      N
      nomeradona
    • RE: Render this: LCD screen (light emitting material)

      some parodies

      Iphone captains speaking...

      http://i334.photobucket.com/albums/m421/nomeradona_1234/iphone30.jpg

      "all man will have"... the main goal of mr.mac

      http://i334.photobucket.com/albums/m421/nomeradona_1234/iphone27.jpg

      posted in Gallery
      N
      nomeradona
    • RE: Render this: LCD screen (light emitting material)

      Keyshots.. real time about 2 minutes

      http://i334.photobucket.com/albums/m421/nomeradona_1234/Iphone_keyshots.jpg

      posted in Gallery
      N
      nomeradona
    • RE: The A show (post your Thea images)

      after using vray.. i am hesistant to try Twiglight nor Kerky.. but man after seeing your render. i think i will try thea..... excellent render pete. your play with materials is excellent.

      posted in Gallery
      N
      nomeradona
    • RE: V-Ray Light - Lumens - Light size?

      i tested this one again and again tomot including the old version. so it seems to me its a bug, whilst i reported that to the beta testing section of asgvis.

      posted in V-Ray
      N
      nomeradona
    • RE: 3ds Max2011

      @rv1974 said:

      Are there any news about mental ray 2011?

      new mental ray will be with 3dsMAx2011

      see the complete changes here

      This is a more complete list of changes organized slightly differently. It's important to understand that the 2011 release delivers on some aspects of our XBR vision (as did 3ds Max 2010). XBR is being implemented in a series of phases, and with 3ds Max 2011, we can say that Phase 1 is complete. One down, two to go!

      1. XBR Graphics
        • New Quicksilver hardware rendering using the GPU
        • Enhanced viewport material display (most 3ds Max legacy shaders were converted to metasl)
        • Improved MetaSL Shaders (performance and quality improvements in many areas)
      2. XBR UI
        • New Slate Node-based Material Editor (with integrated metasl workflow)
        • Simplified material/map browsing
        • New Caddy UI for faster modeling
        • Fully customizable ribbon
        • New collapsible command panel
      3. Workflow
        • New Local Edits to Containers
        • New object paint feature in Viewport Canvas
        • New layered texture painting features in Viewport Canvas
          • New 3ds Max Composite (based on Autodesk toxik technology)
          • New mental ray 2011
          • Better snapping
          • Shift clicking selects loops or rings intelligently
          • CTRL clicking only adds to the selection sets instead of toggling
          • Bitmap pager changes (user control of paging)
        • New CAT character-animation toolset (with bug fixes and stability improvements)
        • New FBX File Link for Revit files (with several import optimizations)
        • Dynamite VSP for civil visualization (3ds Max Design subscription customers only)
        • New Autodesk Materials library and workflow (over 1,200 presets)
        • Native import of Inventor IPT/IAM files as solids
        • SAT file import/export and solid-model support
        • Native SketchUp file import
        • Improved OpenEXR support
        • Enhanced SGI RGBA file support
      4. Misc:
        • New “Save to 3ds Max/Design 2010”
        • 100% plug-in compatible with 3ds Max/Design 2010
        • Windows 7 Support
      5. New Third-party tools:
        -Craft Animation free tools-
        - SoftMotionCam, ObserverCam, MultiStateCam, HumanizerCam, PreRigged Models (4)
        • Pixelactive Cityscape free tool for GIS import
      6. New Content:
        • (10) Biped and (10) CAT rigged hires characters from aXYZ Design
        • (60) low-poly, mix of trees and palms from Marlin Studios
          -(25) high-quality vehicles from aXYZ Design
        • (50) low-poly, vehicles from Cacheforce
          -(70) pedestrian motion capture clips (male and female)
        • “The Dark” animation (and related files) from NMTrix (http://www.youtube.com/watch?v=EUVMSZSvado)
      7. Unsupported features (not documented to work):
        • Exposed mental ray string options for “under-the-hood” manipulation of mental ray
        • Native import of Alias Design files (.WIRE) as surfaces
      posted in Extensions & Applications Discussions
      N
      nomeradona
    • 3ds Max2011

      favicon

      (area.autodesk.com)

      favicon

      (area.autodesk.com)

      slate material editor, quick silver hardware,

      AND...

      Google SketchUp Importer
      Efficiently import Google® SketchUp™ sketching software (SKP) version 6 and 7 files into 3ds Max.

      posted in Extensions & Applications Discussions extensions
      N
      nomeradona
    • RE: SU PODIUM how to make glass ? Refraction

      im not that regular. but i can confirm that v2 supports refraction. you can even choose from preset say water. with its IOR all ready for you.

      posted in Extensions & Applications Discussions
      N
      nomeradona
    • RE: Twilight Render Glass Conservatory + External

      wow! excellent space and very nice render oli.

      posted in Gallery
      N
      nomeradona
    • RE: Apartament building in Argentina + update

      excellent set. love them..

      posted in Gallery
      N
      nomeradona
    • RE: IES LIGHTS

      dkendig of asgvis thinks that its bad ies data, he is saying that the vray SU has the same of that vraymax. but dont know really yet. at home i will be testing the a simple scene with both vraymax and vraysu with the same setting to see if its the same.. i strongly believe there is indeed something wrong.. its not about using feet or meters.

      cheers mate. will update you on this.

      posted in V-Ray
      N
      nomeradona
    • RE: Nomeradona's vray 1.44.66

      @michaliszissiou said:

      "now i want to buy fish eye lens with my camera after this"
      Too expensive though. 3d renders are less expensive 😄

      hahahaaa. 🎉 actually i am serious. i put it in my personal wishlist after securing the macro lens.

      posted in Gallery
      N
      nomeradona
    • RE: Sponza My version

      vray? not bad at all. just one quick thing. i know you want to lessen the importance of the right side by blurrying it. on the other hand if i am the observer i have the tendency to think if you are using DOF, then the DOF is all wrong then.. just a though IMHO.

      posted in Gallery
      N
      nomeradona
    • RE: IES LIGHTS

      @thomthom said:

      What model units are you lot working with?

      meters

      posted in V-Ray
      N
      nomeradona
    • RE: Nomeradona's vray 1.44.66

      @michaliszissiou said:

      About this fish eye effect:
      Suddenly a scene from Jules Verne's books passed... hmm. "The Begum's Millions" my favorite.

      will google this book and author again. now i want to buy fish eye lens with my camera after this.

      posted in Gallery
      N
      nomeradona
    • RE: Nomeradona's vray 1.44.66

      @olishea said:

      bloody hell nomer these are amazing!

      I agree with michlais about spots. can draw too much attention but they are fantastic nevertheless....im not saying they look bad!!!

      inspirational work again cheers for posting 👍

      fisheyes look incredible

      nomeradojna?nice typo haha 😮

      hi oli.. i guess over enthusiatic about this new ies support feature which i put in the wishlist for long time. now after your sharp eyes, i began to notice that.. thanks to you and michalis.. typo error.. maybe my serbian username hahahaha. yes thank oli for your comment and suggestions.

      posted in Gallery
      N
      nomeradona
    • RE: Nomeradona's vray 1.44.66

      @alpro said:

      nomeradona, these are very nice, I always like your renders. What are your thoughts of the new Vray, I haven't upgraded yet? Also can you share your material settings for the lamp, I always seem to have a problem with chrome type materials and the way they reflect.
      Mike

      thoughts with the new vray? overall i should say im satisfied, particulrly with the new additions.(Ambient Occlusion, new materials like falloff, dirt etc. new lighting additions and so on and so forth)but the release seems have some problems in which i know asgvis is really busy in creating some patch. i beleive once these glitches had been addressed then it will gonna be nice. so if i will give a score where 0 is the lowest and 10 is the highest. i will be giving around 7.


      chome material

      posted in Gallery
      N
      nomeradona
    • RE: Nomeradona's vray 1.44.66

      different camera type

      fish eye lens

      http://i188.photobucket.com/albums/z306/nomeradona/IESfinaL6.jpg

      http://i188.photobucket.com/albums/z306/nomeradona/IESfinaL5.jpg

      box type

      http://i188.photobucket.com/albums/z306/nomeradona/IESfinaL8.jpg

      posted in Gallery
      N
      nomeradona
    • RE: Nomeradona's vray 1.44.66

      @michaliszissiou said:

      These are beautiful. 👍
      A piano is missing somehow, I almost see it. I'm not sure about these spots.
      BTW I like these photos, yours?

      perhaps piano is really missing. since this was just a test we will put it later.
      photos no. they are actually from famous vietnamese photographers.. some friends..they are part of the book about vietnam.

      posted in Gallery
      N
      nomeradona
    • Nomeradona's vray 1.44.66

      after a week testing this new build, im still having some difficulty. nevertheless from my ies test here are some of my final output..


      http://img8.pixa.us/38d/18704469_th.jpg


      http://img8.pixa.us/5bc/18704467_th.jpg


      http://img8.pixa.us/611/18704468_th.jpg


      http://img8.pixa.us/b2f/18704466_th.jpg

      posted in Gallery
      N
      nomeradona
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