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    Render this: LCD screen (light emitting material)

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    • 2 Offline
      21D
      last edited by

      My quick try,
      exported to MODO 401 for rendering
      Modo Rendered

      "I prefer drawing to talking. Drawing is faster, and leaves less room for lies."
      Le Corbusier

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      • boofredlayB Offline
        boofredlay
        last edited by

        Ha Ha. Great render Rob. 👍

        http://www.coroflot.com/boofredlay

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        • D Offline
          dspace
          last edited by

          Just join, so just post....a quickie for the shine..but not the emitter..oops! 😉


          iphonexi.png

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          • R Offline
            robmoors
            last edited by

            Iphone sucks Android rules!!
            SUCK IT!!!!

            http://img.photobucket.com/albums/v244/Blaze_X/HTC Hero/HTCHero-1.jpg

            Vray for Sketchup
            Model by me
            HTC Hero

            Rob Moors
            Architecture Student

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            • Large_BlackL Offline
              Large_Black
              last edited by

              Hi to everyone, i would like to share my attempt.
              Rendered with Vray for SU, SU lines overlay, some level, color correction and DOF in PP.
              No light, only the emissive material of the phone.
              Sincerly Enrico

              http://img163.imageshack.us/img163/605/91784613.th.jpg

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              • W Offline
                wahoowetzel
                last edited by

                quick question with the LCD screens. I'm working on a LCD TV and I wanted to know if there is a way to in/decrease the amount light the image (screen material) emits without affecting the actual image's appearance. What I'm getting right now is a decent light level being emitted but the image is getting washed out. Any ideas?

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                • D Offline
                  d12dozr
                  last edited by

                  What render app are you using?

                  3D Printing with SketchUp Book
                  http://goo.gl/f7ooYh

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                  • Al HartA Offline
                    Al Hart
                    last edited by

                    @wahoowetzel said:

                    quick question with the LCD screens. I'm working on a LCD TV and I wanted to know if there is a way to in/decrease the amount light the image (screen material) emits without affecting the actual image's appearance. What I'm getting right now is a decent light level being emitted but the image is getting washed out. Any ideas?

                    One trick you could try is to place an invisible, second face in front of the visible face. Make the second face the light - diffuse so the light only goes up - and then adjust the intensity of the invisible face get the lighting effect you want, without having it effect the illumination of the visible face.

                    If you are using IRender nXt, you would illuminate the visible face with "self glow", - a setting which make it seem illuminated without emitting illumination, and make the invisible face a diffuse light. By placing the two faces in separate lighting channels, then you can use the post-processing image editor to quickly adjust the lighting intensities and effects of the two faces without having to re-render ay of the scene.

                    Al Hart

                    http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                    IRender nXt from Render Plus

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                    • N Offline
                      nomeradona
                      last edited by

                      Keyshots.. real time about 2 minutes

                      http://i334.photobucket.com/albums/m421/nomeradona_1234/Iphone_keyshots.jpg

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • N Offline
                        nomeradona
                        last edited by

                        some parodies

                        Iphone captains speaking...

                        http://i334.photobucket.com/albums/m421/nomeradona_1234/iphone30.jpg

                        "all man will have"... the main goal of mr.mac

                        http://i334.photobucket.com/albums/m421/nomeradona_1234/iphone27.jpg

                        visit my blog: http://www.nomeradona.blogspot.com

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                        • pyrolunaP Offline
                          pyroluna
                          last edited by

                          Hey everyone
                          I'm still sort of new here but hey this is fun. I notice people seem to have the same ideas... just a little while back I modeled an i-phone so I could test light-emitting materials in v-ray for SU. So I'll just post the renders...
                          This one is lighted with an interior hdri... maybe the result's a little too darkThis one is lighted with a sun system... so the screen brightness is way too low... just as it would be in real life on a very sunny day...


                          And this is the sketchup file. Enjoy! I took the measurements from my own i-phone, and scaled everything by a factor 10. Though I didn't put in all the details...

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                          • W Offline
                            wahoowetzel
                            last edited by

                            Thanks Al,

                            I'm using the new Vray for Sketchup but I think I might be able to adapt some of your method to accomplish what I'm after.

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                            • marked001M Offline
                              marked001
                              last edited by

                              here's an old,noisy Maxwell rendering..

                              *edit... reading is fundamental.. LCD screen...whoops, sorry.

                              http://img166.imageshack.us/img166/3710/tv1by9.jpg

                              http://www.revision21vis.com

                              instagram: revi21on

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