That's a great workaround, thank you!
Latest posts made by makro88
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RE: Possible bug? Hybrid render fails to export to PDF
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Possible bug? Hybrid render fails to export to PDF
Hi everyone,
I've never encountered this issue with previous versions of LO.
It seems to me that it's impossible to export to PDF if the page(s) that are to be exported contains one or more viewports rendered as "hybrid" at medium or high resolution.I get a "There was a problem exporting to this file." error message.
Has anyone found a solution to this?
Thanks!
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RE: In-sketchup warehouse login issue
Sketchup Pro 19.1.174, profile updated, thanks for the heads up.
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In-sketchup warehouse login issue
Hi everyone, is there a way to stay logged in the warehouse within sketchup?
Right now, whenever I close and re-open the program or just open a new file, I have to login again.
Not a serious issue but it's just annoying.
Thanks! -
RE: [Plugin][$] S4u_Slice
Hi, I've just purchased this extansions but after 3-4 inputs where it works correctly, it says "S4u_slice is not yet Activated. Do you have the Activaiton file?"
Any solution?
edit:
I'm in touch with the developer, he's being super helpful.
Apparently it's an issue linked to the extension warehouse, as I cannot use it within sketchup (it appears to be offline) -
VBO Dimensions Normalizer
Hi everybody,
I purchased this tool a couple of days ago, but it simply doesn't work.
Has anybody managed to have it functioning with Layout 2019? -
RE: Poor Performance with Pretty High-End Hardware
Are you using sketchup with the outliner open? With complex models, it can really slow sketchup down
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RE: Transparent material in preview, not transparent in render
Hi filibis,
Thank you very much - disabling the gpu acceleration, the opacity map worked as supposed to.
I wonder if it's a bug or a limitation. -
Transparent material in preview, not transparent in render
Hi everyone,
I'm encountering a problem with an emissive material. Using vray 3.4 on sketchup 2017.
Basically, in the material preview I see the correct material, with transparency correctly displayed.
But in the frame buffer, it shows the updated texture with plain white colour in place of the transparency.Any thoughts? Thanks!