Render this: LCD screen (light emitting material)
-
-
-
Ha Ha. Great render Rob.
-
-
-
-
quick question with the LCD screens. I'm working on a LCD TV and I wanted to know if there is a way to in/decrease the amount light the image (screen material) emits without affecting the actual image's appearance. What I'm getting right now is a decent light level being emitted but the image is getting washed out. Any ideas?
-
What render app are you using?
-
@wahoowetzel said:
quick question with the LCD screens. I'm working on a LCD TV and I wanted to know if there is a way to in/decrease the amount light the image (screen material) emits without affecting the actual image's appearance. What I'm getting right now is a decent light level being emitted but the image is getting washed out. Any ideas?
One trick you could try is to place an invisible, second face in front of the visible face. Make the second face the light - diffuse so the light only goes up - and then adjust the intensity of the invisible face get the lighting effect you want, without having it effect the illumination of the visible face.
If you are using IRender nXt, you would illuminate the visible face with "self glow", - a setting which make it seem illuminated without emitting illumination, and make the invisible face a diffuse light. By placing the two faces in separate lighting channels, then you can use the post-processing image editor to quickly adjust the lighting intensities and effects of the two faces without having to re-render ay of the scene.
-
-
-
-
Thanks Al,
I'm using the new Vray for Sketchup but I think I might be able to adapt some of your method to accomplish what I'm after.
-
Advertisement