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    Recent Best Controversial
    • Req: post your wood floors!

      Hey guys
      thought it would be useful for a lot of people if we posted nice wood floor textures that we have! (the free ones of course πŸ˜† )
      I can never find any nice ones, and I end up using the same ones over and over again πŸ˜’
      Here's a free one that everyone probably has because it's from this forum, but hey ho its a start to the thread


      wood floor 1 V.jpg

      posted in SketchUp Components sketchup
      M
      MrMikeEsq
    • RE: PC GAMERS

      u jelly? πŸ˜‰


      epic rig yo.PNG

      posted in Corner Bar
      M
      MrMikeEsq
    • RE: Damn, this is a good cup of coffee.

      I'm in work today, and tomorrow, and the day after. Stupid home show 😒

      posted in Corner Bar
      M
      MrMikeEsq
    • RE: Do you smoke?

      Fun fact: when people smoked on planes the air was fresher, as they would have to air-condition the cabin more thoroughly

      posted in Corner Bar
      M
      MrMikeEsq
    • RE: Anyone using Lumion w/ Sketchup

      One thing I think would help many people would be default scenes to put a house of a certain type in, and you could use depth of field or something to make the surroundings not matter too much... think like a street of detached houses for that house type, etc. You could just put your house in a similar match and use depth of field. Would make still shots quicker to make much better.
      Obviously the wrong place to say this but hey ho!

      posted in SketchUp Discussions
      M
      MrMikeEsq
    • RE: Anyone using Lumion w/ Sketchup

      If you have a good gfx card give the free version a whirl. That's what I've done with a 3gb 580 card.
      The renderings are okay, but it looks GPU rendered, sort of game engine-like. Still, not everyone is after photorealism and if your scene is good then it'll no doubt come out as a nice render.
      In the free version a nice resolution image comes out in a few seconds which is great, so animations will obviously take a lot longer per-frame than in something like vray! but of course youre sacrificing quality.

      From what I've seen though, if you put effort into the overall scene it adds a hell of a lot to the overall quality. I've tried it with single buildings and having an infinite plane of grass around it sort of ruins the end result!

      posted in SketchUp Discussions
      M
      MrMikeEsq
    • RE: Help making texture seamless

      That's great ❗

      posted in SketchUp Components
      M
      MrMikeEsq
    • RE: Help making texture seamless

      For your efforts I can offer 5 Zimbabwean Dollars.

      posted in SketchUp Components
      M
      MrMikeEsq
    • RE: Help making texture seamless

      Just thought I'd conclude this thread in a decent way πŸ˜›
      As you can see I ended up using Rich O'Brien's version of the wallpaper,
      it was only to show wardrobe size really so it doesn't matter too much that the pattern's different
      And yes I know the image sucks, it's a ~1 minute podium render and is not paid work so I wasn't too bothered πŸ˜†


      brown light.png

      posted in SketchUp Components
      M
      MrMikeEsq
    • RE: Free Showroom Model @ CGTuts

      Hmm lot's of room to get creative with β˜€

      posted in SketchUp Components
      M
      MrMikeEsq
    • RE: Help making texture seamless

      Ah I guess there just isn't enough of this pattern to do this then 😞
      Rich O'Brien - thanks for that I've saved it for future use

      For this though I'll just have to find another pattern I guess that's as similar as possible - I just wanted to try this as it's the wallpaper that will be used in real life

      posted in SketchUp Components
      M
      MrMikeEsq
    • RE: Help making texture seamless

      I also have this now, same sample different colour, slightly more of the pattern there...I don't know if this is helpful or not to someone in the know ❓


      wallpaper2.jpeg

      posted in SketchUp Components
      M
      MrMikeEsq
    • Help making texture seamless

      Hey
      I need to make a seamless texture from this wallpaper sample
      There isn't enough of the wallpaper there to make it true to life, but is there a way to make it still look seamless? I've been trying and failing
      thanks
      Mike


      wallpaper.jpeg

      posted in SketchUp Components sketchup
      M
      MrMikeEsq
    • RE: Help with VERY basic web template?

      Ah that's useful, especially since it has an attachment option. Saved! Thanks πŸ˜„

      posted in Corner Bar
      M
      MrMikeEsq
    • RE: Help with VERY basic web template?

      Hi Gaieus,
      Doh, I think my noobish-ness caused some confusion. It looked fine but it wasn't a working form (as in if it was online, it wouldn't work).
      I had to scrap it and found another suitable form online which was much easier to put in and get working.
      Thanks
      Mike

      posted in Corner Bar
      M
      MrMikeEsq
    • RE: Help with VERY basic web template?

      Because I happened to find a very lightweight single page template that was basically perfect for what I need, this is the only bit I'm not sure about

      posted in Corner Bar
      M
      MrMikeEsq
    • Help with VERY basic web template?

      Hi guys,
      need to edit a free web page template I found online but I'm awful at this sort of thing

      The bit I need to get working is the contact form.
      It looks like this:

      <h2>Contact Form</h2>
      					<form id="ContactForm" method="post">
      							<div>
      								<div class="wrapper"><input class="input" type="text" value="Name;"  onblur="if(this.value=='') this.value='Name;'" onFocus="if(this.value =='Name;' ) this.value=''" ></div>
      								<div class="wrapper"><input class="input" type="text" value="Email;"  onblur="if(this.value=='') this.value='Email;'" onFocus="if(this.value =='Email;' ) this.value=''" ></div>
      								<div class="wrapper"><input class="input" type="text" value="Fax;"  onblur="if(this.value=='') this.value='Fax;'" onFocus="if(this.value =='Fax;' ) this.value=''"></div>
      								<div class="textarea_box"><textarea cols="1" rows="1" onBlur="if(this.value=='') this.value='Message;'" onFocus="if(this.value =='Message;' ) this.value=''"  >Message;</textarea></div>
      								<a href="javascript&#058;" class="button" onClick="document.getElementById('ContactForm').reset()">clear</a>
      								<a href="javascript&#058;" class="button" onClick="document.getElementById('ContactForm').submit()">send</a>
      							</div>
      					</form>
      

      There is a javascript folder full of js files too, I assume one of those is the key.

      Any help would be extremely appreciated πŸ˜„

      Thanks
      Mike

      posted in Corner Bar
      M
      MrMikeEsq
    • RE: Follow me help

      Only now got these replies after the weekend
      Thanks! It's a lot clearer to me now and I've saved this thread for reference πŸ˜„

      posted in Newbie Forum
      M
      MrMikeEsq
    • RE: Follow me help

      Well as a 17 year old who isn't great at SU, I can't say my time is worth much at all πŸ˜†
      Yeah I did find that they didn't line up perfectly. I had a small indentation running along the whole thing which didn't line up at the corners. I've simplified the whole thing now. I also just noticed how cheap the 1001 bit tools are..this may be a good idea for me to get

      posted in Newbie Forum
      M
      MrMikeEsq
    • RE: Follow me help

      Ah thanks for that Dave
      sounds like I'll have to "go manual" πŸ˜†
      I think there's a tool in the 1001 bit tools plugin that would do the trick, but there's also a lot that I don't need, and it's a big and non free plugin haha

      posted in Newbie Forum
      M
      MrMikeEsq
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